Cargo Shipment San Franciso
San Fransico has a new shipment company and you're the head of it. Your trucks don't stop so build your warehouses quick along the road to send your workers running to fill them full of cargo and earn you big bucks.
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This puppy loads but does not play. All I get is a cyan screen. Going to test another game to see if it's me. WinXP/FF
I have the same problem. Both Chrome and Firefox on Windows 8.
Blank cyan for me too. Chrome, Ubuntu. With Firefox it doesn't even load.
Something is happening with the game, as it is doing the same thing on other sites as well. I'll see if we can't get a hold of the developer.
I like the concept, especially as a tower defense non-violent game that I could introduce to the kids or whatever.
There are a few big issues though:
1) The boosts that you can buy are basically pointless. They cost many times what the maximum payout for the level is and are ONE SHOT ITEMS!
So I can pay 50,000 for an item that only works once, on 1 map that only pays out 25k if you do it perfectly and costs 10k to play. That makes sense...
I guess if you consider them as 'cheats' to bypass a really hard level?
2) Fuel really ruins the game. You get income but it is rather bursty which is a bit unusual for a tower defense game. You dont get your cash when you 'kill' a creep, but theres a delay until it actually reaches the end.
Therefore IT IS HARD to predict your money management.
And now you have to watch a stupid fuel bar that runs out really really fast and a delay in payment = death.
Furthermore you wind up getting Fuel-Locked where you basically pay all your income buying fuel and have no money to spend on more 'Towers' and thus you lose.
Both of these are very frustrating mechanics.
Placing a "tower" on a corner isn't as useful as it is in most tower defense games, because your runner might head in a direction that is not toward a truck. If the runner misses the truck (despite a valiant effort toward running after one), then the runner has to head all the way back to the base and then reload, even though s/he has arms full of goods. This is quite frustrating.
Also frustrating is the speedy white van that appears early in most levels (often as the same time as a big truck) and blows past your towers to arrive unfulfilled at the end. Anything less than 100% will not earn that third star, so often I can see right at the start that I'm going to lose. Still, you have to stick it out because you pay serious $$$ to start a level, and quitting early means you'll end up way behind.
Let's see, what else is annoying - the "make towers cheaper" upgrade doesn't seem to make towers cheaper. Traffic cones cost almost as much as a warehouse. You can build a building in less time than it takes someone to walk down the street with a load of goods. You have to click to collect money from warehouses.
Oh yeah, and the whole fuel thing.
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