JayisGames.com is now available ad-free!
Jay is Games recommends Cheat Happens with 8,000+ games and 35,000+ trainers!

Mrs. Daruma's Room

  • Currently 4.2/5
  • 1
  • 2
  • 3
  • 4
  • 5
4.2/5 (60 votes)

Enjoy Detarou's usual surrealistic nightmare as you try to escape from indifferent gymnasts, strange men in turtle costumes, and one of the grosser sights you might see in any room escape game. Just, you know, don't be creeped out by the living Dharma doll who not only watches but physically seems to follow your every move.

Read More

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Mrs. Daruma's Room Walkthrough

Exploration

You start looking toward the kitchen, make a note of the spades on the counter.

Turn right once, and zoom in on the shelf. Make a note of the positions and numbers. Also notice one is missing.

Zoom in on the three guys, the middle one has a bulge in his pocket. Relieve him of his comb and zoom back out.

Turn right once, and zoom in on the unit. Count the hearts, make note of the clock, and the position of the white balls on sticks. The lower cupboard needs a 3-digit code. Zoom out.

Check the little red panel, play with the buttons a bit, but it isn't solveable just yet, so don't mess for too long.

Turn right once again, and notice the four dolls.... and the empty space. There's also a panel underneath, but it doesn't do anything.

Another right turn, and we see a picture. There's a little green shape, and six 7's. Note down their orientation.

Click to go up the stairs, once there we see two llamas, spitting on a dude... nice.

Lets go left this time, you'll see a guy with a mohawk meditating.

One more left, and make a note of the hanging picture, the layout of the picture should seem familiar.

Last left now. You'll see three guys sitting on a settee. Note the colour of their shirts. Zoom in here, and you'll notice their hair is a bit messy. It could probably do with a bit of a comb. When you've done playing, go back downstairs.

Do two more lefts (sorry), and now we have the scary Daruma doll, standing on a unit. Zoom in on the unit, and note the number of diamonds, also note the strange shapes. We also need a 4 digit code four the left hand cupboard.

Zoom out, and one more right will have us facing the Kitchen again.

Click twice to go to the kitchen, and you'll see a cat, click somewhere near there to look down, collect the note, and ignore the dude... for now. Zoom out.

There's 3 doors to the left of the kitchen (you can only see two from here). 1 is the exit, the other contain strange Detarouisms... you can check them out if you wish.

Solving the puzzles

3-Digit Code

The main clue is the note you just picked up, where else have we seen that layout?

Check the shelves with the daruma dolls.

You'll also need to figure out an order.... maybe the colours are important?

Remember the guys on the couch upstairs?

Enter the three digit code

Guy's shirts, left to right, are yellow, green, blue.
The positions of the dolls give us the numbers 8, 6 and 2.

Collect the wig, and note the number on the club.


The Three Guys

You'll need the wig. The main clue is on the diamonds.

The pictures are of partings, use the wig on the middle guy, and then use the comb to put the parting in the order shown.

Left to right, it's middle-right-right

Turn to the new puzzle, note the extra heart, and also the 4 symbol puzzle....

4-Digit Code

The main clue is the picture hanging upstairs.

You'll need to count the number of each shape, and enter it in.

You'll also need an order

The poisition of the shapes refers to the dolls on the shelves downstairs

Enter the 4-Digit Code

The diamond is in the position of the #3 daruma, the heart #1, club #4 and spade #2.
With the numbers, (and the x2) the order is:
5 hearts, 2 spades, 6 diamonds (3 x 2), and 8 clubs (remember the number written on it?).
Enter 5 2 6 8

Collect the daruma doll (wow, does it seem heavy to you?)

The red panel

The main clue is the daruma dolls on the shelves, is there anything there that is black and white?

Check the eyes, and fill in the circles to match the dolls

Hit the orange button, watch the quick short, and it's on to the next.

Explore Part 2


Go into the new room (now would be a good time to save).

Ahead we have a device which needs a key (and holds a key).

To the right we have a strange green shape with four pushable buttons.

