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4.1/5 (88 votes)

RADiancE is an arcade game that combines the best elements of the classic Breakout with the best elements of the classic game of Snake, but it much more than a slapdash chimera of two different classic games. The colorful neon graphics and inventive use of music and sound make for a bold, flashy presentation. And while there is more than a little bit of randomness in the gameplay, there is also enough skill required to make it interesting to arcade fans.

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This is a very good concept. I am really enjoying it so far. Did anyone notice a sound delay? It seems like it plays the tones a bit after it actually makes contact.


@Kirkpad - if you're playing in Firefox, try a different browser (like Chrome). Since Firefox isn't multi-threaded (yet), each tab gets interrupted when updating the others. That may be to blame for the delay you're experiencing.


Finally somebody did something interesting with those stupid snake games! I love it.


The controls are a little bit too sluggish. A game like this requires the absolutely snappiest of controls, and it's a little too hard turning the corner in this one. That makes some of the levels that require maneuvering in tight spots really, really frustrating.


Any hint for the metasquare?


Hint? Well, basically, avoid the red stuff and smash into the green. Repeat, repeat, repeat again.

Remember that the head of your snake is the only thing evaluated for collision purposes. So use that to your advantage when the smaller red squares attack.


Only one complaint: Level 2-7 is way to hard and literally took me hours to beat. Finally a game with bosses harder than most of its levels.


Agree about level 2-7. I finally got past it and made it to the 3rd boss before I quit yesterday, and it never saved my progress, so I'm stuck on 2-7 again!


The game itself got very repetitive after some time, but the boss levels were great! I only wish there were more of those...


I am once again reminded how horrible I am at snake-type games. They need to add an option for "slow mode". As it is, I can't even get past the first level.


Does anyone know how to pass 2-7 more than once??? I keep getting so close then i run into a wall or a brick while trying to change the balls color.

Anonymous October 23, 2010 7:48 PM

Gears of Fun??? More like blades of death! Must be a reference to Maximum Fun Chamber and the Happy Fun Ball.


Does anyone have an idea on how to beat the final boss (metageometry) ? Once it's down to its last level it moves way faster and i can't outrun it

cinder calhoun October 25, 2010 4:21 AM

I had a bit of trouble with metageometry's last form too, where he turns into a snake too. You have to approach it like the old tron biker game. Don't let him get side to side with you - he's faster and will do a little sideswipe and kill you. if he gets that close, turn away.

The only way to really kill him is to trap him into smashing himself into a wall. It's pretty hard, but possible. Just remember to turn away from him if he tries to race next to you, and don't be afraid to loop around in a circle. You are short enough that you won't run into your own tail unless you cut it very tight. Use that 'loop around' to avoid his strikes, and try to get push him closer and closer to the wall each time. Eventually he'll mess up.

[Edit: Spoiler added :) ~ Kayleigh]


great game.


EVERYONE! on level 2-8 with the invisible blocks. look VERY closely at the screen! its all black and grey but you can see black blocks! if you cant see then turn the brightness of your computer moniter up!


I see that some of you have gotten into level 4. However, the last one in level 3, Metaball is as far as I can, er ah, it will let me go. I even tried to click on 4 but it does nothing. I'd like to finish it because this game is interesting and fun!


I did manage to finish!

But all worked out anyway! Just thought I'd share with you. Have fun!!


2.7 is pretty straightforward. It has nothing on 4.3, but same concept.

Stay close to the edge of the screen and nip out every so often when you see a chance to grab a colour pill. There is enough room at the edge to manoeuver without fear of colliding with the blocks. The bouncing pill will eventually find you and then start taking the blocks away for you.


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