JiG is on Patreon and Needs You! Click here for more information


Spring Hotel


  • Currently 4/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4/5 (100 votes)
Comments (31) | Views (13,522)

Cafe Rogue

DoraThere's just something about a TomaTea escape game that calls to mind lazing around and being perfectly content with everything around you, and Spring Hotel is no different with its warm colour palette and mellow guitar soundtrack. The hotel room you find yourself trapped in is small but in a comfortably cozy way, albeit with puzzles and coded locks on every conceivable surface, which I hope was disclosed in the amenities list. The tip of your cursor will glow when it passes over something you can interact with, and as usual for TomaTea, if you're faced with a puzzle that has a clue to its solution you haven't seen, you'll be informed that you have no idea how to solve it. Don't forget to examine your items by clicking the tiny "i" icon that appears when you mouse over them! Doing so may let you manipulate them in a way that reveals more secrets.

Nobody does "chill" in escape games quite like TomaTea, and Spring Hotel might have one of the most appealingly calming moods of them all. It strikes a nice balance between more obvious "use item X here" puzzles, and the kind you'll actually need to apply some thought to, though some are definitely more creative than others. At this point, it's practically a rule that if an escape game has any sort of remote control, you need to find batteries first. The more inventive presentations for some of the other puzzles more than makes up for this, however, tying in whimsy with logic so that none of the challenges are compromised in any way just to accommodate a certain aesthetic. Spring Hotel marries function and warm, fuzzy style to prove why TomaTea is so well loved, and is just the sort of escape you want to see even more of.
Play Spring Hotel

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

WALKTHROUGH.

Looking Around.

Bed Scene.

Click on the left nightstand table. The present can be interacted with, but there's nothing you can do yet. Back up. Under the left pillow, find the DOLL'S HEAD. There is a picture above the bed with an outline of a girl's figure. On the right hand side table, pick up a PUZZLE PIECE (1/4) and the YELLOW HOUSE in the flowers.

Window Scene.

Pull up the blinds. Pick up the PUZZLE PIECE (2/4) and watch the silhouettes of the dancers.

TV Scene.

Check out picture of the goldfish on the left hand side. There are four cabinets. Underneath the TV there is a pick house and place to put three more.

Door Scene.

The mirror to the right is a closet, but we don't know how to solve it yet. By the door there is a large grid where you can change each square into yellow, red or gray. There is a screwdriver in a glass case beside the grid. On the other side of the door there is a clock, but it's too high to reach.

Screwdriver Puzzle.

This is for the large black grid by the door. I personally found this one pretty tough. You can turn each square red, yellow, or gray. Is anything else you can see those colors?

The screwdriver. The point of this puzzle is the recreate the screwdriver in the large grid.

Start in the top right corner. The shaft of the screwdriver is one pixel thick along the diagonal until the center of the grid. Then the yellow on the handle of the screwdriver is one pixel thick until the bottom right hand corner. Lastly, there is one pixel of red on either side of the yellow. Click the button to take the SCREWDRIVER. Click the switch to see the pretty picture behind the grid. There is room for four squares.

Left-Right Button Puzzle.

What do you see oriented right and left?

The goldfish above the puzzle.

R L L R L R. Take the PUZZLE PIECE (3/4).

Chocolate Box/Present Puzzle.

Use the SCREWDRIVER on the screw underneath the pink house. Take the SCISSORS and the REMOTE with no batteries. Use the SCISSORS to cut the ribbon on the chocolate box. Yumm.

Click on the matching chocolates in order to eat them all. Take the SPRING.

The Closet.

The lock for the closet is a 4x4 grid. Where have we seen something that size before?

Check a puzzle we have completed..

Enter the code from the chocolate box and take the STEP STOOL. You have to open it in your inventory before you can use it.

Right hand side cabinet.

Use the STEP STOOL to reach the clock. Turn it over and take the BATTERY. Put it in the REMOTE. Use the REMOTE to turn on the TV.

