BackDoor Door 1: The Call
It seemed like just another weird dream... after all, why else would you suddenly find yourself falling through nothingness? But when you hit the floor with a painful thud you're forced to admit this seems like reality... which means something is seriously wrong, considering the room you find yourself locked in and the taunting voice over the phone that dares you to find a way out. But as strange as your situation may be, it's going to get a whole lot stranger before it's done, and BackDoor Door 1: The Call, the first chapter in SolarVagrant's new adventure game series, has a whole lot of tricks up its sleeve beyond its sneaky puzzles, escape-like premise, and retro-tastic premise that's chock full of references.
Use the [arrow] keys to move, [Z] to interact, [X] to use your current item, and [C] to cycle through the objects in your inventory. Hit [spacebar] to open your inventory, where you can view or combine items, and of course, save your game. Clues and items are hidden everywhere, so don't be afraid to examine everything. If you know what you're doing, Door 1: The Call is actually a fairly short game. Once you find your way out of the room, you've still got to find your way out of the house, and doing so requires solving a nice chunk of mostly logical puzzles.You sort of need to pay attention to everything, since the game likes to hide clues in what seems like simple descriptive text, and having the actual item puzzles be fairly straight forward once you figure those clues out makes a nice change from the overly convoluted solutions most adventure games expect you to cobble together.
The downside, apart from the somewhat kludgy movement, is the lack of in-game instructions, and also the fact that you'll end up with way more questions than answers at the end of it. Oh, you'll find out why you are where you are, and even "where", to an extent, but the game ends leaving you wanting more just as things start ramping up. With an oddball sense of humour, an appealing surreal story, and an old-school style, Door 1: The Call is short but fun and full of promise for one big, weird adventure down the road we're looking forward to seeing more of.