One... get a hold of a box. Two... put a cat in that box. Three... don't ever open that box, because you never know if it might be dead. Created for Ludum Dare 30 themed around "Connected Worlds in just 72 hours, point-and-click puzzle game Schrödinghost, by looPing and Valmont de Ragondas with graphics by Carduus, stars you as Maru, Schrödinger's long-suffering cat, who is really sick of all these experiments. Maru wants to seek revenge on his master, but that's a problem since he's stuck in a box, and if Schrödinger sees him moving around, he's dead. Your job, then, is to click to move Maru around whenever Schrödinger isn't looking, avoiding the sphere of light around Schrödinger that denotes his field of vision and make it to the opposite side of the screen. (Don't worry, if you mess up, you just restart the stage.) Being sneaky will only get you so far, however, so by clicking on Maru, you can release his spirit as a ghost which allows you to manipulate switches and travel through electrical sockets while Schrödinger is none the wiser.
It goes without saying that Schrödinghost is extremely good looking for a game with such a short development period, and the sense of humour is welcome as well despite a tendency to fall back on being crass for no real reason. Schrödinghost also doesn't provide a whole lot of direction, neither explaining that travel through electrical outlets is even possible, or the objective of the final level, so you're left to flail around until you figure out what's happening. Despite this, and its short, silly length, Schrödinghost has a ton of charm and is a great idea, if a somewhat familiar one, and one that definitely deserves to be fleshed out a little further. It tied for fifth position in the Ludum Dare 30 voting, and it's easy to see why voters loved its style and concept. Will we ever meet up with Maru again? Only time will tell... just make sure you don't open that box.