We've followed Flo and her friends from the diner to the farm, through the perils of opening your own valet business, and into the fast-paced world of fashion. Now Flo and PlayFirst are entering new territory in the first adventure game from the Dash franchise, Avenue Flo!
Avenue Flo features everyone's favorite waitress as she tries to help her fellow business owners salvage what could be the biggest wedding Diner Town has ever seen. Tony and Vicky are finally getting married! Maybe. Quinn of Wedding Dash fame is at her wit's end. The rings are missing, the cake has gone bad and all of the butterflies have flown away. Flo quickly springs into action and hits the streets of Diner Town in search of answers.
First on Flo's handy to-do list? Track down all 99 escaped butterflies. Luckily, the neighborhoods you'll need to explore are covered with the colorful little scamps. Unluckily, that's the easy part. That list is getting longer by the second, and in order to get this wedding back on track, Flo will need to stay sharp and put her detective skills to the test.
Simply point-and-click to send Flo in the right direction or to interact with some familiar faces. The controls and the gameplay couldn't be more intuitive, and the smooth interface ensures that you won't waste time figuring out what to do next. If you get stuck, check the map or that helpful list for assistance.
While there is a small hidden object element to the game, the majority of play is given over to puzzles, which are quite well done. The plot is geared towards the most general of casual gameplay fans, but, in a surprising and welcome choice, PlayFirst wisely stays away from the expected staples of the casual genre, such as match-3. Logic squares, spatial reasoning and pattern recognition are the order of the day here.
Analysis: Avenue Flo is a refreshing entry in the adventure game genre. The humorous and quirky aesthetics established in the myriad of Dash sequels and spin-offs serve the franchise well. The graphics are bright and crisp, although the sound effects aren't quite as good as the art. Flo is, as always, as cute as a button in her well-worn apron and sneakers, and it's a pleasure to see her away from the world of time management. In addition, she actually speaks (and sings) here for the first time, and the voice acting is above average. Experienced gamers may find that there's too much hand-holding and not enough free play, but the overall quality of the game is substantial enough that the linear plot and direction can be overlooked.
This being said, when the game hits a wrong note, it's very disappointing. A rhythm puzzle has Flo teaching an aerobics class, which normally would be opportunity for extreme cuteness or at least a good laugh. Unfortunately, the execution of said puzzle is sub-par, especially in comparison with the rest of what the game has to offer. First of all, and this may just be my personal bias, I dislike playing these kind of puzzles with the mouse. I find keyboard controls much more precise. Issue the Second: For an aerobics class, one would expect Flo to take it on down to funkytown, musically speaking. Nope. There's music playing, but the songs don't match up to the puzzle cues. This means there's no audio guidance. For a rhythm game. Which is just lazy, especially when the game has a jaunty original theme song.
This, though, is only a slight flaw in an otherwise polished game. One of Flo's chores is to finish the beading on the wedding dress. You're given the pattern and are able to see the order the beads will appear in. To complete the design, the beads must be sewn in one continuous line, so you need to plan several steps ahead to succeed. While the mechanics of the puzzle are simple, the presentation and difficulty involved are not, and the game manages to stand out among the plethora of adventure and hidden object games currently available. Avenue Flo is a welcome addition to the DinerTown series!
Windows:
Download the demo
Get the full version
Mac OS X:
Download the demo
Get the full version
Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Avenue Flo - Walkthrough
General Tips:
Bottles and butterflies are only outside the buildings.
On the screenshots all butterflies are marked with a red circle, all bottles with a green circle.
You can walk around and choose any direction and any building you want, just be aware, that some things might not work out before you haven't done others.
To see where you have to go, you can use the map, located at the bottom left of your screen. Each neighborhood will show you another map, telling you where you have to go and what you might have done there already.
All tasks are shown on the to-do-list, the right side of the bottom bar.
Don't get worried, when you can't fulfill a task at once. You will often have to do other things first, before you can finish one goal.
Some of the puzzles provide a hint or a reset-button, but not all.
Mission 1: Find Snookums and Wedding Dress
Tutorial
Follow the tutorial.
After this, collect 3 bottles, laying around. You will need them later.
Recognize the red bottle, stuck in the tree.
