Mission in Department Store
It was supposed to be simple: break in to the department store, steal the top secret documents, and get out. But someone gassed you, and now you're alone on the store's roof, and things are bound to get more complex before they get simpler. So begins Japanese developer Gatamari's newest escaper, Mission in Department Store. Click the green and red arrows to navigate, and click on various objects to zoom in on them, interact, or pick them up. Once something is in your inventory, click it to highlight it for use, and if you want to take a closer look at it or combine it with something else, that's what the "About Item" button is for. Your ultimate goal is to nab the top secret file and leave the department store... and maybe do a few things more, if you're interested in getting the better of the game's two endings.
You may recognize this developer from a past Weekday Escape. There's no way around it, Gatamari is an expert at this trade. The graphics are the antithesis of the fancy photorealism that developers like Robamimi or Tesshi-e might be fond of, but it's never difficult to tell what you're looking at. The puzzles are logical and cleverly designed. Although there's no changing cursor, you never have to click anywhere unintuitive, although some clickable areas are difficult to find if you're not really looking for them. The game may be in Japanese, but the language barrier is non-obstructive when it comes to gameplay, and the important things are in English. There's even the option to adjust how quickly the elevators move and how fast the doors open and close, in case the tediousness drives you crazy. It's hard to find fault with Mission in Department store, especially if you're looking for an elaborate, enjoyable escape game to kill some time.