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zOMGies 2

  • Currently 4.1/5
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4.1/5 (61 votes)

If there's one thing I loathe, it's those darn dirty zombies. Not just for their intentions re: my brains, but also how it seems that, as of late, some developers have used their antagonistic qualities to prop up uninspired game design. Every so often though, a game comes out that features the undead in a way that feels fresh and interesting... and since I already dodged one apocalypse this week, I was just about ready to go for two. That game is Jim P's new run and gun shooter, zOMGies 2.

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Walkthrough Guide


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zOMGies 2 Guide

Tips

  • Zombies always aim for you, so try to lead packs towards barrels.

  • Shooting barrels at the right time makes all the difference.

  • The distance you drive in a vehicle does not count towards the level distance at the bottom. Vehicles are essentially bonus sections: just hit as many zombies as possible and avoid the barrels.

  • The latest weapon is often the best for the next level.

  • The sniper rifle is particularly powerful.

  • The level always moves, but fight the urge to run with it (by holding down the right/D key). The character runs automatically, so concentrate instead on good positioning.

  • Zombies coming from behind will come up faster than those appearing ahead. But be careful of becoming caught between two groups.

  • The game rarely spawns large groups on both sides, but it switches sides quickly. Try to establish a firing rhythm.

  • Antidotes don't give you health, but they count towards your final score.

  • If you need health, concentrate on the area ahead of you. Reaching for food that goes by at the other side of the screen is often futile.

Guns

Pistol: Starting weapon. Just point and shoot.

  • Firing rate: Fair.

  • Reload speed: Fair.

  • Accuracy: Fair.

  • Damage: Low.

Banger: Starting ordinance. Requires at least two to kill a zombie.

  • Firing rate: Fair.

  • Reload speed: Fair.

  • Accuracy: Low.

  • Damage: Medium.

Uzi: A higher firing rate makes it good for small crowds.

  • Firing rate: Fast.

  • Reload speed: Fair.

  • Accuracy: Fair.

  • Damage: Medium.

Shotgun: Slow firing rate, but will pop the head off a giant zombie.

  • Firing rate: Slow.

  • Reload speed: Low.

  • Accuracy: Fair.

  • Damage: High.

Machine Gun: Proper firing rate. Good for crowds.

  • Firing rate: High.

  • Reload speed: High.

  • Accuracy: Fair.

  • Damage: Fair.

Sniper Rifle: Almost too powerful. Extremely accurate and perfect for headshots.

  • Firing rate: Fair.

  • Reload speed: Fair.

  • Accuracy: Deadly.

  • Damage: Deadly (headshots).

Flame Thrower: What it says on the tin. Excellent against zombie babies.

  • Firing rate: Constant.

  • Reload speed: N/A.

  • Accuracy: N/A.

  • Damage: Deadly.

Mine: Drop it at the feet of zombies. Surprisingly effective.

  • Firing rate: Slow.

  • Reload speed: Fair.

  • Accuracy: Fair.

  • Damage: Explosive.

Rocket Launcher: Slow firing rate, but it cleans up nicely.

  • Firing rate: Very slow.

  • Reload speed: Slow.

  • Accuracy: Irrelevant.

  • Damage: Explosive.

Chain Gun: The fastest automatic weapon in the game.

  • Firing rate: Very high.

  • Reload speed: High.

  • Accuracy: High.

  • Damage: High.

Grenade Launcher: Does lots of damage, but has a very slow firing rate.

  • Firing rate: Slow.

  • Reload speed: Fair.

  • Accuracy: High.

  • Damage: Explosive.

Ice Gun: Freezes enemies into ice blocks. Similar to flamethrower.

  • Firing rate: High.

  • Reload speed: Fair.

  • Accuracy: Fair.

  • Damage: Deadly.

Flame Launcher: Fires flames, making it very deadly, but turning can slow down its firing rate.

  • Firing rate: High.

  • Reload speed: High.

  • Accuracy: Fair.

  • Damage: Deadly.

Tesla Gun: Able to take out multiple enemies in a bunch, but has a slow firing rate.

  • Firing rate: Very slow.

  • Reload speed: Slow.

  • Accuracy: Fair.

  • Damage: High on groups.

Nuke: Makes you lose the game.

Enemies

  • Zombie: Regular undead shuffler.

  • Giant Zombie: Big tough zombie. Vulnerable at the head.

  • Leaping Zombie: Leaps towards your. Vulnerable against automatic weapons.

  • Fat Zombie: Explodes on death. Vulnerable to explosives.

  • Spitting Zombie: Throws fireballs at you.

  • Baby Zombie: Moves very fast and can latch you. Vulnerable against flamethrower.