Knock at the door of the house right next to it.
Diana tells you, that she can't help you, as the window in the upper floor is stuck.
You will need to find oil.
Collect 4 more butterflies and walk to the right.
You can talk to Greg and Herb again, but there is nothing important.
Collect 6 butterflies and 2 bottles.
Enter Bobbies Dress Shop
Screenshot
Dress Shop - Find beads /Fix bead machine
Talk to Bonnie.
Find the 12 parts of the beads. They are all in this room.
Talk to Bobbi again and find the screwdriver (located on the table bottom right).
Click the bead machine and use the screwdriver to unscrew all four screws.
Go back and talk to Bobbi again about the code.
Geht the paper from the floor far middle - it says the code is 102030.
Click the machine again and give in the code. Press the enter button.
Screenshot
Dress Shop - Do bead work on dress
Get the beads out of your inventory and click them onto the bead machine.
A mini game opens.
Your goal is it to fill the pattern with the beads in the tube.
Click on the pattern according to the next pearl, that will come out of the tube.
By doing this, you will see a line between the pattern dots.
You can not cross any of these lines.
You can reset the whole pattern by using the according button.
The hint button shows you your next move or shows you how much you might have to go back.
By clicking the last pearl you placed, you can undo your step.
You can do that as often as needed.
You will have to do four different pattern.
Please have a look at the screenshot to see all four solutions.
Screenshot
There are more beads needed, but leave Bobby for now and walk right.
Collect 4 butterflies and 3 bottles at the crossing and go 2x left.
Screenshot
Aunt Ethel
Talk to Aunt Ethel - she has pearls, but needs a wire cutter for it.
Collect 3 bottles and 5 butterflies.
Go 1x left and stop at the subway station.
Collect 3 butterflies and 3 bottles.
Go left 2x
Screenshot
See Walter at the Pet Spa
Talk to Derek and try to grab the oil can standing left next to him on the ground.
You can't borrow it and you know now, that you will have to get coffee for him.
Collect 3 bottles, 5 butterflies and enter the Pet Spa.
Screenshot
Talk with Walter - you will have to find Snookums and dye remover - both will be added to your list.
Go back to Flo's Diner and click the coffee machine to get a cup of coffee.
Go back and give the coffee to Derek.
Ask him for the oil can and this time he will be happy to give it to you.
Walk to the right 1x.
Snookums
You will see Snookums at once.
Click him three times - each time he will run away.
Addition on your list: You need to find some, that will lure Snookums.
Collect 4 butterflies and 3 bottles.
Screenshot
Walk completely to the left and enter the Pet Shop.
Pet Shop
Talk with Cassie.
Click the Dog Treat - Vendor left side and go on talking with Cassie, till you can ask her to bake a cookie, Snookums will like.
Click after this the boxes to activate a mini game.
You will be given a box and a few items.
Place all items in the box, so that all fields are filled, but they cannot overlap each other.
To see the solution for all four boxes, please have a look at the screenshot.
Screenshot
Leave the house and walk back to the park.
Click the dog treat on Snookums.
It will fall on the street. Do not click Snookums, just wait and see what happens.
Now go 2x left and enter the Beauty Shop.
Beauty Shop
Talk with Bettie.
She needs red dye, has dye remover but wont give it you, before she does not have her red dye.
Leave the shop and walk back to the diner, but do not enter.
In front of Diana's House
Knock at the door of Diana's house and give her the oil.
She will walk upstairs and you will get the red bottle.
Go back to Bettie in the Beauty Shop
Beauty Shop
Give the red dye to Betty.
Click the drawer at the round stand in the middle.
The drawer opens and you will get a nearby look.
Drag and drop all items, till you found the little bottle with the dye remover.
Screenshot
Leave the shop and go to the right.
Enter the Pet Spa.
Pet Spa
Give Snookums to Walter.
Give Walter the dye remover.
After the cut scene go back into the shop.
Talk with Walter and ask him for aunt Ethel's wire cutter.
Look for it.
You will find it under the right sitting pillow of the couch.
Screenshot
Leave the shop and go back to see aunt Ethel.
Aunt Ethel
Get the wire cutter out of your inventory and give it to aunt Ethel.
