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Alice House: No. 3 House of White Rabbit


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Alice House: No. 3 House of White Rabbit

DoraFunkyland continues to live up to the name with Alice House: No. 3 House of White Rabbit, an escape game that looks frilly and sweet, but is just a little bit weird, sort of like a restrained version of its source material. The White Rabbit Hole had you searching for, well, rabbits, and with The Pool of Tears it was dodoes. This time, you're searching for items emblazoned with lizards, because why not? Click around to interact, and since your cursor won't change to highlight any interactive areas, you'll want to scour everywhere. Not that you have much to scour, since House of White Rabbit is a very small game indeed. Keep your eyes peeled for clues, and click any item you're carrying to "equip" it for use.

After the first two games, the third installment of the Alice House series feels... well, restrained. Not only is it considerably shorter and easier because of how tightly contained the area is, but it's not nearly as whimsical as its predecessors either, which is sort of a shame considering that quirky design was part of their charm. Which isn't to say House of White Rabbit isn't charming... it is, in a very tea-and-crumpets-twee sort of fashion, with a clean, elegant design and bouncy soundtrack. Only one puzzle is likely to give most players any sort of trouble, largely because of the lack of feedback when you've "solved" it, while the rest of the game comes down to simply knowing where to use something you're carrying. It's not so much a snack as it is an after-dinner mint, though its sweetness might just be enough to tide you over 'til the next, hopefully more substantial, installment.

Play Alice House: No. 3 House of White Rabbit

Walkthrough Guide


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Here you go, Paul. :)

Walkthrough

1. Coin

Start by reading the book on the end table, end with a 4-digit code.

  1. Find the fleur-de-lis button at the end of the book. Also note that page 2 has a picture of a key, along with 3 orange rings, 4 olive green diamonds, and 1 blue circle.

  2. Put the button in place between the other two similar buttons on the mantel. Press the buttons to see what happens.

    The buttons make the candles shrink or grow. You can zoom in on the candles to see which shapes they correspond to.

  3. Use the code from the book to position the candles appropriately, then look in the fireplace and get the key.

  4. Use the key to open the left-hand window above the couch. Get the square button.

  5. Look at the vanity to the left of the door. Get the perfume bottle.

  6. Put the square button into the indentation on the vanity; note that it has a picture of a perfume bottle on it.

  7. Use the perfume bottle on the button and note the code.

    6217

  8. Use the code to open the top picture above the couch.

2. Earring

Check the clock.

Wiggle the clock until the earring is dislodged.

3. Picture

The picture itself is in plain view, but you'll need a couple of tools to get it.

  1. Look under the couch cushions to find the screwdriver.

  2. Use the screwdriver to open the drawer of the table under the clock (to the right of the door). Get the mallet.

  3. Use the mallet to smash the glass of the lizard picture hanging to the right of the fireplace.

4. Statue

This starts the same way as the coin, but ends sooner.

  1. If you haven't already, get the fleur-de-lis button from the book on the end table and put it in place on the mantel.

  2. Look in the book to find the code.

    Page 5 has a picture of a lizard, along with 4 orange rings, 3 olive diamonds, and 4 blue circles.

  3. Position the candles according to the code, then look in the fireplace and get the lizard.

5. Trowel

If you found the coin, you've seen this already.

The trowel is in the window planter, same place as the square button was.

23 Comments

korvarthefox September 6, 2014 10:05 AM

Wicktory! And no hints, which is a rarity for me...

Reply

I kept looking for a

knife or scissors and then I found out I hadn't needed them after all.

Reply

Awww, this one was much more "normal," much less whimsical compared to the previous games in the series. And by "normal," I mean keeping to Funkyland's usual one room only view like that of the candy and fruit series. So disappointed in this one.

Reply
Patreon Crew SonicLover September 6, 2014 7:08 PM

Might I just say that I really like this series's music?

Reply

These are sweet (and I love the whimsy) but this one was much more of a gamelet than a whole game.

