Pinata Hunter
Gameplay in Pinata Hunter is simple and distinctive, as you swing your mouse Wii-mote style to bludgeon your quarry for tasty treats. After a few upgrades it's immensely satisfying (and addicting). Like squeezey stress toys, or inflatable punching bags, no one can accuse relentlessly beating on a colorful elephant sculpture for candy to be a deep experience, but you'll hardly care once you can fill the screen with flying candy.
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Just got the last achievement. Took me about an hour in total.
If you want to do the same thing, you'll need at least two playthroughs, since you need to finish the game without any hand spasms for one of the achievements, while another requires you to get 25 total.
If you want to save a little time, then do yourself a favor and avoid filling up the pain meter during the first playthrough: that way you can allow yourself to go a little crazy when going for the long ones, like getting 2500 hits with the sword.
Make sure you upgrade the glove as soon as possible, and if you're close to the cost of the next glove, then keep hitting the pinata a bit until you can afford it; even if there's another upgrade you can afford at that moment. It really helps you keep the flow going.
By the way, an elephant is a pachyderm, not a dromedary. Who wrote this?
You did, Mike. You did. ;)
As for the game, there's something extremely addictive about simple little games with upgrades such as this is. It really grabbed a hold of me and wouldn't let go for about an hour. The achievements were a nice touch, but I was left wanting more from it at the end. Perhaps the ability to whack different pinatas, or ...something. As it is all the replay value had been beaten out of it.
Anyone know what the Llama Pinata head achievement is?
@Sam Pakins:
Just click on the Llama head in the games menu to get it.
why didn't the game give me the no hand spasm award ,i didn't get a hand spasm
Odd bug. It saved my achievements, but apparently not my stats.
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