The TV displays ROAD B. The only puzzle we are able to interact with is the one on the right, which allows you to input shapes. hmmmm.

Input the shapes that are completely encircled by the letters in the code for each of the five spaces.

Semicircle-circle-triangle-semicircle-two semicircles. Take the GREEN HOUSE and click the button. A flickering message will appear.

Second Cabinet from the Left.

This wants four letters. What message did we just look at?

The only part of Spring Dance Show that is not flickering is RING. Enter this code. Take the DOLL'S BODY and the PUZZLE PIECE (4/4). Go back to the right hand side cabinet and use the SCREWDRIVER to take the RED BUTTON.

Use the Puzzle Pieces.

By adding them to the place behind where you solved the screwdriver puzzle. Then turn the pieces to complete the picture. Take the WINDER. Use it on the clock to get the BLUE HOUSE.

The Four Houses and Second Cabinet from Right.

Add the SPRING to the compartment beneath the pink house. Add the RED BUTTON to the display case behind the houses. Click it to turn the light box on. What order should you put the houses in? What have you seen that were yellow, pink, blue and green?

The birds on the picture you solved using the puzzle pieces. Blue, Yellow, Pink, Green. Click the houses. When they come back up, there is something inside their windows.

Turn around to see the light box creating a code by casting shadows through the houses.

9526. Enter this into the second cabinet from the right. Take the DOLL'S LEGS.

Playing with Dolls.

Put the pieces of the doll in place in the silhouette in the picture above the bed. You will find you can move the doll's arms and legs, but how?

Remember the silhouettes in the window? Which one should you copy?

The pink one. Take the KEY. Get outta here!

31 Comments

PrinceLKlar March 24, 2015 10:22 AM

Well that took no time at all to get stuck....

Reply
spike21 March 24, 2015 10:30 AM replied to PrinceLKlar

hee hee me too!

I have

3 out of 4 tiles, girl's head, house on a stick, remote with no battery. Everything else seems to say that I have no clue how to solve this or too high!

Reply
PrinceLKlar March 24, 2015 10:34 AM replied to spike21

right there with you,
I think I found where the tiles go but I'm shy one.

Reply
PrinceLKlar March 24, 2015 10:48 AM replied to Dora

...about the only thing I haven't tried....

Reply

That screwdriver pixel puzzle was about as straightforward as a James Joyce novel. Thank you for the hint.

Reply

I have...

the four houses lowered and raised with something (numbers, I'm guessing) in the middle, and the screwdriver in my inventory.

No idea where to go from here.

Reply

cthuljew,

go back to the rightmost cabinet with the red button and pull it out.

Reply
Patreon Crew SonicLover March 24, 2015 12:37 PM

The screwdriver puzzle is driving me crazy. I know what I have to do, but it's not working no matter how I implement it.

Reply

I agree with all about the 10x10 grid.

There are so many possible way to pixelate the screwdriver.

Knowing how to solve this still leaves you to trial-and-error until you get it right. Not one of Tomatea's better puzzles, for sure.

Reply
zoyciteyouma March 24, 2015 2:46 PM

I managed to place the game in an unwinnable state by

using the screwdriver on the red button before pressing it.

I had to start over, and made it out.

Reply
Alan Olson March 24, 2015 2:56 PM

I have to say - NOT my favorite Tomatea game. Yes, the screwdriver puzzle was very random, and confusing at first, but other than that...the game was overall pretty obvious and didn't have the 'Tomatea Charm' that the other games have. I, for one, was disappointed.

Reply
spike21 March 24, 2015 3:07 PM replied to Dora

thank you! I was looking all over for the matching colours -- except right in front of my nose.

Reply

the screwdriver puzzle had me thinking, but once i realized the layout and colors it was a snap!
also... once you hit a puzzle that DOESN'T tell you that you can't solve it, think hard 'cause you've got everything you need :)
fun game! thanks!

Reply
mittudomain March 24, 2015 4:52 PM

Another great one from TomaTea - just as we've come to expect.

