Frank'n'Slime
Being a slime...thing...can't be easy. Especially if you're trapped in a series of tests and belittled by your creator. In this puzzle platformer, use your jumping, pushing, and gravity changing skills to escape and show that mad scientist what-for!
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Advice for future mad scientists:
Never expect your test subject to believe your lies utterly and without question, and be prepared for if/when it doesn't.
Similarly, if you want to trick the subject into killing itself, be sure to seal off all possible alternative exits, or at least make sure the deadly thing doesn't look anything like a deadly thing.
Remember, your test subject isn't stupid. Hanging a "FREEDOM" sign in front of the deadly spikes doesn't make them look any less like deadly spikes.
Always cross-reference the subject's abilities with the death trap you're designing for it. If it can turn its body intangible by switching its consciousness into another body, don't put just one body in mortal danger while the other's perfectly safe.
Regardless of how long it will take for the subject to reach the bottom of the spiky death pit, make sure to finish building it BEFORE the subject starts to fall in, just in case an emergency comes up.
I've played a better version of something too similar where the test-subject could teleport and the voice actor was probably the same. I wish I could remember the name...
I think it's Qoosh you're thinking of. I linked it in the review. :)
@Kimberly: KMB seems to be using sarcasm here...
Well, whatever it was modeled after, it was still a good game!
KMB is just very bad at reading an article to the end. My apologies.
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