A Tale by Alex

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3.7/5 (55 votes)

A Tale by Alex from Digital Dreams is a sidescrolling adventure told in three areas at the same time. You control Alex in three worlds simultaneously, jumping, attacking, and collecting coins like synchronized swimmers gone to ground. The bottom level is Alex's real self, but up above is the fantasy realm conjured by his imagination. Evil goldfish, a dark forest, and turtles the size of a Buick? Hey, if he can dream it, it can take form and attack his imaginary avatars!

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It really does not want to play in Firefox

Has the makings of a good game, but really holding judgement here... Chrome was better but I hate it .. (chrome), so waiting until maybe it gets fixed at some point

[I doubt that you'll be seeing any updates on this. My recommendation is to use Chrome for Flash games. Firefox behaves poorly for me as well with most Flash games. -Jay]


There have been other games with a similar mechanic to this -- that is, controlling three tiers at once. It would be nice if this had its own tag, to make looking for games like this easier. I suppose I could search through the "sidescrolling" tag, but I can't remember what those other games are called.


Yes, but what would the tag be? If you can think of one, I'll make one.

Time Raider is the only one I could think of offhand:


Jay, that was exactly the one I was thinking of! I'd forgotten that it also used the "rewind" mechanic.

How about "tiers"? Or maybe "simultiers"? (I'm pretty sure "3tiers1control" wouldn't fly. O:-))


"tiers", hmm? Let's see if someone comes up with any other suggestions and then decide. :)


I played something like this, with the two "tiers" as you call it, ray9na, but for the life of me cannot remember what it was.

Here are a few others with similar style:


The Company of Myself

Jack in the Box

I think there are a few more...but probably not entirely in the "three-tier" style. ;-)


Hm. Yeah, I suppose controlling multiple characters at the same time is the broader mechanic at play here, regardless of where they actually appear on the screen.

Tag-wise, then, perhaps something more along the lines of "multiplicity"? *shrug*


I seem to remember Orisinal with a game with that mechanic.


On further thought, Time Raider would not qualify for this category we're discussing (I was remembering it wrong) but SplitMan would.


Oh, and ray9na, instead of 'multiplicity', which means a large number or variety of things, how about 'concurrency'?


Something as simple as 'joint-controls' could work as well.

As far as the game goes, I enjoy it and its upgrades, but without an ending in sight, I'm hesitant to stay to collect all of the upgrades.


I do not care for these sorts of in-sync games as a general rule. This one would be okay if there were more synchronicity betwixt the three worlds. Actions in one should sync up with/affect the other two.


I submit 'synced scroller' ...

BillyTehKid February 21, 2012 3:37 AM

Did I just kill a household cat?


On at Eyemaze made a great game: TONTOKO FAMILY(GAME): https://jayisgames.com/archives/2008/08/tontoko_family.php


This is a really sweet little game. Game-play is challenging, but fun, and the overall atmosphere of the game is darling. Personally, I really loved the little bit of voice acting, it was cute and personable. I love how he calls out for his mom when he hurts himself. So cute! Love the "rug is lava" bit. Who didn't play that as a little kid?


Yes! I should have mentioned On, but then I only remembered the four-paneled game. His family games are cute.


There's a reason I'm not on the JiG payroll. ;) "Concurrency" or "synced control" sound better than anything I've come up with.


How would you get the weapon? And how do you open the stupid chests?
I was about to rise from Baron rank and died.


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