The screwdriver-puzzle was great.

Too bad the four-digit code was apparent well before the game allows it to be used after the backlighting is activated.

Reply
Patreon Crew SonicLover March 24, 2015 5:03 PM

Okay, I've made no more progress, so let's try this.

Here is a screencap of my current best guess on the screwdriver puzzle; it doesn't work. I've added row and column labels for ease of reference. What do I need to change in order to get the correct solution?

Reply
BlueBird March 24, 2015 5:14 PM replied to SonicLover

As far as I remember it's almost correct SonicLover;

You don't need to recreate the switch so change that back to black. And you just need to change A-10 to yellow

I think/hope that's right. :)

Reply

I'm having a little trouble with the

doll puzzle(?). I know what to do but it's not working

Reply
Patreon Crew SonicLover March 24, 2015 5:37 PM replied to BlueBird

You were exactly right, BlueBird. The switch isn't part of it? Talk about misleading...

Had to restart because the remote control disappeared from my inventory, but out now.

Not really satisfied.

Reply
BlueBird March 24, 2015 5:38 PM replied to SonicLover

Fantastic TomaTea as always. I had a few difficulties, getting the screwdriver being one (thanks for the help Dora!). I think my biggest facepalm though was with the box of chocolates when I realised

that it was simply a case of matching the pairs. I spent far too long trying to find a 'route' through that duplicated the same pattern!

:)

Reply

The screwdriver puzzle was poorly done. In particular, if each of the lines was supposed to be one pixel, the handle should have been a uniform cylinder rather than having thick and narrow parts.

Reply

5/5 for Tomatea again:)

I thought the screwdriver puzzle was fine. Number one rule is do not over think a Tomatea escape.

Reply
Thorzdad March 25, 2015 3:19 PM replied to Tenzhi

That, and the red above the yellow on the screwdriver is twice as thick as the red below the yellow. I kept trying to draw it like that. Silly me.

Reply
WhenImBored March 25, 2015 3:27 PM replied to BlueBird

I still don't get

The box of chocolates. I've tried clicking each pair at a time and that doesn't work...

Reply
WhenImBored March 25, 2015 4:00 PM replied to WhenImBored

Nevermind. I was way off...got it now!

Reply
tinka2 March 25, 2015 4:37 PM replied to Gabe Puratekuta

Me, too. Someone help us!

Reply
Leopardmask March 25, 2015 4:50 PM

I have never before seen an escape game that doesn't fit on half my screen nor change size when I scale the screen. Not a big deal for probably 99% of people, but I tend to like watching Youtube while playing browser games and I can't see all the items in my inv when I do that :P

Reply

anyone have a walkthrough for those that need it?

Reply
fuzzboxer March 26, 2015 4:45 PM

That was some pretty chill music.

Reply

WALKTHROUGH.

Looking Around.

Bed Scene.

Click on the left nightstand table. The present can be interacted with, but there's nothing you can do yet. Back up. Under the left pillow, find the DOLL'S HEAD. There is a picture above the bed with an outline of a girl's figure. On the right hand side table, pick up a PUZZLE PIECE (1/4) and the YELLOW HOUSE in the flowers.

Window Scene.

Pull up the blinds. Pick up the PUZZLE PIECE (2/4) and watch the silhouettes of the dancers.

TV Scene.

Check out picture of the goldfish on the left hand side. There are four cabinets. Underneath the TV there is a pick house and place to put three more.

Door Scene.

The mirror to the right is a closet, but we don't know how to solve it yet. By the door there is a large grid where you can change each square into yellow, red or gray. There is a screwdriver in a glass case beside the grid. On the other side of the door there is a clock, but it's too high to reach.

Screwdriver Puzzle.

This is for the large black grid by the door. I personally found this one pretty tough. You can turn each square red, yellow, or gray. Is anything else you can see those colors?

The screwdriver. The point of this puzzle is the recreate the screwdriver in the large grid.