She will give you some beads.
Go back to the Dress Shop.
Dress Shop
Click the beads at the bead machine and make the last four pattern.
To see the solutions for all four pattern please have a look at the screenshot.
Screenshot
Now you need to find some lace for the wedding dress.
Go and see Bettie at the Beauty Shop.
Beauty Shop
Talk to Bettie and click on the curtains.
You can have them, but you need a long pole.
So back to Bonnie at the Dress Shop.
Dress Shop
Click the long pole right next to Bonnie.
You may have it, but first you will need to arrange the clothing display.
Click the back wall and a mini game will open.
You have to place the clothes so that every item has a different type and color next, above and below.
Shirts not to shirts, red not to red and so on.
Swap items by dragging the one you want to replace to the place you want to have it. It will automatically change place with the one hanging there.
For the solution of all five displays please have a look at the screenshot.
Screenshot
Get the pole and leave the shop.
Go to the Beauty Shop, click the rod at the curtains and you will receive the lace.
Go back the Dress Shop and hand out the lace to Bonnie.
Congratulations - you solved the first part of the wedding rescue.
Mission 2: Wedding Cake
The Subway -Station
You will find your self outside the Dress Shop, go to the subway station, located between Beauty Shop and Pet Shop.
At the right side, you can see a recycling machine. Click it to get a nearby view.
Grab your collected bottles from your inventory and click them on the machine.
For 15 of them you will receive a token for the subway. 5 will go back into your inventory.
Screenshot
Go down to the subway and click your token at the barrier on the right side, where the train is standing.
When the train arrives, go upstairs.
Collect 4 bottles and 5 butterflies.
Talk with Milo and go 1x right.
Collect 6 bottles and 6 butterflies.
Enter the YumYum Bakery
Screenshot
YumYum Bakery - the Recipe Box
Take with Stella, then find the recipe box.
It's the turquoise box bottom right, half hidden by the coffee display.
Click it and a mini game opens.
You need to rearrange the left pattern on the right side.
To do so, you need to click the buttons in the middle of each triangle and/or the buttons in the middle of the shape.
When you have the feeling to be stuck, leave the game and come back - it will reset and start in the same position as the first time.
There are for sure a lot of ways to do it, this is the way I made my way.
I numbered the buttons from 1 - 6 starting at the top (please have a look at the screenshot), middle is middle.
Click the buttons in the following order:
1x6
1x middle
2x6
1x3
5x middle
2x2
1x4
1x5
1x middle
1x6
1x middle
1x6
1x middle
1x4
3x middle
1x5
2xmiddle
1x5
3x middle
Screenshot
Click anywhere to open and click the recipe to get it.
Talk to Stella and enter the kitchen in the back of Stella.
Kitchen - find all ingredients
You will need to find all ingredients in the kitchen counters.
Screenshot
But all of them are hidden behind other items, so you will first have to find them and then get them out of the shelfs.
Please have a look at the screenshot to see the final picture.
Open the refrigerator.
Rearrange all items, so that you can get the milk out of the top shelf.
Screenshot
Flour - bottom kitchen counter, far right
Screenshot
Apple sauce - bottom kitchen counter, fourth from right.
Screenshot
Sauerkraut - bottom kitchen counter, left side
Screenshot
Baking soda - upper kitchen counter, fourth from right.
Screenshot
Oyster sauce - upper kitchen counter, third from right.
Screenshot
Sugar - upper kitchen counter, second from right.
Screenshot
Frozen raspberries - freezer, left door next to fridge.
Screenshot
Click the kitchen counter top left and read the note.
You will have to find double yolk eggs and crisp cookies somewhere else.
Leave the kitchen and talk to Stella.
You will need to go to Smith Farm to get the eggs.
Leave the bakery and go 1x right.
On the way to Smith Farm
Talk to Frank the fireman.
Collect 5 butterflies and 5 bottles.
Go right and collect also 5 bottles and 5 butterflies.
Talk to Ernie, the bus driver.
He lost the nuts for the spare tire.
Find the 10 nuts, laying every where in this scene.
Screenshot
Give the nuts to Ernie.
Walk all the way back to the subway station and exchange your bottles for a token.
