It's a brand new day. Mom is off to her job at the store. Dad is spending the day working in the garden. The neighbors are having their conversations and arguments, some friendly, some not. Also, the moon is falling from the sky. Until it does, though, there's an entire world to watch. And watching is something you're good at. Mike Salyh presents Moonkid, a haunting monochromatic piece of interactive art. Use the [arrow] keys to move around the neighborhood, pressing the down [arrow] to interact with objects and talk with people. Moonkid is set on a timer from 9:00 to 6:30 PM, and the characters within each have their narratives for you to follow as their paths meet, diverge and cross again, The Last Express style. Some are sad, some are bittersweet, and some are even darkly humorous in their own way. Altogether though, they are certainly affecting.
Those who aren't fans of that peculiar experimental brand of art game along the lines of Every Day The Same Dream or One Chance might not be thrilled with Moonkid. Undoubtedly the pace is slow and most of the interaction limited to observation and minimal effects on the environment. And yet, one cannot help but feel something evocative in the last day of the protagonists life. It's the opposite of a power fantasy: a study of the helplessness of childhood extended to the same feelings we have as adults. Or maybe it's just a cool little interactive story of a town in dire need of a kid with magical ocarina training. Whatever. Moonkid lets you decide for yourself, and that's rare enough to be worthy of sharing by itself.