Inferno
We didn't start the fire, but we will be sending in a robot to take care of it in this puzzle platform game. for some reason someone thought one robot would be enough, which is where you find yourself in Inferno, where keeping the fire at bay is a matter of speed, guile, planing... and coins.
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Clunky controls is right, and losing your upgrades is the deal-breaker. Also spent a lot of time trying to replenish lives with the first-aid kits in the office- I guess they're just window-dressing?
WARNING!!!!!
A menu visit removes all your upgrades and gold! (Only lev. progress is kept).
Was halfway through.. don't want to restart.
BIG - on game score.
Quite fun, but there were a few levels where the designer overestimated how fast a fire would spread. The Fireworks Factory and Matches Factory were both over in seconds because I snuffed out the fire before it reached the huge explosive stockpile.
The easiest way to win is to focus on containing the fire before killing it. This usually doesn't even cost you much score, because you can contain it to the area where the fire started, which is probably toast no matter what you do. Once something burns to ash, it creates a firebreak. On "House Fire", where reaching both sides of the fire requires you to run a lap around the house, I won by letting the stairs burn through so I could walk through them.
Ug, browser crash halfway through the game, an now all of my upgrades are gone! I hope this is something the developer corrects
Aha. If you think it's too easy, try playing without upgrades. In particular, without the Jet upgrade, which extends your range. The game is much tougher when you have to get up close and personal with a fire, and it's hard to put out a fire on the ceiling when your hose won't reach.
Contrary to the review you can lose several levels if a certain object burns... Fire Breaks FTW!
Bored.com never loads for me (Always leaves a white screen)
Therefore i can't enjoy the game
Please help!
[Most likely a browser extension conflict. You might try disabling the extensions until you find what's causing it. -Jay]
Does anyone know what the music that plays over the menu is? It sounds oddly familiar.
What this really needs is a level editor
For an added challenge, try completing it beginning to end with not just no upgrades, but collecting as few coins as possible. I collected three, in the Oil Rig, Thatched Cottage and Fireworks Factoryshop levels. Can anyone do better?
Anon - it reminds me of Castle Crashers. But I don't think that's what it is.
I think it's amusing that Bored.com has this filed under Games >> Fun. So, Bored, does that mean you have a Games >> Not Fun directory? :p
Just to make it clear, the reason that upgrades don't stay when you go to the menu is because designer didn't want you to go back to the first levels with max upgrades and get a higher score than possible without upgrades to submit. I still don't agree with the idea though. Once I went back to the menu and came back to find my upgrades gone. after that it froze and I had to start over again.
The menu music sounded familiar to me too. It's not from castle crashers, it's the same menu music from a game called "dragon boy".
Jay, can you link to the bored.com version instead?
The one hosted on your servers stops working after a certain number of levels and says you have to play on bored.com instead to play the level.
I played through all those levels only to find that out and lose my progress.
[Sorry that happened to you, but that didn't used to happen. Why don't you complain to Bored about that kind of shenanigans? We most likely won't be featuring any more games from them if they continue to resort to those kind of underhanded, evil tactics. -Jay]
Jay, sorry for the attitude and tone.
Also, my statement was not true: you can play the rest of the game; you are only locked out of a few special levels along the way (not a lot).
Anyways, I noticed that the author's website says that Inferno was sponsored by bored.com. Maybe he had to include that in there so bored.com would sponsor him?
[No worries. I'm glad to hear the game hasn't been crippled significantly. We try to gauge the quality of the user experience when deciding to host games here at JIG, and we will link externally to the 'official' site for a game if the user experience is significantly degraded by hosting it ourselves. Thanks for bringing this to my attention anyways. -Jay]
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