An adventure of epic proportions. Perfect for young readers.

Earn to Die 2012 Part 2

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4.6/5 (426 votes)

Continuing your mad dash for rescue from a post-apocalyptic zombie wasteland, this upgrade and action-packed sequel doesn't change the gameplay much as you crash through the undead and destructible barriers to rack up cash, but is just as entertaining as you'd hope.

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9 Comments

Not sure how to get past level 1. I've maxed everything and have money to spare but run out of fuel and boosts before I reach the finish line. Suggestions?

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Hi jcfclark. Try using your boost only as you're driving up ramps or steep inclines, which should send you flying a long ways, and don't use gas when you're driving downhill. The trick is to use your momentum over your gas whenever possible to gain as much distance in the air, and save your boost otherwise for powering through structures that might slow you down.

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I actually passed all the levels by constantly holding down the accelerator and using all my boost right away.

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https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU December 6, 2013 8:18 AM

The largest issue with this game is the fact that the most annoying thing about is which we complained about on the 1st version (this is version 3) has still NOT been altered or removed.

The extremely annoying "AWESOME" etc stupid messages that slow down the game at exactly the wrong times.

A lot of this game is luck, the rest is pure speed or reaction time. How fast can you remove your finger from the accellerate key when the slowdown messages happen.

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It doesn't seem like the fuel meter drops any less quickly whether I'm pressing the Up arrow or not, so coasting down hills hasn't helped me at all.

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It turns out that Bill's strategy seems to be the best one. I burned off all my boost early, but I was traveling so fast that I had burned hardly any fuel and had more than enough to make it to the end, whereas I couldn't make it 2/3s of the way trying to hypermile.

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What I've found works best is holding down the gas while my wheels are touching the ground, and using the boost while I'm in the air. If it seems like I'm going to be up there for a while, I try to angle myself up. I've flown most of the way across stages this way.

However, I've never been able to complete a stage without buying everything.

My idea for the next game: skip the car, and build a rocket.

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I agree, Bill's method works the best, but it's a pretty stupid method to have to use to beat a level. I don't know what they've changed, but in the previous games at least I felt I was somehow contributing based on what I did with the car. My suggested method is to skip the whole game entirely.

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