JayisGames.com is now available ad-free!
Jay is Games recommends Cheat Happens with 8,000+ games and 35,000+ trainers!

Bowja the Ninja 2:
In Bigman's Compound


  • Currently 4.7/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.7/5 (193 votes)
Comments (77) | Views (13,688)

JayAfter successfully defeating the ginormous Gi8000 in the first mission, Bowja the Ninja is back again and this time it's Bigman's Compound that is the target of ninja stealth and fortitude. Help Bowja defeat Bigman and save innocent people before it's too late in this charming new adventure from Pencilkids.

Bowja the Ninja 2: In Bigman's Compound is a series of point-and-click puzzle vignettes that are all magnificently illustrated and animated by Robin Vencel. Responding to criticism that the first mission was a tad on the easy side, Robin has included a variety of puzzles that, while still easy to complete without a walkthrough, will surely make you think. Much of the difficulty in the game is a matter of finding the correct spot to click to help little Bowja advance, with some situations that require proper timing to find the correct solution. Be alert, don't panic, and use your resources to their full advantage and you'll be neutralizing henchmen, taking control of missiles, and escaping deadly sharks like a good little ninja.

Play Bowja the Ninja 2: In Bigman's Compound

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Henchman's Journal

Team Bravo just retrieved the missile and is on their way back here. It's a long train ride. I'm watching them with binoculars... uh-oh, I just saw a plane take off and aim for the train. It better not be who I think it is...

I heard about Bowja's exploits on Factory Island. In fact, lots of us used to work there, and kept our purple uniforms when we moved here. Unfortunately they aren't quite as protective against Bowja's arrows as they used to be. He must've upgraded them or something. Oh, and we need to get that signal switch on the missile truck lubricated. Once it's down, it's almost impossible to get it back up, and you have to stand on the missile to get enough leverage to do so. Imagine if you were standing there and a small bump shook the missile... it wouldn't be pretty.

We really need to get that searchlight tower fixed. The searchlight shakes easily, and it doesn't illuminate the lake below the bridge. Also, whose bright idea was it to post the searchlight shutdown code on the side of the tower? I mean, I know we're always forgetting, but isn't it a little too easy to see? Oh well, as long as nobody thinks to read it from top to bottom, we're safe.

It's so annoying working with that raised bridge. Whenever I want to lower it, I have to climb up, throw the lever to release the catch, turn the wheel to lower the bridge, climb down again, then cross. It's so tiring! Also, the old power pole and the drainpipe are both very loose. Who knows when they might fall down...

The purple swamp robot is too weak, especially in the mouth. Just driving a bicycle or some other vehicle into its mouth would destroy it completely. Also, how come the Henchman's Handbook specifically told us to leave chests containing grappling hooks in convenient locations, but it didn't say anything about swimming lessons? What happens if I fall in the water? And what's the point of a grappling hook if the rope's so short that you have to stand on something for it to reach anything?

The satellite dish needs better mountings. A little bump to it would easily make it swing down and hit someone in the head. Also, what's with the dish control panel? It's too confusing. Not only do the symbols have to be connected with their matches, but they have to look exactly the same for the lever to work. That's just stupid. I'm not getting paid enough to work for idiots. I hope someone pushes Bigman into the water.

I hear the walkway broke again. Someone really needs to repair that thing. Also, the water around here is annoyingly viscous. If you shoot at any underwater target, you can't hit it unless you shoot from very close to the water's surface. I don't care if we're evil henchmen, we need to do our part against water pollution!

Aargh, those ads are clogging up the aqueducts... anyways, I can never remember that some levers work miracles if pulled more than once. And why do they put the wheel that opens the "V" hatch so far away from the hatch itself? And why is the design of the wall lock so counter-intuitive? You'd think the letters would correspond to the positions of the buttons and the numbers would indicate the order in which you pressed them, but noooo, it's the other way around...

The robot spider is another example of our shoddy mechanical abilities. Its leg joints are loose; someone could unscrew them easily. And if someone were to ram its eye to rip it off, then go inside, they would be able to disable the thing easily.

