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Alice House No. 8: Mock Turtle and Gryphon


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Alice House No. 8: Mock Turtle and Gryphon

Funkyland serves up another dose of tiny yet tasty Alice in Wonderland-themed whimsy with Alice House No. 8: Mock Turtle and Gryphon, where you need to find five objects with a gryphon on them in order to escape. To play, all you need to do is click to look around and interact, though the lack of a changing cursor means you need to search every nook and cranny. This eighth installment isn't likely to keep you wrapped up for very long, presumably because you're late, you're late for a very important date, but a little pinch of puzzles always brightens anyone's day.

Play Alice House No. 8: Mock Turtle and Gryphon

Walkthrough Guide


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Alice House No 08: Mock Turtle and Gryphon Walkthrough

Gryphon #1

Zoom in on the tables in the foreground.
Zoom in on the table on the right.
Pick up the bottle.
Zoom all the way out.

Zoom in on the back wall.
Zoom in on the turtle fountain on the right hand side.

Place the bottle in the fountain.
Turn the handle to fill the bottle.
Pick up the bottle.

Zoom all the way out.

Zoom in on the left hand wall.
Zoom in on the stone.

Upend the bottle into the hole on the left.
Take the gryphon that has floated upwards in the glass cylinder: gryphon #1.

Zoom all the way out.

Gryphon #2

Zoom in on the tables in the foreground.
Note the numbers.

95 with a purple border and 39 with a green border.

Zoom out.
Zoom in on the right hand wall.
Zoom in on the lower part of the ladder.

Take the handle attached to the ladder.

Zoom all the way out.
Zoom in on the left hand wall.
Zoom in on the window.

Use the handle to pull down the window blind.
Note the clues:

Green +, purple x

Zoom all the way out.
Zoom in on the back wall.
Zoom in on the table on the left.
Zoom in on the machine.
Note the colors above the number buttons.
Left hand:

Take the digits with the green border: 3 and 9.
Green had a +, so add the digits.
3+9 = 12, so enter 12.

Right hand:

Take the digits with the purple border: 9 and 5.
Purple had a x, so multiply the digits.
9x5 = 45, so enter 45.

Click OK.
Click on the machine to open it.
Take the gryphon: gryphon #2.

Zoom all the way out.

Gryphon #3

Zoom in on the left hand wall.
Count the jellyfish in the round portholes (you can zoom in on them).

4 grey, 5 pink.

Zoom out, then zoom in on the back wall.
Count the jellyfish in the round portholes.

6 blue, 7 yellow.

Zoom out, then zoom in on the right hand wall.
Zoom in on the small square panel to the right of the ladder.
Note the numbers 4, 5, 6, 7 on the corner tiles.
Experiment with clicking on the tiles.

Remember the jellyfish counts?

Top left: 4 = grey
Bottom left: 5 = pink
Top right: 6 = blue
Bottom right: 7 = yellow

Click OK.
Take the key.

Zoom out from the panel.
Zoom in on the lower right part of the cupboard.
Notice the lock?

Apply the key from the panel.

Zoom out from the lower right part of the cupboard.
Click on the cupboard. It moves!

There is a panel behind its original location.
Zoom in on it, click on the panel, then take the gryphon: gryphon #3.

Zoom all the way out.

Gryphon #5 and Gryphon #4

Requires that you solved Gryphon #3 first.
Zoom in on the right hand wall.
Zoom in on the ladder (which is now next to the cupboard!)
Take the gryphon in the upper left corner of the cupboard: gryphon #5.
Zoom in on the Lobster Quadrille book.
Open the book.
Look at the clues.

Step 1: red on the left, orange on the right.
Step 2: orange on the left, red on the right.

Move to the end of the book.
Take the red lobster tile.
Zoom all the way out.
Zoom in on the left hand wall.
Zoom in on the small side table.
Zoom in on the Lobster Quadrille game.

Place the red tile that you picked up from the Lobster Quadrille book in the upper left corner.
You now have the layout of Step 1 in the Lobster Quadrille book.
You can click on any tile to move it to the empty position.
Move the tiles so that the colors correspond to Step 2 in the Lobster Quadrille book: orange on the left, red on the right.
Click OK.
Take the gryphon from the tray that appears: gryphon #4.

