There's just something about a TomaTea escape game that calls to mind lazing around and being perfectly content with everything around you, and Spring Hotel is no different with its warm colour palette and mellow guitar soundtrack. The hotel room you find yourself trapped in is small but in a comfortably cozy way, albeit with puzzles and coded locks on every conceivable surface, which I hope was disclosed in the amenities list. The tip of your cursor will glow when it passes over something you can interact with, and as usual for TomaTea, if you're faced with a puzzle that has a clue to its solution you haven't seen, you'll be informed that you have no idea how to solve it. Don't forget to examine your items by clicking the tiny "i" icon that appears when you mouse over them! Doing so may let you manipulate them in a way that reveals more secrets.
Nobody does "chill" in escape games quite like TomaTea, and Spring Hotel might have one of the most appealingly calming moods of them all. It strikes a nice balance between more obvious "use item X here" puzzles, and the kind you'll actually need to apply some thought to, though some are definitely more creative than others. At this point, it's practically a rule that if an escape game has any sort of remote control, you need to find batteries first. The more inventive presentations for some of the other puzzles more than makes up for this, however, tying in whimsy with logic so that none of the challenges are compromised in any way just to accommodate a certain aesthetic. Spring Hotel marries function and warm, fuzzy style to prove why TomaTea is so well loved, and is just the sort of escape you want to see even more of.
Play Spring Hotel