King's Game
Thanks to the huge success of games like "Angry Birds" and "Crush the Castle", the physics projectile genre is one of the hottest in casual gameplay of late. Smokoko's entry, King's Game, puts a twist on the style: your targets can fire back! Obviously, it would always be your best option to decimate your opponent as quickly as possible, but in this game, it can become a necessary strategy. The AI is a fairly accurate shot, and doesn't miss that often, even on the beginning levels.
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The ai shooting back is disconnected from what you do, so it doesn't add anything to the game except a delay before you get to shoot again.
There is a connection, but it's more of a turn based timer; if you don't kill all of his people in the first shot, he's got a chance of killing all of your with his first shot. The more shots you let him take, the less chance you have of getting enough shots off to take out his people.
What terrific sound this game has. The cheerful cries of affirmation from my soldiers is very uplifting.
The game has potential, but birds are really annoying to randomly hit.
I was finding this fun until I repeatedly killed the princess and have to wait for the game to be aware of it to display the score/menu, I was reminded of Evony when you succeed, are you trying to attract perverts?
The turn based timer is annoying when you're using a fireball, I'd like to see the effects of its damage but I can't. I tried zooming out with the mousewheel, but it just scrolls the page, not the game. Clunky mechanics and less than perfect controls, I think I'm gonna walk on this one.
Also, not to be a PC wimp, but having trolls or ogres as the enemy is maybe a little more appealing than other people who look just like you (thinking of kids playing this game here).
Playing on a Win XP maching in Firefox.
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