Sword & Spoon
So you can run a war, and you can run a kitchen, but this strategy/resource management title wants to know if you can do BOTH at the same time! You have a finite space in your castle with which to build units to defend it, but you also need to build potato farms to feed the men. Protect your castle... and try to keep everyone fed.
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What is the point of a servant carrying 2 potates, when after feeding one unit he runs back for a second potato regardless of whether he is currently holding one. As such, he doesn't feed 2 units, just one, regardless of the upgrade...
Despite the idiotic premise I found myself enjoying this game far more than expected. It is challenging without being frustrating, and has an excellent variety of options and graphics.
This developer suffers from clogging the visuals with clunky animation or an overwhelming amount of simultaneous screen action but finally it seems they have managed to do neither with this well honed game.
If you hate "time management" games like I do, this one will probably appeal to you anyway. I was pleasantly surprised.
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