Right again and we have what looks like a code, and a circle with a dot in it. Make a note of them.
Also, that daruma is watching you!

One more right and..... ARGH THE PANDAS!!!! ok, leave them for now.

Puzzles Part 2

The green shape

The main clue is where you have seen this shape before.

check the picture with the sideways 7's

Ok, this bit took some Trial & Error, but see the 7 that's the right way up? the top bit has a little dangly bit to the left. THAT is the side that counts.
Use the orientation of the little dangly bit to press the right burrons on the shape.

The code is: Up, Down, Left, Right, Left, Up.

Take the doll part and zoom out.

The 4 shape code (upstairs)

The main clue here is the code on the wall of the secret room.

Have you seen that shape before??

Check the clock

Enter the code

Ok, picture each of the four shapes as a clock, and each of the four codes as numbers on that clock.
If you went clockwise from the first number to the second, colouring in as you went, you'd solve this puzzle.

9~3 - 6~9 - 9~6 - 12~6, so colour from 9 to 3 on the first (the top half), 6 to 9 on the second (the bottom left corner), 9 to 6 on the third (all except the bottom left corner), and 12 to 6 on the last (the right half).

Collect the doll head

The dolls

Assemble the doll, and stick it where it belongs. Notice they now move up and down, in 3 positions each: Top, Middle, Bottom.
Have we seen anywhere else with 5 objects, positioned similarly?

Turn left once, and check the third shelf down.

Position the dolls

The posititions given are: Top, Bottom, Middle, Middle, Bottom.

Collect the Silver Key (Almost There!!!!)

The locked device

Go use the silver key on the device, notice we have a pressure sensitive shelf here.
If only we had something heavy to put on it and hold it down.

Go grab the #7 Daruma doll

Grab the gold key.

The Endings:

Bad Ending

Save the game, and go play with the pandas upstairs, press the right button (go on, they're BOTH nodding yes).

Good Ending

Save the game, use the gold key on the door downstairs, and exit.

Happy Stamp Ending

Save the game, use the key to unlock the door but DON'T EXIT.
Go back to the main room, face the kitchen (as you were when you started), and notice anything different?

Check the positions he stops in. Notice anything?

It relates to the dolls.

The positions are Top, Middle, Bottom, Middle, Top. Go and position the dolls like that.

Grab the stamp, and go exit

25 Comments

Asthanius October 5, 2012 1:20 PM

I'm guessing there's a toupee to get, but I can't find it.

Reply
princelklar October 5, 2012 1:28 PM

Same, stuck with

comb and note

and a bunch of half clues...

Reply
Asthanius October 5, 2012 1:29 PM

Wait, I found the toupee. To get it, you use the three digit code that you get using the note, and the positions of the shapes that correspond to the numbered Daruma dolls.

Reply
Asthanius October 5, 2012 1:30 PM

I don't, though, remember how I figured out the order to put them in.

Reply

I'm quitting until there's a walkthrough, because I am totally lost.

Reply

Order comes from

Note shows which Daruma dolls, color order from 3 guys upstairs shirts

Reply
princelklar October 5, 2012 2:15 PM

After the 3 digit code, the rest moves along pretty quick. I did like...

getting some revenge on the panda

Reply

And out.... that was intense. Still love Detarou's games.

Reply

Had to brute force the 7's puzzle (probably missed the clue that gave the orientation to use), but otherwise a good one with Detarou's zany humor intact.

Reply
LightWarriorK October 5, 2012 3:56 PM

Definitely missing something here....

Reply
shjack180 October 5, 2012 4:10 PM

I've used up the comb, note, and toupe in my inventory. I assume the number of golden shapes corresponds to the upstairs poster for some sort of code, but can't figure it out. I also can't figure out how the eyes of the dolls correspond to off/on button code to open one of the doors

Reply

walkthrough please :)

Reply
merchantfan October 5, 2012 4:20 PM

Yeah, I managed to get past the three digit code on my own, but the heart-quarter circle thing and the clue with the shelves and the heart, diamond, spade, and club symbols both stump me.

