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Gatamari Escape 24

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Rating: 4.5/5 (66 votes)
Comments (42) | Views (15,061)

Gatamari Escape 24

SonicLoverYou're a professional room escaper who just received a new challenge by mail. A helicopter air-lifts you to a remote island where the room is waiting, but getting in may prove to be as difficult as getting out! Such is the setup for Gatamari Escape 24 (by Gatamari, who else?). Navigate around the game world with the mouse, keep your brain in gear, and cross your fingers, because it's going to take luck and/or use of the game's save feature to get the best of the game's four endings.

The text may be in Japanese, but the puzzles aren't; as with the rest of Gatamari's work, everything can be solved without taking a language course. The puzzles are just the right difficulty and require just a wee bit of escape-savvy and thinking outside the box. The game world isn't as expansive as that of Gatamari Escape 23, but that just means it's less of a chore to get from here to there-- and there are lots of things to open and plenty of puzzle-solving to do. It's a great game to kill an hour or more... emphasis on "or more", because it's not hard to get stuck!

Play Gatamari Escape 24


AutomneLiza March 29, 2015 12:38 PM

stuck trying to figure out

bucket of ice, firelighter, and matches. Are there logs somewhere? I've tried using the paper I have but it hasn't worked


Hint for the wobbly window puzzle

Notice that no matter where you click, the window moves where it wants to move.

So it's actually not a puzzle, it's a hint for another puzzle.

Take note of the 9 left/right moves the window makes.

Now you can solve the right-left puzzle on the back wall.

shjack180 March 29, 2015 12:55 PM

I'm stuck trying to open the green box with the roman numeral code. I'm pretty sure it's derived from

the ladder taken from the right side of the cabinet

but I can't seem to read it correctly.

shjack180 March 29, 2015 12:56 PM

POP, never mind.

I had to overlap both ladders to get the code


I don't understand what I see when I

I use the telescope on the snow scene behind the

electrified fence.

The four groups of splotches each expand to larger shapes, but other than the shape on the lower left, I don't know what the are supposed to be.


POP. Silly me. The telescope

has three possible lengths. I was only using the longest length.

shjack180 March 29, 2015 1:06 PM replied to AutomneLiza


How did you obtain the


From what you're saying, I believe you're missing the

coal, which is obtained by opening the green lock box by the front door.

shjack180 March 29, 2015 1:11 PM replied to shjack180

Nvm, I found them.


To get the matches you have to

unsolve the puzzle that was solved before you started.

shjack180 March 29, 2015 1:31 PM

Well, I have managed to get the first three endings, but I can't figure out how to get the good one :/


I'm stalled out. I have the first seven items, nine, ten and thirteen. I think my next step is to figure out the code for the right side of the wooden cabinet. Suggestions, anyone?


I put the coal in the fireplace and lit it with the firestarter, and put the bucket above it, but the ice doesn't melt. Is there also some wood somewhere? I have tried adding the ladders, the book, and the paper to the fire, but they don't go.

shjack180 March 29, 2015 1:42 PM replied to SonicLover

Thanks, SonicLover! :)


I did use it, and the thirteenth, which got me the tenth.


That did it. Thank you.


Thanks SonicLover. I never would have thought of that. But I guess I should have for this game since many things are Not How They Seem.


I have had the No Items, Darkness, and Submarine ends, although I'm don't know exactly what random thing I did caused me to get those endings. What's the fourth ending?

As far as I can tell, the changeable things are

  • Where the battery is.

  • Whether the power is on or not.

  • Whether the bucket is hanging on the wall.

  • Where the ladders are.

I don't have the patience to try all those combinations, especially since there might be even more things.

shjack180 March 29, 2015 2:26 PM replied to barbara

There are three bad endings and one good ending. To get the one you're missing:

After you open the front door of the house, make sure that the battery pack is placed where you originally found it and the power switch at the back of the house is turned back on. Do not hang the bucket at the back of the house. This will give you the No Password ending. The placement of the ladders in each ending is inconsequential.

nerdypants March 29, 2015 3:55 PM

I'm stuck at about the halfway point.

I have the notebook, heart/spade clue, matches, ladder, ice bucket, fire starter, telescope, magnet, and battery still available in my inventory. I've seen the hint from the snowman, and it just looks like gibberish to me. I'm pretty sure the next thing I need to do is open the four-letter code cabinet, but I have no idea what the clues might be for that.

Can anyone help?

nerdypants March 29, 2015 4:07 PM

Thanks, SonicLover!

Patreon Donator talanpoe March 29, 2015 5:23 PM

Thanks, all! Found all four endings (all three "bad" ones, in order, and then the "good" one). Needed no hints beyond what was previously posted.


lavamuffin March 30, 2015 1:25 AM

holy crackers, that took a lot of brain power!
for anyone stuck on the door code

did you look at the back of the key card?

don't those six squares look familiar, from the puzzle on the bottom brown door?

what happens if you write the numbers of the steps in those boxes?

how about doing some division?

top row, left to right: | 45 | | 27 | | 16 |

bottom row, left to right: | 9 | | 3 | | 8 |

i knew that math would come in handy some day!

hope that helped save someone some brain cells :D


I am stuck at the right hand cabinet that needs a 4-letter clue. I have tried

pass, note, fire and ohio

but obviously these are wrong. Any hints/

spike21 March 30, 2015 9:32 AM replied to SonicLover


no, I guess that will be my next question: How do you get the magnet?

spike21 March 30, 2015 9:33 AM replied to SonicLover

oh wow. POP!!


walkthrough ready?

Martybhoy March 31, 2015 9:22 AM

How do you open the green box?

Martybhoy March 31, 2015 1:17 PM replied to SonicLover

Thanks, got it and got out!

chapel204 March 31, 2015 3:51 PM

Ok, I must have accidentally entered a game room for the intellectually gifted. As I feel like a child reading how you are all halfway (or all the way) through this game.

I have the first four (obvious) items, I thought I might have a code for the left cabinet (but alas it does not seem to be).

From there I wander with no real direction.

Am I missing something obvious?

https://www.google.com/accounts/o8/id?id=AItOawny_cHvbFfp0VrJu__iacNIgz9_dFIURts March 31, 2015 4:33 PM

I have no idea how to get the magnet.

I think, from the notebook, that I need to tie a piece of metal to the string, and use that to get the magnet. But I don't have a piece of metal.

https://www.google.com/accounts/o8/id?id=AItOawny_cHvbFfp0VrJu__iacNIgz9_dFIURts March 31, 2015 7:26 PM replied to SonicLover

Yes. And i've used it to get the number of footprints. I can't find any other place to use it.


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