The missile is lost. Our complex is in ruins. Bigman's best suit is ruined by water contamination. The satellite dish is turned off so I can't connect to the Internet to play that new game, Bowja the Ninja in Bigman's Compound. One of our boat-planes has been stolen. And our best guard robots are kaput. I give up. I'm quitting. If my next job as an evil henchman doesn't work out, I'll look into a career as a pastry chef.

Ok, ok, ok, full walkthrough below.

Scene 1

Click on your glider-like plane

Scene 2

1. Land
2. Shoot the henchman in front of you
3. Shoot the lever
4. Jump on the missile
5. Jump down

TITLE SEQUENCE

Scene 3

Jump the gap

Scene 4

1. Shoot the light
2. Swim under the bridge
3. Climb the tower
4. Input code (A2, C3, B1)
5. Retrieve your motorbike

Scene 5

1. Pull the lever
2. Spin the wheel
3. Retrieve your motorbike
4. Push the post
5. Shoot the joint in the pipe
6. Retrieve your motorbike

Scene 6: The Metal Dragon Thing

1. climb the ramp in front of you and quickly shoot the lever
2. Drive your motorbike off the ramp
BOSS DEFEAT!!!
3. Climb the ramp
4. Shoot man 1, then man 2
5. Climb down
6. Open the chest
GRAPPELING HOOK FOUND
7. Climb the crates
8. Go all the way up

Scene 7

1. Go all the way up
QUICK!!!
2. Shoot the sattelite and Bigman twice
3. Access the control panel
4. Click the right side until the buttons are circle, triangle, square rotated the same way the shapes on the left are
5. Pull the lever

Scene 8

1. Climb over the wall
2. Pull the lever
FISH APPEARS
3. Go back to your dock
4. Shoot the fish
5. Down the hatch!

Scene 9

1. Pull the lever
2. Through the hatch!
3. Pull the lever until the upper area is sealed
4. Spin the wheel
5. Spin the other wheel
6. Pull the lever until only the upper area is available
7. Spin the wheel
Up, Up, and AWAY!
8. Access the machine - Input code (hint: spell machine)

5237146

9. Get out, all the way out

Back To Scene 8 aka Scene 10

1. Spin wheel
2. Steal the plane

Scene 11: ATTACK OF THE METAL SQUID

1. Unscrew its right joints until you can't anymore
2. RAM IT!!!
3. Get inside its head - literally

Scene 12
Soar into the sunset

This is my first real walkthrough. I hope it helps someone

77 Comments

Kirkpad June 27, 2008 1:12 AM

I guess I'll have to go back and beat the first one. I'm kinda busy listening to mixed tape 21 though.

Reply
eohawaii June 27, 2008 2:58 AM

This game is as fun as the last game and it is tricky. It was an overall good game

Reply
atomic1fire June 27, 2008 3:09 AM

Somewhat incomplete walkthrough

Looks like you need a ride, Enter the plane

those ninjas look like a problem maybe the plane will be of some help try Running em over Not exactly ninja style but it will do

A rocket? get the lever so that the ninja is preoccupied then jump on the rocket to knock him off the train

Reply
deadassassin June 27, 2008 3:20 AM

ok, while as a point and click game, it is still quite a good game, i must say that there were times when i just got fed up with it, either because of the repetition, or because the bosses were so stupidly awkward (if you've finished it you'll know what i mean). i do think that the first one was better in the sense that it actually kept me wanting to play it.

Reply

I'm stuck at this one part:

I went into the underwater tunnel after the shark, and I don't know what to do.

Help!

Reply
Anonymous June 27, 2008 4:47 AM

To wylie

Get out of the tunnel

Reply

i'm stuck at

the rooftop with the dich, somebody help?

Reply
Architectonic June 27, 2008 5:25 AM

Wylie -

What have you seen that might help you escape the compound?

Unfortunately, there's a barrier in the way. See if you can raise it.

No idea whether these spoilers work any more. Let's find out.

Reply
ThemePark June 27, 2008 5:48 AM

Sadly, I'm gonna need help for the tower at the bridge.

I get that the signs on the tower are a hint for the Lights Out puzzle, BI, AII and CIII. So I try pressing B1, A2 and C3. As soon as I have pressed two buttons, it just resets. So I can't figure out how this puzzle works. :(

Reply
ThemePark June 27, 2008 5:50 AM

Figures, Power of Post strikes again. For those who are stuck there as I:

The Roman Numerals do not indicate what order to press the buttons, just which buttons to press. Press the buttons in order from top to bottom as they appear on the tower.

