Escape from the planet of the Dravids
Escape from the Planet of the Dravids is a charming and well thought out point-and click-adventure brought to you by the talented developers at Kitfox studios. It has an awfully long name to keep typing out though so I'll just refer to it as Dravids from now on, I'm sure you'll understand. The action begins with a familiar premise when our reptilian protagonist crash lands his (or maybe her) space ship on an alien planet, leaving them with the sole task of finding their way home. To do that they'll need to send word back to, erm, wherever they flew in from - how difficult can that be?
The game begins gently enough, your battered ship and the nearby forest both hold an array of useful items and a tall tower in the distance provides a promising lead to contacting home, however after a quick rest and a short cut-scene the action really begins to hot up. We meet the planet's native species (Dravids, presumably) and confrontations with them require increasingly novel ways of escape. Furthermore a world which consists of just a few frames of landscape grows exponentially as the game goes on - so if you get stuck don't be fooled into thinking you've explored absolutely everywhere.
The puzzles in the game can be described as tricky at best but that isn't laziness on the creator's part, it's just that they all make sense. There are no odd combinations of items that need to be used in some obscure place, nor is it a hidden-object game where you need to find a tool the size of a pixel hidden behind an Elephant-Sheep (or 'Eleep' as they are called on this planet). In a world of hieroglyphs Kitfox have managed to make all aspects of the game logical and understandable.
The animation is very pretty indeed and is totally in sync with the pace of the game play, however I'm afraid the same can't be said for the music. I don't want to be too hard on the developers who have created a fantastic game on limited resources but it really does stop you immersing yourself in the Dravid's world. it's clunky and very stop-start, imagine the music coming from a Game Boy - it's not as good as that. I recommend playing this game on mute.
All in all though this is a thoroughly enjoyable game. Kitfox predominantly deal in art and comics, but I hope another point and click game isn't too far from their minds.