Best of 2011 (Top 5):
Once upon a time, there was a girl named Raven Locks Smith. She lived in the city of Dull, and although she loved her motivational-speaker parents, she wished for something more. One night, as she considered her boredom, a dream came to her and told her of a life changing tome that could be found near the Mountains of Oddness. Soon she walked there, and found it to be a most interesting place... And so, in this new point and click adventure game by Jonas and Verena Kyratzes, set in the same universe as their earlier The Strange and Somewhat Sinister Tale of the House at Desert Bridge, you help Raven search through the quite unusual Land of Dreams in search of The Book of Living Magic, a point and click adventure. Highly recommended to all lovers of classic adventure games or fantasy worlds in general.
Breaking Banks can be nice, and Escaping from Prison can be satisfying, but diamonds are a stickman's best friend. And, wouldn't ya know it, the Tunisian Diamond is on display at Stickville Museum. It's night, so the usual rabble has gone home. So it's just a couple of guards standing in your way. With all your technology on-hand, they should prove no problem... Right? Ha. Ha. WRONG! Puffballs is back with Stealing the Diamond. And remember, what doesn't kill you only makes you stronger.
Created by five-year-old Cassie and her father, Ryan, Sissy's Magical Ponycorn Adventure is a stupendously silly and wonderful short little adventure game about a little girl able to travel through rainbows, who desperately wants a collection of ponycorns in jars. (Don't we all?) Short and easy but nevertheless cheerful and fun, this little game will put a smile on your face for the duration.
You've been knocked on the head and placed into a prison cell, and there's some kind of coronation going on in a little less than 24 hours. Your first priority is going to be figuring out who you are, why you are where you are, and what to do about it. Then you need to figure out what you need to get in order to do it, and finally, you have to figure out how to get it all done in the time period you have.
Something has happened. You don't know exactly what, but you know that this place doesn't seem right. This place where the doors don't have hinges or knobs and passing through one feels like you're passing through space and time. No, it doesn't seem quite right, but some things seem...familiar. Such is the strange and wonderful world of Synapsis 2, the equally mind-bending sequel to the original Synapsis from early 2008.
Excellent, Living Magic took the cake. Well deserved.
Update