Turbo Kids
Eugene Yailenko gets frosty... or at least his new action-packed racing game does! In Turbo Kids, race across snowy landscapes, leaping over hazards and firing freezing projectiles at your opponents, to take top prize on various courses, netting upgradeable power-ups and some sweet achievements along the way.
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I played through Championship Mode, and it was a fun little game until the final level, which had a very weird design. It had at least one very hard-to-time jump, which is not itself a problem: the problem was that the AI opponents could never ever make the jump. If you got it right once, you had the whole remaining 75% of the course to yourself.
You can't powerlevel after beating the final level; it forces you to restart the game.
I am thoroughly displeased.
Other than that, it was good.
I could enjoy this game if it had been coded differently. As it is, it runs too slowly on my old machine, it freezes all the time. I have no such problem with, say, CycloManiacs.
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