In Psionic's jumpscare-tastic horror escape game Ghostscape 3D, you've always believed in the paranormal, despite the best efforts of a local reporter to paint you as crazy in his column. You're a little surprised and suspicious, then, when you get a letter from him inviting you to come see "something the likes of which you've never seen before, or ever will again", and cautioning you to come alone. Armed with only your trusty camera, you soon find yourself trapped inside... now who could have predicted that? To play, just click to interact... your cursor will change when you mouse over something you can look at, use, or move to, displaying helpful text, though sneakily some things you can interact with won't do change your cursor or show text at all. Open your inventory by clicking the big "i" in the upper right corner, which allows you to read any notes you've found, check on your progress for collectibles and objectives, and equip items for use by clicking on them. Your camera is going to be a pretty valuable tool... while sadly you can't use it to photograph puzzle clues, taking pictures of certain things like paintings or the glowing white orbs will check things off your list of objectives. Just be careful... this place has more than a few skeletons in its closet. Well... bodies, really. Parts of them. Maybe you should have worn gloves.
Playing Ghostscape 3D largely reminds me of going through those haunted houses at theme parks during Halloween... it's over the top in a gleefully ghoulish sort of way, with blood and gore galore and plenty of jumpscares, some more obvious than others. While navigation can sometimes be tricky due to a tendency to cram some area transitions down into wee little corners, the game's emphasis on atmosphere through light and sound crafts a claustrophobic escape game that feels like it calls to mind campy horror classics in the best possible ways. It's not really what you'd call a difficult game, since most of the puzzles come down to finding items strewn about, and largely the obstacles that require codes can simply be brute forced if you're really stuck. It's a little frustrating that the epilogue is locked unless you track down all the notes, tapes, and ghostly photographs, especially since finishing the game clears your save file, so you'll have to start all over from the beginning whether you needed one more item or half a dozen. Still, Ghostscape 3D's sheer gory creepiness, upped by listening to the well-acted audio logs, makes it the perfect break-sized creepy adventure for fans of pulpy horror like Phantasmagoria: A Puzzle of Flesh (I heard that, Curtis). Subtle things like shadows flitting out of the way of your flashlight, or furniture trembling as you pass by, craft a wonderful sense of menace, with the power of Unity giving the house itself a real presence and depth. Maybe the next time you'll think twice about going inside a strange house with a front yard littered with graves and a plethora of pentagrams for ornamentation... that is, assuming there is a next time for you...
Stuck? Check out the official video walkthrough!