It's too soon for nostalgia, especially considering our 5th Casual Gameplay Design Competition is yet to be revealed here on Monday. Still, here's something that's worth a look in the meantime: Sean Hawkes recently updated Contour, his award-winning entry into CGDC #4 last October.
This Contour update still utilizes the same slick interface and near-flawless gameplay mechanics as before to create a serious action-puzzle challenge. If you didn't play Contour when it was first released, there's never been a better time to give it a spin. Since then, the community embraced the integrated level editor and set to work creating new levels. In fact, so many new levels were created that Sean hand-picked some of the best and updated the game. Contour now comes with an 18-hole golf-style level set (created by suho1004), brand-new bonus levels by both Sean and Brian (level design for the original award winning entry), and (best of all) an entire category devoted to levels that you, the wonderful Jay is Games community, created!
It's easy to see why Contour won the award for best use of the competition theme in CGDC4. And not only is it well-designed, it's also very pretty and a lot of fun, too. So have at it, and play Contour... again!