ReflexION
Pong and Space Invaders are two of the most beloved old-school arcade games of all time. Ikaruga and Portal both often make the short-list of modern classics. So what do you get when you combine Pong's bouncing, Space Invader's baddies, Ikaruga's polarity shifts, and a decent dose of Portal's plotting? ReflexION by FreeSparkGames. And while it might not be included in the gaming hall of fame like its inspirations, it's a more than worthy way to pass an afternoon.
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Hey, the BGM is the same as Tonypa's Floribular.
An interesting game. I can't seem to beat level six, though. But I must… for the people. Just kidding.
Surprise! Windowize Systems became infected? :-)
The Hot Potato powerup seems detrimental most of the time. Bouncing the shots back faster isn't that useful, the accuracy bonus is tiny, it seems to change the angle at which a shot gets bounced, which makes aiming harder, and making the shots move faster is downright dangerous against some enemies (I'm looking at you, level 9!) who can reflect it right back at you!
As for level 6, it mainly relies on knowing how to deal with the special baddies and clearing them out before more show up. For the spinning hexagon guys, use precisely aimed bullets to get through their shields. Throw out some C4 whenever you're overwhelmed.
The link point on a good game, but not this one.
[There was a temporary glitch in the server configuration file. Should be fixed now. -Jay]
The color-change mechanic is for the birds.
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