Reply
peasnquiet June 27, 2008 6:05 AM

Does anyone know how to get past the fat man? I've tried

using the grappling hook to get up, then hitting the satellite dish so that it hits the fat man,

but I have no idea what to do after that.

I've tried pulling the lever on the right, but it always goes back to its original position, and I've also tried hitting the set of buttons on the left (behind the fat man) but it doesn't work.

Can anyone help me?

Reply

I really like the concept and the playing style of these two games, in some ways what you are meant to do is often the most intuitive thing... and it works, which is nice... however the designer really needs to cut back on the pointless animations... as you spend most of your time watching the repeated animation (before clicking to another website in boredom)... the last boss in particular is a pain and I can't believe the designer felt it was a good idea to leave it that way?

Reply
Patreon Crew SonicLover June 27, 2008 7:08 AM

Would you rather the boss just stood there and waited helplessly to be defeated?

Reply

I agree with Edd in that it's a really nice combination of styles and was a very satisfying interactive cartoon. The animation was lovely as was the characterisation.

I have to say that I forgive the game design of the final bosses although I agree it's somewhat infuriating the extended action bits (i.e. click here to experiment then have to go through 20 seconds of action each time you are wrong, but again the intuitive side mostly helped me through.

A very good piece of work at the very least.

Reply
Patreon Crew SonicLover June 27, 2008 8:02 AM

Henchman's Journal

Team Bravo just retrieved the missile and is on their way back here. It's a long train ride. I'm watching them with binoculars... uh-oh, I just saw a plane take off and aim for the train. It better not be who I think it is...

I heard about Bowja's exploits on Factory Island. In fact, lots of us used to work there, and kept our purple uniforms when we moved here. Unfortunately they aren't quite as protective against Bowja's arrows as they used to be. He must've upgraded them or something. Oh, and we need to get that signal switch on the missile truck lubricated. Once it's down, it's almost impossible to get it back up, and you have to stand on the missile to get enough leverage to do so. Imagine if you were standing there and a small bump shook the missile... it wouldn't be pretty.

We really need to get that searchlight tower fixed. The searchlight shakes easily, and it doesn't illuminate the lake below the bridge. Also, whose bright idea was it to post the searchlight shutdown code on the side of the tower? I mean, I know we're always forgetting, but isn't it a little too easy to see? Oh well, as long as nobody thinks to read it from top to bottom, we're safe.

It's so annoying working with that raised bridge. Whenever I want to lower it, I have to climb up, throw the lever to release the catch, turn the wheel to lower the bridge, climb down again, then cross. It's so tiring! Also, the old power pole and the drainpipe are both very loose. Who knows when they might fall down...

The purple swamp robot is too weak, especially in the mouth. Just driving a bicycle or some other vehicle into its mouth would destroy it completely. Also, how come the Henchman's Handbook specifically told us to leave chests containing grappling hooks in convenient locations, but it didn't say anything about swimming lessons? What happens if I fall in the water? And what's the point of a grappling hook if the rope's so short that you have to stand on something for it to reach anything?

The satellite dish needs better mountings. A little bump to it would easily make it swing down and hit someone in the head. Also, what's with the dish control panel? It's too confusing. Not only do the symbols have to be connected with their matches, but they have to look exactly the same for the lever to work. That's just stupid. I'm not getting paid enough to work for idiots. I hope someone pushes Bigman into the water.

I hear the walkway broke again. Someone really needs to repair that thing. Also, the water around here is annoyingly viscous. If you shoot at any underwater target, you can't hit it unless you shoot from very close to the water's surface. I don't care if we're evil henchmen, we need to do our part against water pollution!

Aargh, those ads are clogging up the aqueducts... anyways, I can never remember that some levers work miracles if pulled more than once. And why do they put the wheel that opens the "V" hatch so far away from the hatch itself? And why is the design of the wall lock so counter-intuitive? You'd think the letters would correspond to the positions of the buttons and the numbers would indicate the order in which you pressed them, but noooo, it's the other way around...

The robot spider is another example of our shoddy mechanical abilities. Its leg joints are loose; someone could unscrew them easily. And if someone were to ram its eye to rip it off, then go inside, they would be able to disable the thing easily.

