Esklavos Chapters 1-17
Ungo: Hola. My name is Ungo, and this is my best friend, Virop. We work for an interplanetary shipping company. Recently, we were to transport a special piece of cargo (more specifically, a talking doll), but got distracted along the way and crashed.
Virop: The planet we crashed into was called Akea, and as we found out after getting separated, it was in a state of war. A band of creatures called the Uros were invading with superior numbers and superior technology. We could not avoid getting caught up in the events, but with our help, the Akean population managed to defeat the Uroz and restore peace to the planet.
Ungo: It was quite an adventure. I was chased around by several Uros, passed through an underwater gauntlet, and met an Akean woman who used a magic flute.
Virop: And I infiltrated the Uros' base, prepared a fine fish stew, and had more than one bad dream. It was an experience neither of us will forget anytime soon. It's such an impressive story it can't be told in one sitting. That's why the Esklavos folks broke it up into a seventeen-game series, plus one optional musical interlude for story background.
- Chapter 1: The Crystal Cave (Spanish only... sorry!)
- Chapter 2: Following the Rapids
- Chapter 3: Separated Destinies
- Chapter 4: Depths of the Mountain
- Chapter 5: Ungo Recovers
- Interlude: Floda and Ekel
- Chapter 6: Tracing Breda's Footsteps
- Chapter 7: The Banquet
- Chapter 8: Crossing the River
- Chapter 9: The Root of Akea
- Chapter 10: The Dark Day
- Chapter 11: Ekalion Returns
- Chapter 12: Virop's Worries
- Chapter 13: The Ambush of Eredren
- Chapter 14: The Great Aisil
- Chapter 15: Heart of the Fortress
- Chapter 16: Marching for Freedom
- Chapter 17: Liberation of Akea
Or you can just go to the Esklavos home page and choose from there.
Analysis: The Esklavos series is lengthy, but every episode is worth playing. It's classic point-and-click puzzle solving with some other bells and whistles thrown in at times. The chapters are a bit short by themselves, but that's why there are seventeen of them.
The difficulty level is a bit high. Some of the logical steps aren't so logical (using earwax on a finger bone to lubricate a cart?), and it isn't always obvious what the solution to a problem is. Also, some puzzles literally cannot be solved without brute-forcing them, like the crystal arrangements in C9. A rule of thumb is to try everything that seems like it might work and even things that don't.
The point of redemption is the atmosphere. Esklavos tells a very suspenseful and exciting story, not to mention humorous at just the right moments, and you'll want to play each chapter to the end to see what happens next. Also, the backgrounds are photorealistic, and the voices and background sound are spot-on. The chapters were not all released at the same time; it's best to play them in order if you want to get the full impact.
The folks behind Esklavos are truly masters of their trade, forgiving a few flaws. Even though the series was originally written in Argentinian Spanish, English translations are available for the second chapter and on.
Ungo: Virop, I'm hungry. Can we go get some hamburgers?
Virop: Ungo, we just ate lunch half an hour ago!