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The Engineer

  • Currently 4.6/5
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4.6/5 (167 votes)

As an engineer in Jazza Studios' new tower defense shooter, our hero can construct turrets, structures and bombs using scrap from defeated enemies and scrap piles found throughout each level. Your goal in the main story mode is typically to hack several consoles in each level, a task complicated by the armies of angry robots out for blood.

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11 Comments

You should note that the ending has some potentially child-inappropriate content

[It is noted by the rating in the game review header. Click on the orange rating icon to see an explanation of what our ratings mean. -Jay]

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I can't play this game because of the SEVERE lag... too bad, it looked interesting. =/

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Wow... the lag on this is severe. With no option to adjust the quality, this renders it almost unplayable. Perhaps it's my machine, though I doubt it. Anyone else suffering?

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Is it just me or does the lag render this unplayable?

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melomaniac November 12, 2011 7:03 AM

Having played 4 levels, I can state it's quite good (3,5/5). The game is nicely made and the difficulty is engaging.

Few disadvantages:
- may be somewhat monotonous after a while
- bug 1: when you press space (and keep it pressed to build) the mouse is stuck (at least on my laptop) and you first have to push the arrow keys a few times before you can use the mouse again
- bug 2: sometimes, when you want to start a level, the screen stays black and you have to reload the game

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Is it bad that on seeing the title my first thought was
"...is SPY!" xD

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Mmmm, level 5 is too difficult for me and I don't like the game that much to keep trying..

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The last 2 levels had me do a lot of mazing and waiting to get a ton of cash.

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too laggy for me to play.

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SEVERE lag. I have a top notch system so it isn't a local hardware issue. By the second level it became unplayable. Too bad because I think the game has promise.

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There are two new wmodes available in Flash Player 10+ to take advantage of users graphic processor. Hardware acceleration provides more resources to increase Flash performance and reduce rendering time.

This particular game uses the new "wmode=direct" Flash Player parameter, which allows the game to draw directly to the screen rather than allowing your browser to do it.

If the game lags on your computer it's most likely because you don't have hardware capable of supporting this mode, and thus Flash will use standard software rendering instead (which is much slower).

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