Made in just one week, Igor Rashkuev's dark and frozen adventure game Hypothermia is eerie and lonely as you find yourself stranded on a snow-and-stormswept island with no memory and dwindling supplies. Move with [WASD] and interact with [E] when you get close enough to an item. Food restores health, pills restore sanity but cost you health, and in a pinch alcohol warms you up but costs both health and sanity, with each item bound to the , , and  keys respectively. Sadly, the game lacks a pause or even a restart function, though it's definitely on the (very) short side in a way that makes it feel more like a demo or proof-of-concept, and it's also easy despite some clunky controls and an over-reliance on "here, navigate this narrow beam in first person view, but you can't look down!" Still, excellent atmosphere and visual style, along with well executed mild horror elements make this a solid, if brief, surreal experience we hope makes good on its "to be continued" ending.