Abandoned: The Cube Chambers
While some thought Krutovig's Abandoned was a wee bit too Submachine-sy, others adored the clean design and air of mystery, and now the series has a spin-off in the form of escape game Abandoned: The Cube Chambers, which sees you waking up confused and disoriented in a maze-like series of rooms filled with puzzles. To play, just click... your cursor will change when it passes over something you can interact with (but not ALL the things you can interact with), and you'll want to pay seriously close attention to your surroundings, because the game issssss... ambigious. Perhaps far too much so, given the vague nature of the puzzles that lack a lot of the direction of the original game. The Cube Chambers might be even more obviously Skutnik influenced than the first game, from the user interface to the premise, which is similar to Submachine 3: The LooP. The atmosphere is largely excellent, with a a sleek design and ominous audio, and if you don't mind a game that neither holds your hand nor even so much glances in your direction reassuringly, you might find it a welcome challenge, but others might find it a little too obtuse to conquer.