The missile is lost. Our complex is in ruins. Bigman's best suit is ruined by water contamination. The satellite dish is turned off so I can't connect to the Internet to play that new game, Bowja the Ninja in Bigman's Compound. One of our boat-planes has been stolen. And our best guard robots are kaput. I give up. I'm quitting. If my next job as an evil henchman doesn't work out, I'll look into a career as a pastry chef.

Reply
Prid-Speed June 27, 2008 11:00 AM

Well... Maybe some of you dont know how to solve the first puzzle machine... YOu know the place, you have to go underwater. Its simple, cause there are some Letters and numbers written on the "tower". A II, C III, B I. The I's stands for numbers in the rome numbers. I = 1, II = 2 & III = 3. A 2, C 3, B . Its simple, A, B & C its the rows (The line that goes down from left side) & II, III & I for the columns (The line that goes from left to right)... Simple.

1. Click on the second button on the first raw
2. Click on the third button on the last raw
3. Click on the first button on the second raw

Hope it helped.. ;)

But, could someone give a walkthrough for the second puzzle machine, that is placed at the top of a house.. PLZ!

Reply

Peasnquiet,
you have to:

Fire an arrow at the dish to make it knock the horizontally challenged man, then fire 2 more arrows at him to knock him of the platform

Reply

I'm having trouble with the fat man too. Has any one gotten past him. I need help.

Also, is there a way to get rid or at least move the ads that are over some of the comments.

Reply

For those with problems after getting rid of the fat man,

the buttons do not need to be in the same order as the other side. Follow the wires from the permanent buttons to figure out which button should go where.

Reply

Well you see it says to do that i've tried it and it still does back to the original position. so i'm really stumped about that

Reply

Walkthrough till Underwater LEVEL!

1.

Click on the plane. When you have done that, wait till you come to the train. Then click on the purple ninja's. So they escape. Then click on the purple ninja who is standing by an edge. He'll fall down. Now click on the red handle. When the purple ninja goes to the red handle, fast click on the missile. After he falls, click on the missile again.

2.

Click on the DEAD HEAD. Now click the light. Now click on the water under the bridge. There are some hints wirtten on the tower, but dont mind. I'll let you know the answer. Click on the tower. A PUZZLE!!!
1. Click on the second button in first raw.
2. Click on the third button in third raw.
3. Click on the first button in second raw.
Click on the motor-cycle.

3.

Click on the stairs behind you. Now click the purple handle, and then the purple circle-thing. And now click the motor-cycle. Click the thin plank. Now click the pipe the water comes from. And now click the motor-cycle.

4.

Well. After the monster yells, click on the top of the stairs. And then the purple handle, FAST! Now click the stairs again. After you've beaten the boss, click on the stairs again.

5.

When the 2 purple ninjas comes out. Click the one the one near by the water. When the other ninja goes to the edge, click on him too. When they both are in the water, click the boxes in the first floor. Now click on the chest. Then click on the boxes and then the second floor, and then the third.

6.

Click on the floor over. Click on the floor over again. And fast click the antenna (the big signal thing). After the guy falls, click fast on him twice while he's still crazy. Now click the blue box. THE NEXT PUZZLE MACHINE!
Click 8 times on the third button. Now go out of the machine by pressing the arrow by the machine. Now click on the purple handle. VOILA, YOU DID IT!

7.

Click on the black fat line. Then click on the purple handle in the water. Now a little fish appears, go back to the floor where the plane is. Then click on the blue little fish, so the shark comes and take's it. Then click on the opening in the water.

8.

Click on the purple handle under you. Then click on the new opening. Click on the purple handle 4 times, then click on the other purple thing. Now click on the round stone.

SORRY! ... My computer is up-down so the flash automatically closed.. Sorry but i cant continue the walkthrough until, well sometime.. Just enjoy this and try out some by yourself! HAVE FUN!

Reply
Anonymous June 27, 2008 12:57 PM

i still don't get what to do in the water tunnel...

Reply

Ok, ok, ok, full walkthrough below.

