What do you think the worst part about being a Monster Detective is? Dealing with the actual monsters? Being constantly referred to as a low-budget Dean Winchester or Nick Burkhardt? Or the constant nagging from your mother as to when you're going to get a "real job" like her friend Marge's kid the doctor? In Pastel Games' latest point-and-click adventure, you and your scowl are called to look for a woman who's gone missing in a dingy town you soon discover has more than its share of weirdness and vanishings. Click around to talk to people, pick up items, and drag and object from your inventory to the place on the screen you want to use it, or on another item to try to combine the two. As you might expect from the spooky music and suspicious characters everywhere, nobody in this town really seems to want to help you, so you'll have to go everywhere and track down clues yourself.
This is really the sort of game where artwork just sort of seals the deal, and the fantastic black-and-white character designs and off-kilter architecture add to the sense of wrongness... in a very good way. What's nice is that items you can interact with typically stand out from their environments in a clear way that keeps you from fumbling around clicking on everything. Though you might not spot certain area transitions on your own, the changing cursor helps if you're thorough, and it helps even more that, by and large, the puzzles and item uses are all fairly logical and clear. It's not a particularly difficult game, but it might just have some of the best visual design Pastel Games has ever done, and as such provides a great, if short, moody little adventure. Sadly, since you never once refer to anyone as a "dame" or give an amusing noir narration ("His eyes were like two hard chips of public restroom wall tile"), I regret to inform you that you're probably not qualified to be a real detective, but that won't stop you from enjoying this gorgeously atmospheric case.