After more than a year we've got a new game by Yonashi and it's a good one! You stand in front of a wall with eight lockers and as you suspect, you need to find a way how to open them, and of course, that won't be easy. Yonashi don't underestimate players and they had never been.
The room has more walls than the one with lockers but most of puzzles are concentrated on this wall. The lockers are of various sizes and colors, and more importantly, locked in different and innovative ways. The content is quite surprizing too - often alive, and the inhabitants of lockers seem happy and comfortable in their tiny homes and do not attack as one would expect. Don't hesitate to click on them - they are a part of the game and may give you an important clue.
No need to say that a careful exploration of the room, lockers' doors and items in your inventory is crucial. If you get stuck look around the room again since you might overlooked an active area or a hint, and don't overthink things. The solutions of puzzles aren't so complicated as they may appear.
The latest Yonashi's escape is not a long one but it requires some thinking about hints and combining them. Overall we've got a solid 'old fashioned' escape in what is the content and interesting problems more important than the graphics. Don't get me wrong - the graphics is nice too.