# Harry Quantum Episode 1: TV Go Home

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A job worth a hundred thousand dollars doesn't drop into a private detective's lap every day. Of course, this particular job does involve hitchhiking into space (and the alien's bargain is a real pain in the... well, you know), but it's nothing you can't handle when you're the star of Harry Quantum Episode 1: TV Go Home, the latest point-and-click adventure from TurboNUKE.

### Walkthrough Guide

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Full walkthrough, plus all PIPs:

Office:

1. Click on the robot to get the plan for attracting a spaceship.

2. PIP — Click on the waste bin.

3. PIP — Click on the plant.

4. Click on the bottom drawer of the filing cabinet.

5. Get the flashlight.

6. Click on the door, and leave the office.

Field:

1. Click on the toolbox.

2. Get the hammer, nails, and broomstick.

3. PIP — Click on the toolbox twice more.

4. Go to the office.

Office:

1. PIP — Use the hammer on the robot.

2. PIP — Use the flashlight on the robot.

3. Go outside.

Outside:

1. PIP — Use the hammer on the lantern.

2. Use the hammer on the loose plank on the barn, and get the plank.

3. PIP — Click on the gap where the plank was.

4. Use the nails on the plank.

5. Use the broom handle on the plank.

6. Use the "comb" on the field.

7. Put the flashlight in the middle of the circle.

Spaceship:

To find the broadcast signals, click around the grid until you reveal a number greater than 0. That means the square is close to a signal. The closer the square is to a signal, the higher the number in the square.

On a corner: 2
Two spaces away in a straight line: 2
A chess knight's move away: 1

`000000000121000123210023X320012321000121000000000`

If a square is close to multiple signals, it shows the sum of the numbers. For example, a square that is directly adjacent to one signal (3) and on the corner of another signal (2) shows a 5.

When you find a number greater than 0, click nearby squares to close in on the signal.

With thanks to Chipmunk for the answer to this one. :)

Field:

1. Get the shovel.

2. PIP — Use the shovel on the water trough.

3. Use the shovel on the glowing piece of wreckage.

4. Use that on the lantern.

5. Hand the lantern to the alien.

6. Use the shovel on the skull.

7. Put the skull in the water.

Office:

1. Get the DVD.

2. PIP — Use the DVD on the robot.

3. Put the DVD in the VR machine.

4. Put the skull on the USB lead.

5. Click on the glasses.

VR Foyer:

You'll come back here whenever you hit the red button at the top of the screen in any show. In this room, click the screen to enter a show, and the red button to change the channel.

Diner Daze:

1. Click on the cook, and note he sings a song with "MONKEY", "SKY", and "CAT" in it.

2. Click on the jukebox.

3. Note the colors and numbers of the songs that have those words in it.

• Red, 94: Red Cat Jive

• Yellow, 52: Yellow Monkey Shake

• Blue, 15: New Sky Blues

4. Click on the cabinet, and enter the numbers you noted above.

5. Get the cheeseburger.

6. Leave.

Legend of the Grail:

1. PIP — Use the cheeseburger on the king.

2. Leave.

Doctors & Nurses:

1. Get the medical chart.

2. PIP — Show the chart to the patient.

3. Put the chart in the lightbox, and note the code.

16384

4. Enter the code in the safe.

5. Get the stethoscope.

6. PIP — Use the stethoscope on the patient.

7. Click on the curtain in front of the penguin.

8. Get the suit.

9. Leave.

Penguin Garden:

1. PIP — Use the stethoscope on the dog.

2. PIP — Examine the earth.

3. Leave.

Doctors & Nurses:

1. Give the stethoscope to the doctor, to get a sword.

2. Click on the patient, to get the rollerskates.

3. Leave.

Diner Daze:

1. PIP — Use the sword on the skeleton.

2. Put the cheeseburger on the plate, to get a bone.

3. Leave.

Penguin Garden:

1. PIP — Use the rollerskates on the witch.

2. Give the bone to the dog.

3. Get the time capsule.

4. Click on the plaque.

5. Note the year.

2530

6. Leave.

Diner Daze:

1. Give the rollerskates to the server, to get a milkshake.

2. Leave.

Doctors & Nurses:

1. PIP — Use the milkshake on the patient.

2. Leave.

Legend of the Grail:

1. Give the sword to the hand.

2. Get the mirror.

3. PIP — Use the mirror on Harry.

4. Leave.

Penguin Garden:

1. Use the mirror on the witch.

2. Get the wooden key.

3. Leave.

Legend of the Grail:

1. Use the key on the pillory:

2. Turn the circles so that three keys display.

• Turn the small circle twice, so the hole is on the right.

• Turn the medium circle once, so the hole is on the left.

