Saving the Company
A short-but-sweet platform puzzle adventure. Rather than raid the employee fridge, one behatted and unusually bouncy worker responds to his company's financial crisis by entering a puzzle filled dungeon to grab a treasure. Somewhat like I Don't Even Game, figuring out what to do in each stage is sometimes the only challenge. Once you know all the tricks, it'll take you only a few minutes, and even your first play-through probably won't take you longer than 10, unless you get really stuck.
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Direct walkthrough:
Little formatting, beware.
Level 1-2:
Self-explanatory.
Level 3:
Shoot the wall.
Level 4:
Move right.
Level 5:
Jump to quake. Quakes bring the wall down.
Level 6:
Go back, take the key.
Level 7:
Down to dig.
Level 8:
Seriously, you have never played a platformer before?
Level 9:
Take the platforms. Be careful.
Level 10:
Memory is good. Use that. (You can double jump.)
Level 11:
Go up, up, up.
Level 12:
Literally.
Level 13:
Go up so the spikes won't hit you.
Level 14:
Jumps return visibility slightly.
Level 15:
Touching a wall reveals it's groupmates.
Level 16:
Hit them in that order, Mario-style.
Level 17:
Hit CONTROL 5 times.
Level 18:
Wait a bit.
Level 19:
Jump on the text.
Level 20:
The old right click level.
Level 21:
Avoid the darkness.
Level 22:
Run, run, run!
Level 23:
Stay in the middle when he's running, double jump when he approaches.
Hey, this was fun!
A bit the same feeling as those elephant level games. And, do not skip neither the pro- or epilogue. And read the names omn the doors ;)
How to beat the Boss:
Avoid touching spikes and boss.
It dose not happen often, but some times a boss can get tired
When boss stops to breathe, jump it.
The premise was great, and I managed to complete it without a walkthrough. Controls seemed slightly unresponsive. Also
I thought the ending was poorly chosen - the joke about robbing a bank instead just isn't very funny, as well as negating the effort the player puts in to (1) accept the premise of the game and (2) complete it.
Worth 6 minutes of your time though. :)
Saving the Company Walkthrough
-
Welcome
Just go right!
-
Anti Gravity
It's still up or [w] to jump. Jump to the platforms and to the upper area to avoid the spikes and get to the exit.
-
Shoot It
Pick up the gun and shoot the exit with the mouse until the barrier breaks completely.
-
Secret Passage
Just go straight across.
-
Shake It Down
Jump, and when you come down you'll shake the barrier down.
-
Go Back
Go back to the previous room and pick up the key in the center.
-
I'm Down to Dig
Go all the way to the exit side and then use the [down] or [s] key to dig an exit to the next room.
-
Hide From the Spikes
Wait in the grooves until a spike passes, then jump to the next groove, and repeat until you reach the exit.
-
The Floor is Lava
Don't touch the floor!
-
Invisible Death
There are two hidden spikes. Don't jump as you go off the entrance, and jump when you walk to the second torch, to avoid both spikes.
-
The Sky Is the Limit
Jump up the platforms and to the ceiling.
-
You Can Drag Them
The two platforms are draggable with the mouse. Position them so that you can jump to the exit.
-
Outsmart, Don't Outrun
Go to the top little overhang (directly to the left of the text) and wait for the moving spikes to go by.
-
Where Did I Go?
You're invisible. Just try to guess where you are based on the character speed and jump at the right time.
-
Where Am I?
There is a maze in the center. Portions of it appear when you jump, so just feel your way around. You need to come up the center of the maze, basically.
-
31425
Jump and hit the boxes in the order suggested by the text--the 3rd from the left, then the 1st, etc.
-
Control Freak
Hit CTRL (or the command key if you're on a Mac) repeatedly.
-
Take a Break
Pause and wait for the exit to appear.
-
Jump on Me
The text is a platform.
-
Right Click
Right click and choose the "secret button" option.
-
Avoid the Darkness
Wait for the column of light to come to you. Jump up to the window when the column of light allows you to move there and wait. Then run to the exit with it.
-
Go the Distance
Run (that is, hold left or [a] down).
