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Zombie World

  • Currently 4.3/5
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4.3/5 (155 votes)

In Yuriy Kurenkov (of Shameless Clone fame) and Denis Procenko's tower defense game, Zombie World, you must control the resources available to fend back the waves of decomposing monsters. In this mouse-controlled game, you are given three variety of defenses from which to choose, and the defenses are all up to you. No matter how time crunched we are throughout the day, I think we can all use a little zombie killing time, every now and then.

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7 Comments

I finished the game in hard mode and for me this game is really very good and finally I would like play more levels.
Of course I like games like that but I think the game is well balanced with ennemies with good IA which for instance attack turrets if they detect they are not defended. Also the graphics are great. I've talked a little with the developer to see if it was possible to add to this game an editor for creating our own maps and this feature should come in 2-3 months.

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It plays a video ad, then an ad for some strategy game, then continues the ad for the strategy game. It's been sitting on my screen for five minutes with no option to play, just an ad flickering at me. I'm using Chrome; anyone else having this problem?

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rjsier--I'm having the same problem, also in Chrome. The game never loads past the advertisement.

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Thank you for the feedback. I tested the game under Chrome and it works well for me.
I suppose the problem is the ad. Do you remember for which game was the ad?

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Hello,

@rjsier & NazZ, can you please test again the game?

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Loaded it again today. Forcing a refresh (control + F5) worked.

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I enjoyed the game quite a bit but my strategy (bottleneck like crazy made the game lag like crazy. Now I dont have an aftermarket video card or anything but I've got 4 GB of RAM I figure that should be enough but uless I go off screen for the bigger fights it goes terribly slow and unresponsive.

I would really like to see some more levels and more diversity among the ground troops. they should have skill trees to branch out and so should the turrets.

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