Go back to Ernie and give him the token - he will bring you to Smith Farm.
Smith Farm
Collect 3 butterflies and 3 bottles.
Talk to Mr. Smith.
Screenshot
Enter the barn and talk to Helga.
Click the button, to go to the field.
You will have to find the 8 chickens belonging to the chorus.
In the right upper corner you will always see the chicken you are looking for.
Drag and drop the other chicken, till you found the right one.
Click it and it will go into the barn
Click the "continue" button at the bottom left to get the next group of chicken.
When you found all eight chicken, you will be brought into the barn.
Now it's to play "Simon says":
The chicken will sing a song.
Repeat the highlighted chicken.
By pressing the play/pause button at the low left, the chicken will stop to sing.
By clicking the chicken, you can start the sequence. Press the play/pause button again and the chicken will start from the beginning.
Stop them again, to write down or click the next chicken and let them start singing their song again.
When you filled in the complete song, Helga will lay an egg.
I numbered the chicken from 1 - 8, starting top left, ending low right.
You will have to repeat 6 songs.
1-> 3-2-1-2-3-3-3
2-> 1-3-5-8-5-3-1
3-> 8-6-7-5-7-5-8
4-> 1-1-5-5-6-6-5-4-4-3-3-2-2-1
5-> 5-5-5-2-3-3-2-7-7-6-6-5
6-> 5-5-3-3-5-5-2-2-3-4-5-6-7-5
Screenshot
Talk again with Mr. Smith and leave the farm by bus.
When you are back, go 1x left and follow then the Sunnyside Road till the end.
The Sprout Girls
Collect 5 butterflies and 7 bottles
Screenshot
Talk with the Sprout Girls.
Drag and drop the items in your purse till you found two $5-bills.
Click the girls to give them the money.
Now you will have to collect their money.
You will need to find 15 bills a $20
Screenshot
You will receive you box of crispy mint cookies.
Go back to the bakery.
YumYum Bakery
Go into the kitchen and drop the cookies and the eggs into the machine.
To see how it is working, you will need an instruction video.
Click the third drawer from right.
Drag and drop the items till you find the tape.
Leave the bakery and go back to Sunnyside Road, stop at Jo's Fitness Center.
Jo's Fitness Center
Collect 4 butterflies and 5 bottles
Screenshot
Enter the Fitness Center and talk to Jo.
Click the people in the back to do aerobics with them.
On the top you see moving buttons, at the end a circle.
Click the color of the button on the big circle, when the moving button reaches the circle.
For a great moment, you will get 15 points, for a good moment 10 points.
You will have to meet the point goal, you see at the bottom left.
You will have to do this 6 times.
Talk to Jo again.
Click the video tape at the VCR recorder right next to the aerobic class.
The code for the baking machine is 1122332211.
Go back to the bakery.
YumYum Bakery
Go in the kitchen and enter the code into the machine.
The cake will come out.
Congratulations, you solved the second part of the wedding - rescue.
Mission 3: Wedding Rings and Flowers
Subway Station
Go back to the subway station.
Exchange your collected bottles for a subway token.
Go down and use the token to enter the subway.
When you reached the other station, go upstairs.
Talk with Hal and Ernie
Collect 7 butterflies and 3 bottles.
Talk with Hal and find out, that you will need a permit from Big Corp. to pass to the left.
Recognize the anchor and the shipping wheel at shop.
Go to the right.
Collect 5 butterflies and 5 bottles.
Talk with Ernie - recognize that he is having a newspaper stand, called Daily News Scoop.
Screenshot
Go to the left.
Marco's Flower Shop
Collect 7 butterflies and no bottles.
Recognize the crab on top of the house next to the Flower Shop.
Enter the Flower Shop.
Screenshot
Find 6 roses and 6 tulips
Screenshot
You will be brought to a mini game.
Your goal is it to make the bouquets exactly like the rules from Miss Big say.
When you think, you did it right, press the "Check Bouquet"- Button. When you followed all rules, you will be given a "continue"-button to press for the next bouquet.
To place a flower click it on the top left and click it again on the pattern right side.
To change a flower type or color just click the flower you want, it will change your flower.
To remove a flower from the bouquet just click it.