Scene 1

Click on your glider-like plane

Scene 2

1. Land
2. Shoot the henchman in front of you
3. Shoot the lever
4. Jump on the missile
5. Jump down

TITLE SEQUENCE

Scene 3

Jump the gap

Scene 4

1. Shoot the light
2. Swim under the bridge
3. Climb the tower
4. Input code (A2, C3, B1)
5. Retrieve your motorbike

Scene 5

1. Pull the lever
2. Spin the wheel
3. Retrieve your motorbike
4. Push the post
5. Shoot the joint in the pipe
6. Retrieve your motorbike

Scene 6: The Metal Dragon Thing

1. climb the ramp in front of you and quickly shoot the lever
2. Drive your motorbike off the ramp
BOSS DEFEAT!!!
3. Climb the ramp
4. Shoot man 1, then man 2
5. Climb down
6. Open the chest
GRAPPELING HOOK FOUND
7. Climb the crates
8. Go all the way up

Scene 7

1. Go all the way up
QUICK!!!
2. Shoot the sattelite and Bigman twice
3. Access the control panel
4. Click the right side until the buttons are circle, triangle, square rotated the same way the shapes on the left are
5. Pull the lever

Scene 8

1. Climb over the wall
2. Pull the lever
FISH APPEARS
3. Go back to your dock
4. Shoot the fish
5. Down the hatch!

Scene 9

1. Pull the lever
2. Through the hatch!
3. Pull the lever until the upper area is sealed
4. Spin the wheel
5. Spin the other wheel
6. Pull the lever until only the upper area is available
7. Spin the wheel
Up, Up, and AWAY!
8. Access the machine - Input code (hint: spell machine)

5237146

9. Get out, all the way out

Back To Scene 8 aka Scene 10

1. Spin wheel
2. Steal the plane

Scene 11: ATTACK OF THE METAL SQUID

1. Unscrew its right joints until you can't anymore
2. RAM IT!!!
3. Get inside its head - literally

Scene 12
Soar into the sunset

This is my first real walkthrough. I hope it helps someone

Reply

I'm stuck here:

The never ending white screen before you see anything else

HELP!!!

Reply

Okay, so....

You got me in the underwater tunnel, and I already spelled "MACHINE". But now, I can't get out of the darn tunnel. I've shut off everything but the exit on the left, which takes me back to the "V" Wheel, but the exit to the tunnel is blocked off and Bowja doesn't know what to do with that lever.

Reply

Um...I'm stuck at 21%. Meaning that's how much of the game has loaded. Anyone else having this issue?


[Edit: empty your browser cache and try again. -Jay]

Reply

Um...I'm stuck at 21%. Meaning that's how much of the game has loaded. Anyone else having this issue?

Did it work this time? I'm not sure if I'm clearing my cache correctly...

Reply

oooh...you were referring to the game! I thought something was wrong with my post! In any case, I did erase it, and the game loaded fine - thanks Jay!

Reply

Short, easy and sweet: the perfect casual flash game. Great graphics and lovely characters. Great job!

Reply

Anyone confused as to why the order is messed up on the "machine" puzzle? Not hard to figure out how to get past the problem, but there is a mistake there.

Reply
fattywads June 27, 2008 4:59 PM

eww. I just finished the new slider puzzle on the side of the page and it took me to casualgameplay.com I had to switch back to the jayisgames URL and refind the bowja walkthrough. thats a little annoying....

Reply

I have to agree with Edd about the long animated scenes during the boss fights, it's irritating to have to sit there and hear that annoying screech, climb back up (hup-uh), and do it all over again.

It might be better if you could act throughout the whole thing, while the monster is moving, with Bowja automatically dodging exactly when the attack would have hit him instead of always getting knocked over and falling in the water (he is a ninja, after all), taking only one second or so. This would avoid the 'boss just sits there helplessly' issue mentioned by SonicLover while still cutting down on long waiting times during the battle.

Reply

Aww, this was fun. About my level of difficulty too...
SonicLover, I have to say I really enjoy your narrative walkthroughs :)
Also, I <3 JIG. Although the whiteness is burning my retinas a bit :P


[Edit: Fixed. If you want to use angle brackets, you need to type them as this: &lt; for less than, or &gt; for greater than. Otherwise the browser thinks it's the start of an HTML tag and gets confused, so it ignores what comes after. Don't forget the semicolon! -Jay]

Reply

Sonic, I loved your henchman's journal. it cracked me up and helped me out :D

Reply

how do you defeat the giant metal squid?