Reply

Mrs. Daruma's Room Walkthrough

Exploration

You start looking toward the kitchen, make a note of the spades on the counter.

Turn right once, and zoom in on the shelf. Make a note of the positions and numbers. Also notice one is missing.

Zoom in on the three guys, the middle one has a bulge in his pocket. Relieve him of his comb and zoom back out.

Turn right once, and zoom in on the unit. Count the hearts, make note of the clock, and the position of the white balls on sticks. The lower cupboard needs a 3-digit code. Zoom out.

Check the little red panel, play with the buttons a bit, but it isn't solveable just yet, so don't mess for too long.

Turn right once again, and notice the four dolls.... and the empty space. There's also a panel underneath, but it doesn't do anything.

Another right turn, and we see a picture. There's a little green shape, and six 7's. Note down their orientation.

Click to go up the stairs, once there we see two llamas, spitting on a dude... nice.

Lets go left this time, you'll see a guy with a mohawk meditating.

One more left, and make a note of the hanging picture, the layout of the picture should seem familiar.

Last left now. You'll see three guys sitting on a settee. Note the colour of their shirts. Zoom in here, and you'll notice their hair is a bit messy. It could probably do with a bit of a comb. When you've done playing, go back downstairs.

Do two more lefts (sorry), and now we have the scary Daruma doll, standing on a unit. Zoom in on the unit, and note the number of diamonds, also note the strange shapes. We also need a 4 digit code four the left hand cupboard.

Zoom out, and one more right will have us facing the Kitchen again.

Click twice to go to the kitchen, and you'll see a cat, click somewhere near there to look down, collect the note, and ignore the dude... for now. Zoom out.

There's 3 doors to the left of the kitchen (you can only see two from here). 1 is the exit, the other contain strange Detarouisms... you can check them out if you wish.

Solving the puzzles

3-Digit Code

The main clue is the note you just picked up, where else have we seen that layout?

Check the shelves with the daruma dolls.

You'll also need to figure out an order.... maybe the colours are important?

Remember the guys on the couch upstairs?

Enter the three digit code

Guy's shirts, left to right, are yellow, green, blue.
The positions of the dolls give us the numbers 8, 6 and 2.

Collect the wig, and note the number on the club.


The Three Guys

You'll need the wig. The main clue is on the diamonds.

The pictures are of partings, use the wig on the middle guy, and then use the comb to put the parting in the order shown.

Left to right, it's middle-right-right

Turn to the new puzzle, note the extra heart, and also the 4 symbol puzzle....

4-Digit Code

The main clue is the picture hanging upstairs.

You'll need to count the number of each shape, and enter it in.

You'll also need an order

The poisition of the shapes refers to the dolls on the shelves downstairs

Enter the 4-Digit Code

The diamond is in the position of the #3 daruma, the heart #1, club #4 and spade #2.
With the numbers, (and the x2) the order is:
5 hearts, 2 spades, 6 diamonds (3 x 2), and 8 clubs (remember the number written on it?).
Enter 5 2 6 8

Collect the daruma doll (wow, does it seem heavy to you?)

The red panel

The main clue is the daruma dolls on the shelves, is there anything there that is black and white?

Check the eyes, and fill in the circles to match the dolls

Hit the orange button, watch the quick short, and it's on to the next.

Explore Part 2


Go into the new room (now would be a good time to save).

Ahead we have a device which needs a key (and holds a key).

To the right we have a strange green shape with four pushable buttons.

Right again and we have what looks like a code, and a circle with a dot in it. Make a note of them.
Also, that daruma is watching you!

One more right and..... ARGH THE PANDAS!!!! ok, leave them for now.

Puzzles Part 2

The green shape

The main clue is where you have seen this shape before.

check the picture with the sideways 7's

Ok, this bit took some Trial & Error, but see the 7 that's the right way up? the top bit has a little dangly bit to the left. THAT is the side that counts.
Use the orientation of the little dangly bit to press the right burrons on the shape.

