Pirateers
Yo ho! Yo ho! A Pirateers life for me! A top down action adventure by Labu, Pirateers tasks all you rascals, scoundrel, villains and knaves out there with proving the rest of the world that you're the alpha and omega of swashbuckling. Reminiscent of Sid Meier's Pirates, Pirateers delivers fun, if grindy, high seas action.
Read More
Fun game, but can anyone tell me the difference between the cargo and the loot box?
Can someone explain the minigame? I really can't make any sense of it and its just way to random
It's kinda like a weird reverse minesweeper; whatever number you see when you dig, count out that many tiles out in any direction up, down, left or right, and make a box. It will be in the perimeter of that box. I made the mistake of thinking that you counted the number of tiles directly from the hole to the treasure, but moving sideways doesn't add to the count. Pretty confusing if you haven't done a lot and paid close attention.
Littleghost, the cargo is what you actually get to sell when the day ends. Stuff in the loot box goes away when the day ends. The loot box is only useful for holding loot that you might later decide to move to cargo. You can open it up to transfer items back and forth.
Note that if your cargo is full, items you pick up will automatically go to the loot box. Sometimes these may be more valuable than the stuff in your cargo, so you might want to check the loot box and shuffle stuff around to ensure you bring back the most valuable items.
Thanks Colin! Now can anyone tell me how to beat the boss? I can get rid of his sentinels, and I'm maxed at stats, but all I can seem to do is get his attention before his shield kills me.
@littleghost
The boss is quite hard; you need at least 1/2 - 3/4 hp when the sentinels are down. From there, it's just spamming at the boss until he goes down.
I don't know if it's intended, but the oilships heal you if you're not on fire. As a result, I avoid killing them if there are no fire ships around.
Update