3 Comments

dmboogie May 24, 2011 10:51 PM

The music in this game is quite awesome.

Does anyone know who made it? I can't find a credits section anywhere...

Reply
Swoopie May 25, 2011 7:51 AM

Indeed, the music is pretty cool. The game is pretty awesome as well, although I did have the idea the later weapons were a bit rough on the edges:

The rocket launcher felt more like a railgun and the Tesla gun did feel like it was created in a hurry.

But all in all a nice casual game.

The music reminded me of Bulletstorm by the way, which is also an awesome game, but slightly more commercial ;)

Reply

zOMGies 2 Guide

Tips

  • Zombies always aim for you, so try to lead packs towards barrels.

  • Shooting barrels at the right time makes all the difference.

  • The distance you drive in a vehicle does not count towards the level distance at the bottom. Vehicles are essentially bonus sections: just hit as many zombies as possible and avoid the barrels.

  • The latest weapon is often the best for the next level.

  • The sniper rifle is particularly powerful.

  • The level always moves, but fight the urge to run with it (by holding down the right/D key). The character runs automatically, so concentrate instead on good positioning.

  • Zombies coming from behind will come up faster than those appearing ahead. But be careful of becoming caught between two groups.

  • The game rarely spawns large groups on both sides, but it switches sides quickly. Try to establish a firing rhythm.

  • Antidotes don't give you health, but they count towards your final score.

  • If you need health, concentrate on the area ahead of you. Reaching for food that goes by at the other side of the screen is often futile.

Guns

Pistol: Starting weapon. Just point and shoot.

  • Firing rate: Fair.

  • Reload speed: Fair.

  • Accuracy: Fair.

  • Damage: Low.

Banger: Starting ordinance. Requires at least two to kill a zombie.

  • Firing rate: Fair.

  • Reload speed: Fair.

  • Accuracy: Low.

  • Damage: Medium.

Uzi: A higher firing rate makes it good for small crowds.

  • Firing rate: Fast.

  • Reload speed: Fair.

  • Accuracy: Fair.

  • Damage: Medium.

Shotgun: Slow firing rate, but will pop the head off a giant zombie.

  • Firing rate: Slow.

  • Reload speed: Low.

  • Accuracy: Fair.

  • Damage: High.

Machine Gun: Proper firing rate. Good for crowds.

  • Firing rate: High.

  • Reload speed: High.

  • Accuracy: Fair.

  • Damage: Fair.

Sniper Rifle: Almost too powerful. Extremely accurate and perfect for headshots.

  • Firing rate: Fair.

  • Reload speed: Fair.

  • Accuracy: Deadly.

  • Damage: Deadly (headshots).

Flame Thrower: What it says on the tin. Excellent against zombie babies.

  • Firing rate: Constant.

  • Reload speed: N/A.

  • Accuracy: N/A.

  • Damage: Deadly.

Mine: Drop it at the feet of zombies. Surprisingly effective.

  • Firing rate: Slow.

  • Reload speed: Fair.

  • Accuracy: Fair.

  • Damage: Explosive.

Rocket Launcher: Slow firing rate, but it cleans up nicely.

  • Firing rate: Very slow.

  • Reload speed: Slow.

  • Accuracy: Irrelevant.

  • Damage: Explosive.

Chain Gun: The fastest automatic weapon in the game.

  • Firing rate: Very high.

  • Reload speed: High.

  • Accuracy: High.

  • Damage: High.

Grenade Launcher: Does lots of damage, but has a very slow firing rate.

  • Firing rate: Slow.

  • Reload speed: Fair.

  • Accuracy: High.

  • Damage: Explosive.

Ice Gun: Freezes enemies into ice blocks. Similar to flamethrower.

  • Firing rate: High.

  • Reload speed: Fair.

  • Accuracy: Fair.

  • Damage: Deadly.

Flame Launcher: Fires flames, making it very deadly, but turning can slow down its firing rate.

  • Firing rate: High.

  • Reload speed: High.

  • Accuracy: Fair.

  • Damage: Deadly.

Tesla Gun: Able to take out multiple enemies in a bunch, but has a slow firing rate.

  • Firing rate: Very slow.

  • Reload speed: Slow.

  • Accuracy: Fair.

  • Damage: High on groups.

Nuke: Makes you lose the game.

Enemies

  • Zombie: Regular undead shuffler.

  • Giant Zombie: Big tough zombie. Vulnerable at the head.

  • Leaping Zombie: Leaps towards your. Vulnerable against automatic weapons.

  • Fat Zombie: Explodes on death. Vulnerable to explosives.

  • Spitting Zombie: Throws fireballs at you.

  • Baby Zombie: Moves very fast and can latch you. Vulnerable against flamethrower.

Reply

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