• Turn the large circle thrice, so the hole is on the bottom.

3. Get the crown.

4. Put the crown on the suit.

5. Put the suit on Harry.

6. Use the milkshake on the device.

7. Put the device on the capsule.

8. Enter the year in the capsule.

9. Leave.

VR Foyer:

1. Use the Sanity Module on the door.

2. Click on the dots in the big grid the same positions showed in the 4 little ones on the right, starting from the top.

3. Click on the door.

Just a housekeepers note: the link on the img doesn't work, it contain a double url.

Done! But I only found 7 PIPs...

hope a walkthrough is not too far in the distant future. by the way if you want a cool hint:

press tab and it will show you what to click

I have located all the PIPs If you want you can see spoilers -

Office and Pre-spaceship

click on Plant
click on Bin
after you remove the board click on empty space
Use Hammer on Lamp
Empty tool box, click on tool box a couple more times
Use Hammer on Graeme the robot
Use Flashlight on Graeme the robot

Post-spaceship

Use Shovel on water trough

Pre-VR

Use CD on Graeme the robot

VR

Penguins Gardin
-Click on dirt
-Use stethescope on dog
-use Skates on Witch or frog

Doctors & Nurses
-Use stethescope on patient
-Use Milkshake on patient

Legend of the Grail
-Use hamburger on King
-Use mirror on yourself

Diner Daze
-Use Sword on skeleton

Note some of the PIPs require you to do things before you lose certain items.

By the creator of the Panda series, eh?
I already know this is gonna be cute and fun(ny).

That was fun! I did appreciate Paul's cool hint ... I only used it once but it came in handy!

August 17, 2010 9:28 PM

I knew this was made by the creator of the Panda games the instant I saw it. Harry grins the exact same way that some of the guards from Tactical Sniper 2 do.

Yep: Elvis and MrT cameos, alien "abduction" with subsequent probing, and your partner's mind getting hacked through wifi.
robotJAM is good.

18 Pips; heres one more besides the ones Todd listed

Give the chart to the nervous patient

ah i feel really sorry for him

that he didn't get the money!

Great game.

August 18, 2010 9:13 AM

how do i get

what the patient is hiding?

i don't understand the

Minesweeper type game. It's very hard

anyone know how to play this?

@Julie
That's odd. In-game, the PIP counter lists out of 17.
0.0 You broke the Matrix!

Loved that Harry keep smiling whatever happens. This game does make me smiles and occasionally laugh!

The game doesn't work for me. As soon as I click on something, Harry's head pops up above the inventory with the name of the item I clicked on (eg, "Filing cabinet"), and from then on, nothing happens when I click on anything else. What am I doing wrong?

@Paul:

Click around the grid until you reveal a number greater than 0. That means the square is close to a signal. The closer the square is to a signal, the higher the number in the square.

On a corner: 2
Two spaces away in a straight line: 2
A chess knight's move away: 1

0000000
0012100
0123210
023X320
0123210
0012100
0000000

If a square is close to multiple signals, it shows the sum of the numbers. For example, a square that is directly adjacent to one signal (3) and on the corner of another signal (2) shows a 5.

When you find a number greater than 0, click nearby squares to close in on the signal.

I hope that helps!

Oh man, finding the signals are hard. But the rest is kinda easy to figure out.

Could anyone give me a tip?
I can't find the

flashlight. I've drawn the crop circle, but I can only access the field and the office. No flashlight there. Am I supposed to do something with the lamp on the side of the barn?

Thanks!

Power of posting. I just found it.

Full walkthrough, plus all PIPs:

Office:

1. Click on the robot to get the plan for attracting a spaceship.

2. PIP — Click on the waste bin.

3. PIP — Click on the plant.

4. Click on the bottom drawer of the filing cabinet.

5. Get the flashlight.

6. Click on the door, and leave the office.

Field:

1. Click on the toolbox.

2. Get the hammer, nails, and broomstick.

3. PIP — Click on the toolbox twice more.

4. Go to the office.

Office:

1. PIP — Use the hammer on the robot.

2. PIP — Use the flashlight on the robot.

3. Go outside.

Outside:

1. PIP — Use the hammer on the lantern.

2. Use the hammer on the loose plank on the barn, and get the plank.

3. PIP — Click on the gap where the plank was.

4. Use the nails on the plank.

5. Use the broom handle on the plank.

6. Use the "comb" on the field.

7. Put the flashlight in the middle of the circle.

Spaceship:

To find the broadcast signals, click around the grid until you reveal a number greater than 0. That means the square is close to a signal. The closer the square is to a signal, the higher the number in the square.