Start in the top right corner. The shaft of the screwdriver is one pixel thick along the diagonal until the center of the grid. Then the yellow on the handle of the screwdriver is one pixel thick until the bottom right hand corner. Lastly, there is one pixel of red on either side of the yellow. Click the button to take the SCREWDRIVER. Click the switch to see the pretty picture behind the grid. There is room for four squares.

Left-Right Button Puzzle.

What do you see oriented right and left?

The goldfish above the puzzle.

R L L R L R. Take the PUZZLE PIECE (3/4).

Chocolate Box/Present Puzzle.

Use the SCREWDRIVER on the screw underneath the pink house. Take the SCISSORS and the REMOTE with no batteries. Use the SCISSORS to cut the ribbon on the chocolate box. Yumm.

Click on the matching chocolates in order to eat them all. Take the SPRING.

The Closet.

The lock for the closet is a 4x4 grid. Where have we seen something that size before?

Check a puzzle we have completed..

Enter the code from the chocolate box and take the STEP STOOL. You have to open it in your inventory before you can use it.

Right hand side cabinet.

Use the STEP STOOL to reach the clock. Turn it over and take the BATTERY. Put it in the REMOTE. Use the REMOTE to turn on the TV.

The TV displays ROAD B. The only puzzle we are able to interact with is the one on the right, which allows you to input shapes. hmmmm.

Input the shapes that are completely encircled by the letters in the code for each of the five spaces.

Semicircle-circle-triangle-semicircle-two semicircles. Take the GREEN HOUSE and click the button. A flickering message will appear.

Second Cabinet from the Left.

This wants four letters. What message did we just look at?

The only part of Spring Dance Show that is not flickering is RING. Enter this code. Take the DOLL'S BODY and the PUZZLE PIECE (4/4). Go back to the right hand side cabinet and use the SCREWDRIVER to take the RED BUTTON.

Use the Puzzle Pieces.

By adding them to the place behind where you solved the screwdriver puzzle. Then turn the pieces to complete the picture. Take the WINDER. Use it on the clock to get the BLUE HOUSE.

The Four Houses and Second Cabinet from Right.

Add the SPRING to the compartment beneath the pink house. Add the RED BUTTON to the display case behind the houses. Click it to turn the light box on. What order should you put the houses in? What have you seen that were yellow, pink, blue and green?

The birds on the picture you solved using the puzzle pieces. Blue, Yellow, Pink, Green. Click the houses. When they come back up, there is something inside their windows.

Turn around to see the light box creating a code by casting shadows through the houses.

9526. Enter this into the second cabinet from the right. Take the DOLL'S LEGS.

Playing with Dolls.

Put the pieces of the doll in place in the silhouette in the picture above the bed. You will find you can move the doll's arms and legs, but how?

Remember the silhouettes in the window? Which one should you copy?

The pink one. Take the KEY. Get outta here!

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
Monkey GO Happy Escape the Castle> Bindie The monkeys are back! In the latest instalment of PencilKids'' popular primate series, your little furry friends have gone walkabouts in the dungeon of a castle. This particular dungeon is infested with more goblins, ghouls and gargoyles than you can...  ...
Kentucky Route Zero: Act II> Rebecca Spoilers ahead! Kentucky Route Zero is an episodic point-and-click game in five acts. Before you dig deep into Act II, please do consider enjoying Act I first....  ...
2,329 Views
3 Comments
Frog Fable> Arceus You thought it would be a simple errand. Just run along and get some milk for the King of the Village's Friday pancakes, right? The trouble for protagonist Zbylut (pronunciation unknown) begins when guards block the entrance to the town....  ...
Greetings From Potato Island> Arceus Tell me--do you believe? Believe in what, I hear you asking. Santa? The Easter Bunny? The Tooth Fairy? All good guesses indeed, but the answer Carmel Games' Escape from Potato Island was looking for was actually potatoes! Eye couldn't believe...  ...
Rullo

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Alicia Quatermain: Secrets Of The Lost Treasures Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives