Dr. Stanley's House
Dr. Stanley's House was created by James Li and is a point-and-click adventure game. It has a mysterious plot with some twists and turns that is very creepy at times. The lush colored graphics provide a striking contrast to the moody atmospheric soundtrack, with several cut scenes that develop the story as you play.Read More
I am now stuck...i put the statue in its place and the keys (is there a particular order to put the keys in the slots?)......then i did something with the cable, but not sure what i did because it is gone now.....any hints as to what i should do next.....and one last thing, how do i get into the door beside the one with the old man sleeping?
Yeah, Draffut, I'm stuck at the same place. But the power supply (the white cable thing?), I think that's actually a phone line. I plugged it in to the phone downstairs, maybe in the grey room, but I don't know what it did.
So what do I do next? The old guy's just..sleeping. Do I have to do something with the, uhh, (for lack of a better way to explain it) hole in the wall outside of the kitchen? Where the guy opened the lock, etc? :/
The statue is from the lounge, it turned up missing after the cut scene with the person lurking behind the curtain. You might try looking in places you know that person has been.
The statue knows the order of the keys, but the lights have to be out to 'see'.
There's nothing to do with the dog's cage outside.
you don't have to start over. It is part of the sequence.
V: There is only one possible solution. Do you see the twist?
I can get the gist of the words in the game because Japanese language uses Chinese characters.
The old man in the says to you
2. then "important document (or letter)"
3. then something about information and call for rescue.
The card obviously says "Dr. Stanley" with the picture so you are muttering to yourself, "who is the other man?"
To Jules above who said "lame" three times, it might help if you understand chinese and what the old man said after you hand him the documents. He said "Please call the ambulance" and that's why you can't use the phone up till that point. Basically in his diary Dr. Stanley said he came up with something that could revolutionize the world and obviously someone was trying to take it away from him. Just trying to clear up the story line for those a bit lost.
Great game, loved it, and hated it because it somehow creeped me out a bit. >.
I'm so bummed out! I'm way behind you guys, and I'm totally stuck!
I got into the house, and the only doors not locked are the 2 bathrooms and the room on the first floor with the flowers in it. I've got 2 keys and a lighter, but I can't figure out what to do now. The keys don't seem to open any of the locked doors.
Can somebody please give me a hint?
Sads: There's a dog bowl near the door, and yes, that's normal. Look around.
christal: There's usually a new key in each new room. Check the bed and the taps?
So far a couple of people have said it was too easy, and everyone else is stuck. I'm glad someone is putting a bit of a plot in a clicky game finally, clicky games lend themselves well to story.
Fun game! Not too hard so even I could beat it - well, almost... I used up the green key where I had to insert all seven keys to get that file case before i went to the green room so it stayed there locked and i couldn't get in - so i had to read the walkthru to know what would have happened :) But i saw that there is something under the phone - now i know what it is :)))
But it was my mistake, i was acting without thinking it over...
Pickin up the ID card under the phone
To pick up the ID card, make sure you have spoken with the old man in bed after givin him the water and file. Then click on the phone a few pixels above the little white bump in the middle of the bottom of the phone. That is the card sticking out from under the phone, but clicking on it won't pull it out, your click must be on the phone itself.
Approached the car
Inside the garage, right under the bar to get away
Go to the right side, using a wooden rod on a paper airplane off
Paper airplane with a magnifying glass (item below) to examine, "HELP (random numbers)," saying that it is
The main entrance next to the door panel, found that numbers from a paper airplane
Now enter. The yellow door to the left (WC)
Left behind the wall between the pipe and take a lighter
Stairway to the second floor immediately to the blue-green door (WC)
Toilet paper holder on a blue-green to take the keys
The first floor door white (right next to the front door of the front door) to the left of the green door keys to use
Table and put a vase to examine
Only a little white vase from the black keys to get out of the country
The main entrance next to the black door to door using the key
The blue cushion the lower right (?) To examine
I get the keys to the floor
I got the keys, left open the door
To examine the bathtub faucet
Ocher back toward the key, so we take
Ocher under the stairs as the key to open the door
Went into the left
Using a lighter to ignite a candle
Cardboard to get into the meat
Left of the plate and take some seasoning
In a field with a magnifying glass to examine the plate
In a state of the field on a meat
With a yellow border state, which appears in the middle of the screen to the plate (on a meat dish will be)
載ったmeat on a plate (the amount of seasoning meat dishes can載った)
Right out of the blue door
The ground near the door and put a plate of meat to use gray
The white door, then take the bronze statue to plant the front side to take me down
The front door locked out because the front door again to pass (the first time I went into the same) to
If you go to the second floor staircase, landing at the left corner of the key pink
First floor under the stairs open the door to the pink
Pot next to take a paper cup
Paper cups and pot use
Left out of doors
Left corner of the window of a blue key
Upstairs room to the blue door
I got the keys to the blue
People are lying because the tool box to take away from
Magnifying glass to examine the chest and taken back to the item
Upstairs room to the blue door
Left to examine the bookshelf
Right from the middle of a little orange Diary (between yellow and red) to take
Magnifying glass to find out the page to flip over the last "18668798″ numbers
Left out of the front door
Climbing ladder, chimney hole near the orange key
Return to room, go right
Left out of the window to the veranda
Brown depths of a key
The blue door right beside the door open a brownish
Lamp left under the red in the case to get the phone cable
Out of the room, open the door at the back of the orange
Walk into the window to check out and have爺さ�"
爺さ�"lay down on the bed
爺さ�"a paper cup of water use
The door of the room opposite to
Mirror to examine
Appeared in a number of wall panels to examine
Nikki was pressing the numbers
Cavity with a cast bronze statue
And the room lights off, with 7 of light reflected on the wall
The colors are the key to挿す(挿すelectricity at a price)
Clockwise from above
"The sky blue - orange - Loess - black - blue - pink in the middle - tea"
Slide the walls of the case file will come out to take
爺さ�"asleep to use the case file
爺さ�"talk ( "救" or words would come out)
Black door of the room to go
Telephone cable phone use
Use the phones
Hi. I think this game is really fun and all, but I got to the point I'm tottally stucked. I didn't really understand this meat, plate and sauce thing. I click on the plate, but how to put meat on? If I click on the meat, and try to drag it to the plate, it just selects meat and I'm stuck! The magnifiying thing didn't work too. I select plate and then I click on the meat, nothing happens. I select meat and I click on the plate, nothing happens. Please help!
