We all have those days where we just need a little alone time, but most of us are simply able to duck off somewhere by ourselves for a while before we start feeling particularly murderous towards other people. The Girl has no such luxury... at least, not with The Bodyguard always two steps behind her. Fortunately, she's got a few rather unusual tricks up her sleeve, and is more than willing to fight dirty if it means getting a little peace and quiet. /follow, by Procedural Activity (01101101, along with the musical talents of Mathieu Hallouin and the artistic pixel stylings of Carduus) for a Ludum Dare competition with the theme of "alone" in just 72 hours, is a short point-and-click puzzle game. Just click on various objects in on the screen at the right time; ultimately, your goal is to find a way to escape your tenacious Bodyguard in each area by distracting or otherwise incapacitating him long enough for The Girl to escape.
While not particularly difficult since there's only ever one or two things to click on in any given area, /follow is still interesting because it feels like it's just one part of a bigger story, and definitely one we'd like to find out more about. The detail packed into the little screen is great, and well worth examining, though the few scenes of violence that push this game's rating up are odd and abrupt enough to feel out of place. This is actually the "enhanced" version released after the competition ended, and we can only cross our fingers and hope for an "expanded" version somewhere down the line, because it definitely feels like there's a lot of potential for a bigger adventure. While it lasts, however, /follow is a neat little concept with a lot of personality that's worth checking out for the five minutes or so it'll take you to beat. At the very least, it's going to make you appreciate not having someone breathing down your neck while you try to get all your really awesome brooding mysterious girl important stuff done.