For most of the bouquets different solutions are possible.
You will have to do 6 bouquets.
Please see the screenshot for my solutions.
Screenshot
Talk to Marco and go to see Bernie at the Newspaper Stand.
He is out for lunch so head back to the subway station.
Exchange your bottles at the machine.
This time you will receive a gold token.
There is no need to collect bottles anymore, as with the gold token you will have unlimited access to the subway station.
Go down and use the train to Avenue Flo station to see, if Bernie is in Flo's Diner.
Leave subway station after arriving an go to Flo's Diner.
Flo's Diner
Click Bernie and a cut scene will start.
After grandma locked up the rings, go back to the subway station and choose Pancake Avenue Station.
Simon
Move right at the Newspaper Stand into the Gravy Boat Way.
You can collect the bottles, but you do not have to, there is no need for them anymore.
Talk to Simon and learn, that he landed a regular part as a doctor in the daytime drama "Hospital Blue".
Walk all the way to the left, till you stand in front of the Big Corp.
Big Corp Tower- Birthday Card
Collect 7 butterflies.
Recognize the seahorse in front of the building.
Enter Big Corp Tower.
Screenshot
Talk to Tina.
Before she is giving you an elevator card, you need to let sign 5 employees Mr. Big's birthday card.
Enter the door to the right.
You are in kind of a maze - to move, click the arrow of the direction you want to go to.
Go:
2x right
1x down
1x right
Give the card to the employee to sign.
1x down
1x left
2x down
Give the card to the employee to sign.
1x right
1x up
Give the card to the employee to sign.
1x right
1x down
1x right
Give the card to the employee to sign.
1x right
1x up
1x left
1x down
1x left
3x up
1x right
Give the card to the employee to sign.
1x left
1x up
Use the door to leave the office.
Give Tina back the birthday card, for this she will give you the elevator card.
Use the card with the elevator left next to the office door.
Big Corp Tower - 13th floor - Permit Computer
Go left and click the computer woman.
You will have to answer questions to proof that you are really a resident.
Click the monitor to start.
Read the question and click again, you will be given three possible answers.
Click the one, you think it is right.
You next question will appear.
The result you will get at the end of the test.
When you failed, you will be given the amount of wrong answers, but not which answers have been wrong.
For some of the questions you might have a look at the map or your to-do list to find answers. For some you just might have to go back to a location to find out, when you can't remember.
You can redo the test as often as needed.
Q: What is the construction worker's name, who said, you need a permit?
A: Hal
Q: What is the name of the news stand in your neighborhood?
A: Daily News Scoop
Q: What is the name of the bookworm who runs the stand?
A: Ernie
Q: What's the name of the road, leading to the Cruise Ship?
A: Gravy Boat Way
Q: What is the name of the drama Simon recently got a part of?
A: Hospital Blues
Q: What creature is in the fountain in front of Big Corp Tower?
A: Seahorse
Q: Which of these items is NOT outside of the nautical shop in town?
A: Starfish
Q: What animal is on the sign of the building located Marco's Flower Shop?
A: Crab
Having all answers correct, you will receive the permit, but it still needs a signature. This will be done on 50th floor.
Leave the office and talk outside with Barb.
Big Corp Tower - 13th floor - 10 mugs
For the 50th floor you will need a blue elevator car.
You can have Barbs, but first have to bring her 10 mugs.
Enter the office at the right.
You are in a kind of maze again.
There are several ways to find all mugs, this is mine:
1x left, 1x down, 1x right -> click mug
2x left, 1x up, 1x right -> click mug
1x left, 2x down -> click mug
1x up, 2x right, 1x down, 1x left -> click mug
1x right, 1x down, 1x left, 1x down, 1x left -> click mug
1x right, 1x down, 1x left -> click mug
1x right, 1x up, 1x right, 1x down, 1x right -> click mug
1x left, 2x up, 1x right, 1x down, 1x left -> click mug
1x up, 1x left, 1x down, 1x links, 1x up, 1x left, 1x down, -> click mug
1x up, 1x right, 1x down, 1x right, 1x up, 1x right, 1x up, 1x left -> click mug
1x up, 1x right, 1x up - use the door to leave the office.
