Escape-the-room games have a rather insidious premise—it really shouldn't be fun to be locked up and needing to deconstruct enigmatic codes and quirky contraptions just to be on your merry way. Of all the places to be trapped, though, a basement seems to be the most fitting, and if you happen to find yourself kidnapped and thrown into Nekonote's Basement, you'll be happy to note there are no dark shadows, old skeletons, dusty spiderwebs or monster-mouthed fiery furnaces to scare you.
Instead, albeit grey-walled, it's smattered with rainbow colors, soft white lights and clean lines. The only menace are a few cleverly-construed puzzles to occupy your cranial parts while those thick cold bars mockingly block the exit. So it turns out, it's rather fun to click about, looking for signs of anything that will bring you closer to the key to freedom, and the puzzles are the perfect mid-range of challenge. Pay careful attention to visual clues while you explore and it won't be long before you uncover the exit key. Basement shows that Nekonote has some happy tricks up the sleeve and may leave you wondering if we'll get to explore the rest of house someday.