Reply

I'm stuck! I've found two of the lizards,

the screwdriver, mallet, perfume, and the fleur de lis button. I've used them all except the perfume. I made the green apple drop down into the fireplace, but I can't do anything with it. I can't figure out the 4 digit code, although I think the dots on the clock face may be a clue.

Can someone give a hint?

Reply

@addgame

Think about how you got the green apple. You can get other stuff too.

Reply

Thanks grander.

I was over-thinking the hints in that book. I thought the candles had to be clicked in a certain order according to a pattern. I got the apple purely by accident.

Reply

is there a walkthrough? this is my only post for this game about this. Thanks.

Reply

Hello Paul, feel free to ask when you need anything, it's one of the purpose of JiG community :)

Reply

Hello Everyone!

I'm a little stuck and could use a nudge, I've got

All of the lizards except for the circle lizard on the far left, and I've used everything except for the perfume bottle and the picture (i can't tell what the picture is actually of) I have no clue if I need the green pickle looking thing from the fireplace; nor where to find the code for the flower pic

Thanks everyone!

Reply

How does one get the

hammer

?

Reply

NVM found it! All I had to do was

use the screwdriver on the lefthand side of the drawer on the desk

Reply
Paul September 8, 2014 8:22 PM replied to Jeff

jeff I find it hard to play a game without a walkthrough. that's why I ask for them :)

Reply
Patreon Donator Reka September 9, 2014 11:22 PM replied to Paul

Here you go, Paul. :)

Walkthrough

1. Coin

Start by reading the book on the end table, end with a 4-digit code.

  1. Find the fleur-de-lis button at the end of the book. Also note that page 2 has a picture of a key, along with 3 orange rings, 4 olive green diamonds, and 1 blue circle.

  2. Put the button in place between the other two similar buttons on the mantel. Press the buttons to see what happens.

    The buttons make the candles shrink or grow. You can zoom in on the candles to see which shapes they correspond to.

  3. Use the code from the book to position the candles appropriately, then look in the fireplace and get the key.

  4. Use the key to open the left-hand window above the couch. Get the square button.

  5. Look at the vanity to the left of the door. Get the perfume bottle.

  6. Put the square button into the indentation on the vanity; note that it has a picture of a perfume bottle on it.

  7. Use the perfume bottle on the button and note the code.

    6217

  8. Use the code to open the top picture above the couch.

2. Earring

Check the clock.

Wiggle the clock until the earring is dislodged.

3. Picture

The picture itself is in plain view, but you'll need a couple of tools to get it.

  1. Look under the couch cushions to find the screwdriver.

  2. Use the screwdriver to open the drawer of the table under the clock (to the right of the door). Get the mallet.

  3. Use the mallet to smash the glass of the lizard picture hanging to the right of the fireplace.

4. Statue

This starts the same way as the coin, but ends sooner.

  1. If you haven't already, get the fleur-de-lis button from the book on the end table and put it in place on the mantel.

  2. Look in the book to find the code.

    Page 5 has a picture of a lizard, along with 4 orange rings, 3 olive diamonds, and 4 blue circles.

  3. Position the candles according to the code, then look in the fireplace and get the lizard.

5. Trowel

If you found the coin, you've seen this already.

The trowel is in the window planter, same place as the square button was.

Reply

Site Bug! Why does the title read "Alice House: No. 3 House of White Rabbit"???!?

Reply

8|. I Am Playing Climbo!!!!!

Reply
Paul September 13, 2014 6:35 PM replied to Paul

Sorry I just now noticved the walkthrough. need help on

candle puzzle. I don't know how to match the candles as there are about 6 pages with the same shapes. Csan someone help?

Reply

The lizard isn't just because. Bill the lizard works for the white rabbit. And I mention this because we all know it's important to be up to date on every single fantasy reference, of any kind, ever.

Reply
tinka2 September 27, 2014 3:24 PM replied to Paul

Paul, pay attention to

the number of the colored shapes in each picture.

Reply

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