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Visible III

  • Currently 3.9/5
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3.9/5 (53 votes)

What you can see will absolutely kill you. Whether it burns you up, makes you explode, or goes for the good ol' fashioned spike through the gut depends on what the trap is. In this challenging platformer, keep track of two screens at once, where the conflicting reflections are always dangerous.

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8 Comments

Love it. Managed to get all the achievements so far, except the 2 Brutal ones. I'm guessing Immortal means running Gauntlet without dying, which I've almost gotten a number of times, and Undetectable.. not a clue!

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Psyflash - Thomas Griffin September 14, 2010 9:23 PM

Its an honor to finally get a JayIsGames review on one of my games! As far as the brutal achievements go, Immortal is going through gauntlet without dying, and undetectable is just as difficult, but in a different way. Its going through Gauntlet without getting detected by a detector trap (ie. Lasers, Turrets, Shock Orbs, Rockets). I'll probably post a guide on my site to the achievements. Enjoy!

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When does a laser 'detect' you? As soon as you are nearby and visible, and it starts firing?

Also, any chance of you adding Kongregate API? It would be a great game for badges ;)

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Got the immortal now. I'm not sure why I didn't get the Undetectable either, because I did not trigger anything, as far as I know!

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Sorry for double posting, didn't see an edit button? Anyway, got the undetectable achievement now too. All done, yay!

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Psyflash - Thomas Griffin September 15, 2010 6:09 PM

It has Kongregate's API, but not all games with the API get badges. Badges have to be chosen by Greg on Kongregates staff. Contact him if you want badges ;)

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Reload once and the loading bar just stops at 99. WTF?

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Maqrkk
The laser has 3 "modes": off, detected, and firing.
Off - black. No lights.
Firing is obvious - there's a death ray coming out.
Detected - a red light will be blinking near the base. The laser knows you are near, but not close enough to fire.

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