Zoom all the way out.

Escape

When you have all 5 gryphons, they combine into a key.
Take the key.
Zoom in on the back wall, then on the door.
Apply the key, then click on the door.

3 Comments

hans.vogelaar November 29, 2014 9:42 AM

Alice House No 08: Mock Turtle and Gryphon Walkthrough

Gryphon #1

Zoom in on the tables in the foreground.
Zoom in on the table on the right.
Pick up the bottle.
Zoom all the way out.

Zoom in on the back wall.
Zoom in on the turtle fountain on the right hand side.

Place the bottle in the fountain.
Turn the handle to fill the bottle.
Pick up the bottle.

Zoom all the way out.

Zoom in on the left hand wall.
Zoom in on the stone.

Upend the bottle into the hole on the left.
Take the gryphon that has floated upwards in the glass cylinder: gryphon #1.

Zoom all the way out.

Gryphon #2

Zoom in on the tables in the foreground.
Note the numbers.

95 with a purple border and 39 with a green border.

Zoom out.
Zoom in on the right hand wall.
Zoom in on the lower part of the ladder.

Take the handle attached to the ladder.

Zoom all the way out.
Zoom in on the left hand wall.
Zoom in on the window.

Use the handle to pull down the window blind.
Note the clues:

Green +, purple x

Zoom all the way out.
Zoom in on the back wall.
Zoom in on the table on the left.
Zoom in on the machine.
Note the colors above the number buttons.
Left hand:

Take the digits with the green border: 3 and 9.
Green had a +, so add the digits.
3+9 = 12, so enter 12.

Right hand:

Take the digits with the purple border: 9 and 5.
Purple had a x, so multiply the digits.
9x5 = 45, so enter 45.

Click OK.
Click on the machine to open it.
Take the gryphon: gryphon #2.

Zoom all the way out.

Gryphon #3

Zoom in on the left hand wall.
Count the jellyfish in the round portholes (you can zoom in on them).

4 grey, 5 pink.

Zoom out, then zoom in on the back wall.
Count the jellyfish in the round portholes.

6 blue, 7 yellow.

Zoom out, then zoom in on the right hand wall.
Zoom in on the small square panel to the right of the ladder.
Note the numbers 4, 5, 6, 7 on the corner tiles.
Experiment with clicking on the tiles.

Remember the jellyfish counts?

Top left: 4 = grey
Bottom left: 5 = pink
Top right: 6 = blue
Bottom right: 7 = yellow

Click OK.
Take the key.

Zoom out from the panel.
Zoom in on the lower right part of the cupboard.
Notice the lock?

Apply the key from the panel.

Zoom out from the lower right part of the cupboard.
Click on the cupboard. It moves!

There is a panel behind its original location.
Zoom in on it, click on the panel, then take the gryphon: gryphon #3.

Zoom all the way out.

Gryphon #5 and Gryphon #4

Requires that you solved Gryphon #3 first.
Zoom in on the right hand wall.
Zoom in on the ladder (which is now next to the cupboard!)
Take the gryphon in the upper left corner of the cupboard: gryphon #5.
Zoom in on the Lobster Quadrille book.
Open the book.
Look at the clues.

Step 1: red on the left, orange on the right.
Step 2: orange on the left, red on the right.

Move to the end of the book.
Take the red lobster tile.
Zoom all the way out.
Zoom in on the left hand wall.
Zoom in on the small side table.
Zoom in on the Lobster Quadrille game.

Place the red tile that you picked up from the Lobster Quadrille book in the upper left corner.
You now have the layout of Step 1 in the Lobster Quadrille book.
You can click on any tile to move it to the empty position.
Move the tiles so that the colors correspond to Step 2 in the Lobster Quadrille book: orange on the left, red on the right.
Click OK.
Take the gryphon from the tray that appears: gryphon #4.

Zoom all the way out.

Escape

When you have all 5 gryphons, they combine into a key.
Take the key.
Zoom in on the back wall, then on the door.
Apply the key, then click on the door.

Reply
Blue Nina December 1, 2014 2:34 AM

Just one question: where is the review for Alice House No. 7??

Reply

Alice House 7 was included in Weekday Escape #48

Reply

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