The code is: Up, Down, Left, Right, Left, Up.

Take the doll part and zoom out.

The 4 shape code (upstairs)

The main clue here is the code on the wall of the secret room.

Have you seen that shape before??

Check the clock

Enter the code

Ok, picture each of the four shapes as a clock, and each of the four codes as numbers on that clock.
If you went clockwise from the first number to the second, colouring in as you went, you'd solve this puzzle.

9~3 - 6~9 - 9~6 - 12~6, so colour from 9 to 3 on the first (the top half), 6 to 9 on the second (the bottom left corner), 9 to 6 on the third (all except the bottom left corner), and 12 to 6 on the last (the right half).

Collect the doll head

The dolls

Assemble the doll, and stick it where it belongs. Notice they now move up and down, in 3 positions each: Top, Middle, Bottom.
Have we seen anywhere else with 5 objects, positioned similarly?

Turn left once, and check the third shelf down.

Position the dolls

The posititions given are: Top, Bottom, Middle, Middle, Bottom.

Collect the Silver Key (Almost There!!!!)

The locked device

Go use the silver key on the device, notice we have a pressure sensitive shelf here.
If only we had something heavy to put on it and hold it down.

Go grab the #7 Daruma doll

Grab the gold key.

The Endings:

Bad Ending

Save the game, and go play with the pandas upstairs, press the right button (go on, they're BOTH nodding yes).

Good Ending

Save the game, use the gold key on the door downstairs, and exit.

Happy Stamp Ending

Save the game, use the key to unlock the door but DON'T EXIT.
Go back to the main room, face the kitchen (as you were when you started), and notice anything different?

Check the positions he stops in. Notice anything?

It relates to the dolls.

The positions are Top, Middle, Bottom, Middle, Top. Go and position the dolls like that.

Grab the stamp, and go exit

Reply

confused on

combing hair. the walkthrough says the order is Center,right,right" but it always go center,left right,center,etc. how do you keep it right 2 times when it only does it once?

Reply

Paul,

There are three men upstairs. Once you put the toupee on the bald man, then part each man's hair as shown. So, the man on the left should have his hair parted in the center, while the other two men should have hair (or toupee) parted on the right.

Reply

yeah i know. there are a couple sectioons of the walkthrough that are confusing as well. whebever possible, you might need screenshots.

Reply

My bad... I'll use some screenshots next time, and try to make it less convoluted. It's the first one I've actually posted, although I've written a few. :)

Reply
VoxPopuli42 October 6, 2012 3:23 PM

How are you supposed to enter in the dots from the

dolls' eyes. I've tried left to right 1-8, and then in columns 1-8, and neither worked

Reply
elle October 6, 2012 4:53 PM replied to VoxPopuli42

@VoxPopuli42

If you have all 8 dharma dolls in place, then simply note their eyes, black or white, then repeat that same pattern exactly as you see it. To input the code, click the rectangular button at the bottom of the keypad.

Screenshot

Reply
elle October 6, 2012 5:10 PM replied to Paul

Hair Combing:

Screenshot.

Reply

elle i figured that out but there's a couple past that part that need screenshots as well.

Reply
rosehathaway3 October 7, 2012 6:37 PM

I loved this one! I thought it would be harder and take longer because of how much strange stuff was in it.

Reply

I have to throw my lot in with the people who are commenting about the

orientation of the 7's with regard to the green shape puzzle.

Unless there's a well-hidden clue, there's absolutely no way I could have guessed the correct solution. I'm glad the walkthrough was there to tell me.

Reply
elleClicks November 4, 2012 7:37 PM

7 PUZZLE:
It's not the

"dangly part of the 7"

that's supposed to be the clue (though it works!).
HINTS:

Put the doll on its pedestal on the shelf.

See the black eye?

Rotate the doll according to the picture clue...

the position of the black eye changes...

and makes a pattern:

SOLUTION:

UP, DOWN, LEFT, RIGHT, LEFT, UP.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

HELP Jayisgames.com

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives