Alone in the Light
There's nothing cold about Alone in the Light, an exploration-themed platformer from the mind of Chelsea Howe. Apart from the temperature, that is. Not that you're bothered, being a magical polar bear and all. When colourful, musical shards of light fall from the sky, you're compelled to track all 21 of them down to reunite them, so use the [WASD] or [arrow] keys to run, jump, and swim through the frozen loneliness. You don't have a map, since you ate your cartographer ('cause you're a bear), so you need to rely on sound to locate the shards. Pressing the down key while standing on land will cause you to call out, and the closest shard will answer with a tone and a pulse of light that indicates its direction.
In a lot of ways, Alone in the Light is an absolutely gorgeous little game, and the touches left by Michael Molinari and the rest of Chelsea's talented team (Hannah Brady, George Karalis, and Kim Koskamp) combine to make a world as rich in frozen atmosphere as it is in style. It's straightforward enough that it's almost more of an interactive art piece, but one worth experiencing. 21 pieces almost seems like too many from time to time, given that there's nothing else to do but run around collecting them, and sometimes navigation can be a bit of a pain as you figure out how to get up or around certain bits of land. But with a stunning, melancholy style and one of the loveliest credit sequences around, Alone in the Light is a little depressing, but beautiful nonetheless.