Give the mugs to Barb, you will receive the blue elevator card for it.
Use the blue elevator card to reach the 50th floor.
Big Corp Tower - 50th floor/getting a signature
Enter the door left saying "Signatures"
At the right left side of the desk on the floor you can see a orange pen.
Pick it up.
Try to talk with the guy behind the desk, but he is too busy with telephone calls.
Click the telephone at the right side of the counter.
A mini game will open.
Just drag an drop the items in Flo's bag till you find her cellphone.
Screenshot
Talk with the guy and give him first the permission, then the orange key.
You will also need a stamp.
Leave the office again.
Big Corp Tower - 50th floor/getting a stamp
Enter the office at the left.
First of all you will have to find the secretary.
1x right, 1x down, 1x left, 2x down, 1x right, 1x down, 2x left, 2x up, 1x left, 1x up, 1x right, 2x up, 1x right.
Talk to the secretary.
You will have to find the scraps of the memo, copy it and bring it back to the secretary.
2x left --> get paper scrap
1x right, 1x down, 1x right --> get paper scrap
1x left, 1x down, 1x left, 1x up, 1x right --> get paper scrap
1x left, 2x down, 1x right, 2x down --> get paper scrap (on left side)
1x right --> get paper scrap
1x right --> get paper scrap
1x up, 1x left, 2x up, 1x left --> get paper scrap
2x right, 1x up, 1x left, 1x down, 1x right --> get paper scrap
1x left, 2x up, 1x right, 1x up, 2x left, 2x down, 1x left, 1x down, 1x right, 1x down, 1x right --> get paper scrap
2x left --> get paper scrap
Now you have to copy the scraps
1x right, 1x up, 1x right, 2x down , 1x right, 1x up, 1x left, 1x up, 1x left
Click the scraps onto the copy machine and bring copied paper to the secretary.
1x right, 1x down, 1x right, 1x down, 2x left, 2x up, 1x left, 1x up, 1x right, 2x up, 1x right.
Give the paper to the secretary, she will stamp your permission.
You will find yourself in front of the Big Corp Tower.
Flo's Appartment
Go to the subway station and give Hal the permission.
Now you can go to the left.
Collect your last six butterflies.
Enter the left house - you will have to look for the keys in Flo's purse first.
Drag and drop the items around, till you find the keys.
Screenshot
Click the table drawer under the mirror in the middle back to learn, that the drawer is locked.
Get the key from the televion in the low left corner.
You will find a paper, but it is written with invisible ink. You need to find the revealing pen.
Click the pen holder right next to the phone.
Move with the pen over the paper, which was kept low right corner.
It's a clue list.
Clue: Grandma's birthday - click the calender above the phone. Grandma's birthday is the 6th.
Clue: Quinn's shoe size - click the closet right next to the telephone table and click the shoes. Quinn's shoes show size 6.
Clue: WDTN - click the tv remote on the table in front of the couch. WDTN has the channel number 4.
Clue: Dial Darla - click the phone - Darla's short dial is the 2.
Clue: Sailboats - click the left picture, right next to the window. There are 7 sailboats to see.
Clue: Burger Bonanza - click the book shelf underneath the pictures - Burger Bonanza is the 3rd book.
The code is 664273
Screenshot
Head back to the subway station and to Flo's Diner.
Flo's Diner
Click the safe and enter the code.
Grab the rings.
Now go back to the subway station and drive to the Cruise Ship.
Cruise Ship
Talk with Bernie, then click the cruise ship to enter.
After the cut scene:
Swap pieces by clicking them till the pizza shows a hidden note.
Pieces in place can't be swapped anymore.
Screenshot
Another cut scene follows and a very last time you have to save the wedding.
You need bring the dough to the green round target.
When you want to move Flo, click the square you want her to go.
When you want to move the dough or a table, you need to click the object.
It will always move in the direction, Flo is looking at.
With the reset-button you can restart the level.
Please have a look at the screenshot for all solutions (different solutions are possible).
Screenshot
Enjoy the end!
Congratulations! You saved the Wedding!
Thanks to Kayleigh for writing up such an awesome walkthrough!! \o/ Wooty-Tooty!
Posted by: Kero | October 20, 2009 2:25 PM