Every tech worker has his list of pet peeve gripes. The copier is out of paper, my computer won't start, we're out of Post-It notes. Someday in the future, we'll be able to add to that list "Our supercomputers orbiting each other in space are down, could you head out there and fix them? Oh, and grab a box of donuts on the way back." (*Sigh.) It wouldn't be so much of a hassle if they didn't ask for donuts every trip I make out there. But in Binary, a sliding puzzle game by Ansel, the donuts are the least of your concerns.
After your ship lands, use the [arrow] keys to move around and jump. When you come upon a puzzle to solve, press the [Z] key to enter it (and again to leave it). All puzzles are solved by clicking buttons with the mouse. Most of the puzzles are of the sliding-puzzle sort, where you have to rearrange tiles to match a specific pattern, but being aware that your moves often affect more than one tile at a time. Pay attention to how each puzzle works, and try to develop a plan for solving each puzzle before jumping right in.
Though the entire game is only a few puzzles long, if you're not familiar with how each puzzle works, Binary can be quite a challenge to get through. With a bit of patience and careful planning, each puzzle is entirely solvable. Ansel does an impressive job of setting up the puzzles in an atmosphere of astronomical mystique. What do the supercomputers do? What sort of corporation runs a plant of this sort in the middle of space? Where is that dang tech guy with those donuts already? Depending on your puzzle prowess, Binary could be a walk in the park or a struggle to break from orbit, but either way, it's a puzzle challenge that's worth tackling.
Thanks to repairmanman for sending this one in!