I like to think that somewhere in the current revised edition of the Hitchhiker's Guide to the Galaxy Detarou has a footnote all their own, only instead of "mostly harmless", it's just a bunch of question marks. Detemita Escape locks you up somewhere weird, but let's be honest... that's what we're all here for. If there weren't grown men in strange costumes doing vaguely unsettling things, we'd go home disappointed. The cursor will change whenever you mouse over something you can interact with, but that's the only help you're going to get. Clues are hidden everywhere, and even different viewpoints can be sneakily tucked away in odd locations, so pay attention to everything. Detarou delights at peppering puzzles that require codes to crack, but even the typical "use item X on object Y" point-and-click gameplay requires a little thinking outside the box. Double-click an item to view it up close, or click it once to "equip" it for use, and remember to save your game from time to time. There are three endings to find, after all, but not all of them are good.
We talk a lot about how strange Detarou's games are because, well, they're really freaking strange, but we shouldn't lose sight of how clever and even aesthetically pleasing they usually are... as aesthetically pleasing as a man in a hotdog suit rubbing his stomach while making unflinching eye contact can be said to be. Detemita Escape is all clean lines that render perfect expressions and animation with minimal detail, which isn't easy to do. Like a lot of Detarou's games, this one features a big reliance on numbers and codes, usually consisting of combining multiple elements scattered around the entire environment, so you may want to keep a pen and paper handy to jot things down. As long as you remember that some clues can be used for multiple puzzles, you'll be fine, though when in doubt you also might want to try "combining" some objects in your inventory. That latter point isn't really that unintuitive considering the functionality you need for some obstacles, but you'd be forgiven for going in circles trying to look for a different item to get by them instead of working with what you have. What is a little unintuitive is the conditions for the best "stamp" ending, but despite that quibble, Detemita Escape is Detarou in fine form, and a welcome escape from any day.
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