-
Boss Fight
Avoid being touched by the falling spikes, then jump over the boss as he runs back and forth across the screen. When he stops moving, jump on his head.
-
Finale!
Run to the left and grab the treasure!
Actually, if you're having keyboard issues in Chrome:
YOU NEED TO UPDATE YOUR VERSION OF CHROME
This was a known issue, but the issue HAS BEEN FIXED. Update Chrome now if you continue to have keyboard issues when playing Flash games.
I like games like this. The only problem I had with it was sometimes my little dude would get stuck and wouldn't respond to keyboard controls. Sure, after a few seconds he'd do whatever I wanted him to do before he suddenly stopped (i.e. jump, run. etc) but it was kind of weird. Especially since it took a while to get him to stop running in the anti-gravity room.
@someone
Thanks for your very helpful comment :P
(1) Everyone's entitled to their own opinion - if you disagree with me why not say what you thought was good about the game
(2) "Should" has nothing to do with playing games. Everyone has their own reasons, and nobody's reasons are better than everyone else's.
I got through about half a dozen rooms before quitting. There are too many excellent, polished games out there for me to spend time with one that is, as others have mentioned, not very responsive. If control issues cause me to try more than once to execute a simple jump, I'm not going to find much enjoyment in the game.
Also, and perhaps this is just a little thing, but why must there be so much poorly written text in games? I sadly understand that it's unlikely to find good grammar, punctuation, and spelling in most games, but I'm also getting sick of games with the "ironic" premise of "hey let's go do this random thing for no good reason!" If you're going to create a story, create one. Don't waste our time with a half-hearted attempt.
I didn't have much problem with controls (win 7 32bit, Chrome), just a small lag while changing the room. But nothing serious.
I take there aren't multiple endings? It would have been cool if last animation were representing players success -
worm for slowest, then zombie -> sheep -> moonwalk -> cartoony "exit stage right" snap..
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Walkthrough Guide
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Saving the Company Walkthrough
Welcome
Just go right!
Anti Gravity
It's still up or [w] to jump. Jump to the platforms and to the upper area to avoid the spikes and get to the exit.
Shoot It
Pick up the gun and shoot the exit with the mouse until the barrier breaks completely.
Secret Passage
Just go straight across.
Shake It Down
Jump, and when you come down you'll shake the barrier down.
Go Back
Go back to the previous room and pick up the key in the center.
I'm Down to Dig
Go all the way to the exit side and then use the [down] or [s] key to dig an exit to the next room.
Hide From the Spikes
Wait in the grooves until a spike passes, then jump to the next groove, and repeat until you reach the exit.
The Floor is Lava
Don't touch the floor!
Invisible Death
There are two hidden spikes. Don't jump as you go off the entrance, and jump when you walk to the second torch, to avoid both spikes.
The Sky Is the Limit
Jump up the platforms and to the ceiling.
You Can Drag Them
The two platforms are draggable with the mouse. Position them so that you can jump to the exit.
Outsmart, Don't Outrun
Go to the top little overhang (directly to the left of the text) and wait for the moving spikes to go by.
Where Did I Go?
You're invisible. Just try to guess where you are based on the character speed and jump at the right time.
Where Am I?
There is a maze in the center. Portions of it appear when you jump, so just feel your way around. You need to come up the center of the maze, basically.
31425
Jump and hit the boxes in the order suggested by the text--the 3rd from the left, then the 1st, etc.
Control Freak
Hit CTRL (or the command key if you're on a Mac) repeatedly.
Take a Break
Pause and wait for the exit to appear.
Jump on Me
The text is a platform.
Right Click
Right click and choose the "secret button" option.
Avoid the Darkness
Wait for the column of light to come to you. Jump up to the window when the column of light allows you to move there and wait. Then run to the exit with it.
Go the Distance
Run (that is, hold left or [a] down).
Boss Fight
Avoid being touched by the falling spikes, then jump over the boss as he runs back and forth across the screen. When he stops moving, jump on his head.
Finale!
Run to the left and grab the treasure!
Posted by: joye | September 4, 2011 11:07 AM