So, I'm stupid, trolling through these comments. I'm nowhere near and old man, a statue. But I *am* near the dog part.
I'm locked in, the creepy shadow guy let the dog out. Currently in my inventory is three keys (dark blue-green, gray and dark yellow), a round skeleton key, lighter and a metal rod. Oh, and the paper.
What do I do now?!
I am new on here and have always previously bought point and click games so finding this site is just excellent, well done.
I tried Dr Stanley's House for a few minutes and then tried to save it on my computer but it went back to the start when I opened it again.
How do you save at a advanced point in the game to come back to later?
Dr Stanley's discovery shocked the world and he thinks he's a genis >.>" In the next page , it says that a person is trying to buy his discovery and even threatened him . He's trying to say he's not afraid . In the next page again , he realised that there are some weird noises in his house , and he require a pet to accompany him . He concluded , that it must be the sinister's trying to trick him , and he told himself to keep the secret somewhere .
*Anyway , after you played finish this game , and if you replay again , the keys will still be there . Bug I guess ? :o
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Outside at beginning:
Click on car to zoom in.
Click on stick beside car, pick it up.
Click arrow to zoom out.
Click arrow to go right, click again to go to the tree.
Use the stick to knock paper airplane out of tree.
Click on plane to pick up. Unfold plane to reveal code for front door. The code changes everytime.
Use code to open front door.
Inside part 1:
Go in ugly yellow room on the left. You will find a lighter on the left wall in the corner. It's gold color. Leave room.
Turn so you can go up the stairs.
Go in door at top of stairs.
Pick up teal colored key from top of toilet paper holder. Leave room.
Go down the stairs find the teal colored door with the lines on it. Use key to open door.
Click on plant, take grey key.
Go to grey door and use key to open.
Click on pillow take key. Use key to open the door on the left.
You should be in a bathroom.
Click on tap, pick up green key.
Leave room, go to hallway.
Remember this room you will have to come back here.
Find green Door.
Use key on door.
Click arrow to go in a room with a candle.
Use lighter on candle.
Take meat from box.
Leave that part of the room.
Click arrow on the left of the green door to go into kitchen.
Take plate and steak sauce.
Click on plate, put meat on plate, put sauce on meat.
Click door on the right to go outside.
Outside part 2:
Give meat to dog, dog falls asleep.
Click right arrow till you find blue statue.
Go back in front door. You have to enter the code again. Same one from the plane.
Inside part 2:
Go to stairs find pink key.
Use on double doors at the bottom of stairs.
Click on cup. Select cup then click on pitcher to get water.
Go in door on left pick up blue key.
Blue room part 1:
Use key, will get knocked out.
You wake up in the grey room.
Leave room and go to pink room to get your stuff back.
In the pink room there is a dead guy.
Take his case. You stuff is in it.
Go back to blue room.
Blue room part 2:
Go in blue room.
Zoom in on book shelf.
Take tall brown book. It's a diary you will use later.
Click on door to left.
Go up ladder.
Take key by chimney. Go back in room.
Click arrow to go in room on right.
Click patio door to go out pick up key.
Leave room and go to pea green room next to blue room.
Pea green room:
Open door with key take phone cord.
Leave room and go to orange room on same floor.
Click arrow then go out on patio.
Click on old guys head to put him in the bed. Give him glass of water.
Click arrow to go left. Go in door on left.
Click mirror to reveal star puzzle and key pad on other wall.
Code for key pad is in the back of the diary.
Input code, wall opens to reveal a hole shaped like the statue.
Put the statue in the hole.
Turn off lights to reveal answer to star puzzle. Colored dots match keys.
Put keys in the puzzle. Hole in wall opens, take files and give them to the old guy.
Leave room and go back to grey room.
Grey room part 2:
Click phone on desk.
Connect cord to phone.
Try to dial numbers.
Click on ID.
Congratulations you are done.
Posted by: beto | November 18, 2006 5:33 AM