Escape from the Study
Tesshi-e has quite the gaggle of friends; I bet when they get together at the local pub for some buddy reconnect time, it's pretty raucous. For example, it's been quite a while since you've seen Mr. Y and his first invitation to you isn't a simple, "Hey, let's have lunch and catch up on old times." Instead, he wants to trap you inside this new room, especially remodeled for you with puzzling devices, just to see if you can get out. Oh, okay. Why not? Mr. Y always seemed like a funny guy, so let's Escape from the Study!
The first thing you'll notice is Escape from the Study has all the trademark qualities that make a Tesshi-e escape game a Tesshi-e escape game, and this is a good thing as Tesshi-e continues to improve. Mr. Y certainly has done more furniture shopping—and contracted a massive case of bibliophilia!—since we last visited his room. Every fixture in this room exudes a functional wackiness sure to elicit smiles and head scratching. As usual, there is no changing cursor but with so many curious objects that you'd want to click on and play with, it's hardly needed. Most clues are visual and point well to where you should go next. There's a fair amount of code-breaking yet escaping from this study relies just as much on manipulation of devices and numbers. Typical to the type of room you're in, you won't find many distractions, the focus being on fewer, yet slightly more riddling, puzzles.
Nonetheless, Mr. Y left nothing out. He knows very well your fondness for wobbly picture puzzles and the happiness you derive from those aptly named coins. Enjoy the piano's serenade while you explore the equally sumptuous and austere surroundings of this studious-looking room. Ah yes, it is good to play a teasing game of "trapped you!" before catching up with old friends.
Note: scroll down Mild Escape's page a bit to find the game window, select a language (English or Japanese), then click "New Game" to start.