Shadowscape
Shadowscape tells the old story of the battle between light and darkness epitomised in a high difficulty platformer. The protagonist is a boy who must find his true self, and he choses to stage his search in seventy neck-breaking levels featuring moving platforms, spikes and other nasty surprises. The twist is that he gains lives simply by moving around, but starts losing them if his time runs out.
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Not a bad game, platforming was fluid and it wasn't too frustrating. Interesting that you'd choose Matthew 4:16 as your theme, I've been looking for games with a Christian theme!
Glad you liked it, qazwsx988. :) If you're looking for games with religious themes and you don't mind horror, you might want to check out Godlimations. He tends to do point-and-click adventures with horror and mysteries at their core, but also do frequently feature religious overtones to the story and themes. (As I am not Christian myself, I can't speak for how Christian these games might specifically be, but they sprang to mind!) https://jayisgames.com/tag/godlimations
Maybe if we get a few more quality religious games, it might be time to start a tag for the people who want to find them!
am I the only one who thinks it seriously incompetent not to give separate abilities to turn off music and sound FX? i can't be the only one who hates being subject to constant, repetitive music, but wants to hear the sound FX. it really hurts a game to have to play in silence, but i can't handle the music.
jeemeyel, I feel with you. I do not get it why it has been become a trend to take this ability away from the user.
What does this game have to do with Flappy bird? Seriously? Is it now cool to namedrop it anywhere?
@ Marko Kosnić
It's a matter of opinion, and I dislike Flappy Bird with some intensity. The "light" levels with their mechanics really did remind me of Flappy Bird; I wouldn't have mentioned it otherwise.
Do you know the title of the music? It's amazing and I want to know it to listen the song. Thanks!
Nice game but I don't think it warrants the high difficulty tag.
With such quick respawns and short levels, I wouldn't consider this game difficult. It's a decent platformer: not the most creative with level design but also not too repetitive.
I wasn't impressed with the narrative, but it was good enough for such a quick-paced game. I didn't read all of the writing on earlier levels due to the timer, but I don't think I missed much.
Overall: Meh. Not bad.
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