Clack 2
For those who've been to Clack and back, it's time for another puzzle adventure with Clack 2, as Sean Hawkes has been busy finishing up the next in what is shaping up to be a series of delightful puzzle games. If you haven't already played the original, you may want to go do that first as it is an excellent introduction to these wonderful and original, Flash mechanical puzzle toys.
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I loved the idea of Clack 1, but it was too time consuming for me to complete by myself. Clack 2 is MUCH better in that regard -- fast forward is a great option.
I agree that #2 seemed easier than the first one. Perhaps it was because we were using squares rather than circles. At any rate, I enjoyed it much more because I was able to complete it on my own rather than admiring it from outside the winner's circle.
A really good game, I enjoyed this one as much as the first.
It seems to have taken me a little longer than some here, but I realized there is more than one way to get from 19 to 24, and from 25 to 28; so while chasing the wrong path I realized I needed to back track in both of those cases, and that took some time because I had to first my mistake.
anyway, good game, I look forward to Clacker 3! circles + squares?
Well I must be particularly slow as I've got to 11 and no matter what I do, I can't find a 12!
I seem to be very good at getting stuff spinning all round the board - and back on itself - but can't find the elusive 12. I'm hoping the well known phenomenon of 'post then solve' will come into action now!
But if it doesn't, if anyone would care to post a screenshot, I may be able to get some work done :)
It is a great game though.
I absolutely loved the concept of the original Clack, and so I was really excited by the prospect of a second version. It seemed unfortunate that the level of complexity offered by the first one wasn't matched in the sequel: The path to the next number always seemed far too obvious... Roll on Clack 3!
Beware, the following will completely spoil the game.
Here's a screenshot of one way to set up the playing field so that you hit all 34 targets:
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Walkthrough Guide
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Beware, the following will completely spoil the game.
Here's a screenshot of one way to set up the playing field so that you hit all 34 targets:
Clack 2 Solution
Posted by: Simone Manganelli | April 22, 2007 8:01 PM