Risking your life is serious business, you guys, especially when we're talking about going up against an evil wizard called "Boneyard". Just stop and think about how one would get a name like that. Probably not by being a domino champion. But if the reward is right, even the laziest of men can be spurred to action, and with his own coffers empty after years of hard partying and no work, Questy reluctantly sets out to save us all once again with the promise of some sweet, sweet treasure to keep him in the lifestyle he's been accustomed to. If only he wasn't dumber than a sack of hammers. Sean Gailey takes us on another puzzle adventure in Talesworth Adventure: The Lost Artifacts, starring Questy once more. Also available in zesty iPad flavour!
The goal is simple; see Questy safely through each level by helping him gather keys and treasures while avoiding hazards and enemies. The catch? Questy moves along a path blindly, only changing course when he hits a wall, and he'll run right into monsters and pits, or even just around in circles. Fortunately, you can direct him by placing obstacles or incentives like gold down on the path to point him where he needs to go. Just click on an icon on the left side of the screen, and then click anywhere on the path to place it, and hit "Go" to watch Questy trundle onwards. Since Questy is a fine red-blooded barbarian fellow, he'll always turn towards any gold he sees, which can help keep him out of trouble or herd him in the proper direction. Handy, since traps, monsters you'll need the correct weapon to defeat, and other perils (that's right, PERILS) are standing in Questy's way of collecting the three artifacts he needs to defeat Boneyard. If you need to make adjustments, just hit "Stop" and you can move any placeable around.
The Lost Artifacts is, in concept, essentially the same game as its predecessor Talesworth Adventure Episode One, though with a big visual upgrade and a few new elements for your puzzle pleasure. The path plotting puzzling (c-c-combo!) remains as satisfying as ever, allowing for the sort of thoughtful gameplay you can pick up and spend a few turns with whenever you have time. Or whenever you want to make time for it, since the iPad version can go wherever you do, and the fantastic colourful SNES-ish graphics look great on its display. (Although for my money, I do miss the adorably blocky style of the original game. Atari-lookin' trolls for eva.) If you enjoyed the first installment, you'll definitely like this one, and while it might feel a bit like "more of the same", I'd call it more of a well-deserved upgrade. The story is a nice addition, as are the different locales, and the game overall feels a lot more ambitious while still keeping that same deceptive accessibility that makes it easy to pick up. Simple in concept and challenging in execution, Talesworth Adventure: The Lost Artifacts is a beautifully designed and addictive puzzle game that packs on the charm and character for one heroic experience. (Pec Oil not included.)
Play Talesworth Adventure: The Lost Artifacts
Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Talesworth Adventure: The Lost Artifacts Walkthrough
Forest Levels
Simple Green
Solution (Gold)
Solution (Platinum)
Loot on the Horizon
Solution (Gold)
Line of Sight
Solution (Gold)
He Had it Coming
Solution (Gold)
Blocks Blocking Bad Stuff
Solution (Gold)
Bonus Room: Secret Grove
Solution (Gold)
This is Sparta
Solution (Gold)
Grog, Overlord of the Forest
Solution (Gold)
Mountain Levels
Up the Mountain We Go
Solution (Gold)
Solution (Platinum)
Pack Your Backtrack
Solution (Gold)
Whelps Have Wings
Solution (Gold)
Solution (Platinum)
Close Loot is Easy Loot
Solution (Gold)
Yield to the Shield
Solution (Gold)
Where Do the Shields Go?
Solution (Gold)
Bonus Room: Veiled Retreat
Solution (Gold)
Solution (Platinum)
The Mountain Horror
Solution (Gold)
Cave Levels
A Cave With Some Chaos
Solution (Gold)
Solution (Platinum)
Fear of a Grue
Solution (Gold)
The Sweet Lure of Meat
Solution (Gold)
Solution (Platinum)
Solution (Triple Platinum Vegetarian)
The Mad Dash
Solution (Gold)
Uh Oh, No Loot Bags
Solution (Gold)
Solution (Platinum)
Bonus Room: Forgotten Chamber
Solution (Gold)
A Little Help From My Friends
Solution (Gold)
Solution (Platinum)
Her Royal Highness Krola
Solution (Gold)
Solution (Platinum)
Crypt Levels
We're Missing a Cleric
Solution (Gold)
Someone Must Be Trap Happy
Solution (Gold)
Solution (Platinum)
The Alchemy Lab
Solution (Gold)
Ok Now, Don't Move
Solution (Gold)
The Chamber of Souls
Solution (Gold)
Deadly Loot
Solution (Gold)
The Last Line of Defense
Special note for this level: You have to play "The Last Line of Defense" three times, because it has paths to both "The Treasure Chamber" and "The Final Confrontation." The passage to Treasure Chamber only opens after you find and solve all 3 bonus rooms from earlier worlds. The screengrab I took shows you how to get through the locked door with a gold star. After you get the gold star, you need to use a treasure bag to get Questy to go to either of the next rooms. And of course, the third playthrough is to get the other room.
Solution 1 (Gold)
Solution 2 (Gold)
The Treasure Chamber
This room only appears after you have solved all three bonus rooms. There is one bonus room in each of the forest, mountain, and cave areas.
Solution (Gold)
Solution (Platinum)
The Final Confrontation
Solution (Gold)
Solution (Platinum)
Thanks to Conundrum, mgbt1211, Michael Hewitt, Bill, bluemoose19, zbych1987, Andrew Terpening, tempestoffrost, Smacked and Alsee for contributing solutions! :)
Posted by: MmeTurbulence | April 21, 2012 5:31 AM
Good Little Game!
Walkthrough
These setups will get all gold & all achievements.
Forest
Simple Green
Loot on the Horizon
Line of Sight
He Had It Coming
Blocks Blocking Bad Stuff
Bonus Room - Secret Grove
This...Is...Sparta!
Grog, Overlord of the Forest
Mountain
Up the Mountain We Go
Pack Your Backtrack
Whelps Have Wings
Close Loot is Easy Loot
Yield to the Shield
Where do the Shields go?
Bonus Room - Veiled Retreat
The Mountain Horror
Cave
A Cave with some Chaos
Fear of A Grue
The Sweet Lure of Meat
The Mad Dash
Uh Oh, No Loot Bags...
Bonus Room - Forgotten Chamber
A Little Help From my Friends
Her Royal Highness, Kro'La
Crypt
We're Missing a Cleric
Someone Must be Trap Happy
The Alchemy Lab
Ok, Now Don't Move
The Chamber of Souls
Deadly Loot
The Last Line of Defence
The Treasure Chamber
The Last Line of Defence (again)
The Final Confrontation
Posted by: Symon Rose | April 21, 2012 6:55 AM