On a corner: 2
Two spaces away in a straight line: 2
A chess knight's move away: 1

`000000000121000123210023X320012321000121000000000`

If a square is close to multiple signals, it shows the sum of the numbers. For example, a square that is directly adjacent to one signal (3) and on the corner of another signal (2) shows a 5.

When you find a number greater than 0, click nearby squares to close in on the signal.

With thanks to Chipmunk for the answer to this one. :)

Field:

1. Get the shovel.

2. PIP — Use the shovel on the water trough.

3. Use the shovel on the glowing piece of wreckage.

4. Use that on the lantern.

5. Hand the lantern to the alien.

6. Use the shovel on the skull.

7. Put the skull in the water.

Office:

1. Get the DVD.

2. PIP — Use the DVD on the robot.

3. Put the DVD in the VR machine.

4. Put the skull on the USB lead.

5. Click on the glasses.

VR Foyer:

You'll come back here whenever you hit the red button at the top of the screen in any show. In this room, click the screen to enter a show, and the red button to change the channel.

Diner Daze:

1. Click on the cook, and note he sings a song with "MONKEY", "SKY", and "CAT" in it.

2. Click on the jukebox.

3. Note the colors and numbers of the songs that have those words in it.

• Red, 94: Red Cat Jive

• Yellow, 52: Yellow Monkey Shake

• Blue, 15: New Sky Blues

4. Click on the cabinet, and enter the numbers you noted above.

5. Get the cheeseburger.

6. Leave.

Legend of the Grail:

1. PIP — Use the cheeseburger on the king.

2. Leave.

Doctors & Nurses:

1. Get the medical chart.

2. PIP — Show the chart to the patient.

3. Put the chart in the lightbox, and note the code.

16384

4. Enter the code in the safe.

5. Get the stethoscope.

6. PIP — Use the stethoscope on the patient.

7. Click on the curtain in front of the penguin.

8. Get the suit.

9. Leave.

Penguin Garden:

1. PIP — Use the stethoscope on the dog.

2. PIP — Examine the earth.

3. Leave.

Doctors & Nurses:

1. Give the stethoscope to the doctor, to get a sword.

2. Click on the patient, to get the rollerskates.

3. Leave.

Diner Daze:

1. PIP — Use the sword on the skeleton.

2. Put the cheeseburger on the plate, to get a bone.

3. Leave.

Penguin Garden:

1. PIP — Use the rollerskates on the witch.

2. Give the bone to the dog.

3. Get the time capsule.

4. Click on the plaque.

5. Note the year.

2530

6. Leave.

Diner Daze:

1. Give the rollerskates to the server, to get a milkshake.

2. Leave.

Doctors & Nurses:

1. PIP — Use the milkshake on the patient.

2. Leave.

Legend of the Grail:

1. Give the sword to the hand.

2. Get the mirror.

3. PIP — Use the mirror on Harry.

4. Leave.

Penguin Garden:

1. Use the mirror on the witch.

2. Get the wooden key.

3. Leave.

Legend of the Grail:

1. Use the key on the pillory:

2. Turn the circles so that three keys display.

• Turn the small circle twice, so the hole is on the right.

• Turn the medium circle once, so the hole is on the left.

• Turn the large circle thrice, so the hole is on the bottom.

3. Get the crown.

4. Put the crown on the suit.

5. Put the suit on Harry.

6. Use the milkshake on the device.

7. Put the device on the capsule.

8. Enter the year in the capsule.

9. Leave.

VR Foyer:

1. Use the Sanity Module on the door.

2. Click on the dots in the big grid the same positions showed in the 4 little ones on the right, starting from the top.

3. Click on the door.

August 19, 2010 5:52 AM

Very nice - lots of fun :)

The last part of the game is hard.

The lights are so fast i can't keep up with it. :(

looks like i won't finish this game :(

@XtinaS, there's a mistake in your signals diagram for the spaceship.

Squares three spaces away from the signal in a straight line get a 0, not a 1. It's a square with rounded corners, not a diamond. See my diagram a few posts above yours.

Thank you, Chipmunk! XtinaS sent us a note asking to update the walkthrough with the info from your comment and credit that one to you. So, we did. Cheers! -Jay]

...oh, darn, yeah, I forgot to go back and update that part.

I'll send a note to the author here to ask that they replace my diagram with yours, if that's cool. :)

In the VR room, did anyone else think the soundtrack was rather Silent Hill-ish? lol

JIG is my first stop if I get stuck on a point&click. Keep up the good work.

The big link to play the game, located in the green button at the end of the review, is slightly broken.

Fortunately, it's not so broken that I can't fix it on my end, but you may want to fix it on your end. :)

[Thanks for mentioning that. Fixed. :) -Jay]

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