Alice House: No. 3 House of White Rabbit
Funkyland continues to live up to the name with Alice House: No. 3 House of White Rabbit, an escape game that looks frilly and sweet, but is just a little bit weird, sort of like a restrained version of its source material. The White Rabbit Hole had you searching for, well, rabbits, and with The Pool of Tears it was dodoes. This time, you're searching for items emblazoned with lizards, because why not? Click around to interact, and since your cursor won't change to highlight any interactive areas, you'll want to scour everywhere. Not that you have much to scour, since House of White Rabbit is a very small game indeed. Keep your eyes peeled for clues, and click any item you're carrying to "equip" it for use.
After the first two games, the third installment of the Alice House series feels... well, restrained. Not only is it considerably shorter and easier because of how tightly contained the area is, but it's not nearly as whimsical as its predecessors either, which is sort of a shame considering that quirky design was part of their charm. Which isn't to say House of White Rabbit isn't charming... it is, in a very tea-and-crumpets-twee sort of fashion, with a clean, elegant design and bouncy soundtrack. Only one puzzle is likely to give most players any sort of trouble, largely because of the lack of feedback when you've "solved" it, while the rest of the game comes down to simply knowing where to use something you're carrying. It's not so much a snack as it is an after-dinner mint, though its sweetness might just be enough to tide you over 'til the next, hopefully more substantial, installment.