Reply
Patreon Crew SonicLover June 27, 2008 7:36 PM

What can I say? I do my part, and standard walkthroughs are so boring. I hope I can influence the other walkthrough-writers on JIG enough so that they follow my lead.

Reply
orangeall June 28, 2008 12:36 AM

Playing this game used me a lot of time
I think it's just cute- -"

And jay, I think the new design of this website is not quite good...it needs a lot of time to load! The old one load more quicker and the links are clearer(maybe because of faster loading time= =")

Still, another great game, Thx

Reply

Oh noes, I broke my comment! Was trying to say that I heart JIG, although the whiteness is burning my retinas a bit :p


[Edit: Katus, I've fixed your previous comment long ago, and keep deleting these duplicates, but you keep posting them. Please look at your old comment, I've already fixed it. Furthermore, the white has been toned down now so it shouldn't appear as bright as before. -Jay]

Reply

I know I need to unscrew something in the metal spider. The walkthrough wasn't very descriptive. Unscrew WHAT? Where? Nothing else is clickable besides the leg and the head. And they do nothing.

Reply
Dan Someone June 28, 2008 10:55 AM

For some reason, when I click the link to play the game, I get a dialog box that wants me to save or "Open With..." the .swf file. If I download it, I get an unplayable file called "Bowja 2 IBC ads.swf" on my desktop. I'm in FF3 on WinXP, and I know I have Flash installed.

Is this a problem with the link, do I need something else installed, or what?

Reply
Dan Someone June 28, 2008 1:23 PM

As with many Windows things, restarting (in this case restarting FF) fixed the problem.

Reply

First of all, it's "Bigman", not "Fatman".

Secondly, the repetitive boss animations and passwords written right on the machines which they're for does look more "Dumbed down" than usual pointy-clicky adventure game fare, but so are the guards that just shake their fists and complain when they spot Bowja: it takes refuge in its cuteness and adorable charm.

Thirdly, for all of said charm, the timer mainly timed the waiting the players did while stuff happened; a bit of the first game's appeal came from its lackadaisical, take-your-time-and-view-the-funny-stuff approach instead of a, "C'mon, move your tiny ninja fanny and nudge that guy's balance off already" kind of mindset.

Reply

Fun game can't wait for the third one...And for guys who can't beat the spider the screen does not consist only above water but also below...

Later

Reply

get out. all the way out. What's that supposed to mean!?!?!?!?!


[Edit: What are you talking about? Who are you replying to? What is this in reference to? -Jay]

Reply

"get out. all the way out. What's that supposed to mean!?!?!?!?!"

It is a reference to the walkthrough.

When you are in the underwater tunnel, and you have opened up the second hatch, you need to then get out.

To do that, click on the very left side of the tunnel (there is an arrow that will appear when you mouse over it), pull the lever in that small room (I think), and then swim out the top.

Reply

how do you ram the spiders head?

Reply

I'm having a problem loading the game through this review. Clicking the picture or the last link to play the game opens up a new window, but it doesn't load the game. The window stays white. Its URL is http://www.pencilkids.com/wp-content/uploads/Bowja%202%20IBC%20ads.swf

Clicking the first text link in the review does load the game in a new tab (not a new window), but it's really slow to load.

Using Windows XP, IE7.

Reply

I am not really good at point and click's but this one here was rather easy. No need for a walkthrough.

Very cute little game, but too short and as said, should have more twists and turns...

Reply

Kk how do i get thru the metal squid? how do i unscrew its right hand?

Reply

Themepark, after he gets knocked by the dish, shoot him twice. He'll fall off the ledge. I did it in quick succession just to be sure.

Reply
Anonymous July 2, 2008 12:49 AM

Huh? I went into the tunnels and I did the lockbox that moved the little thing so I can go on the ladder, but after I did that, the water level dropped and I went back out through the hole to the tunnels again and now nothin works. I cant redo the V switch to unlock the little room again. WHAT'S WRONG?

Reply
Anonymous July 2, 2008 3:44 PM

i can help anyone with the second puzzle if anyone needs help.

Reply

I'm not proud to admit that I'm stuck on Bigman. I shoot the arrow at the satellite, then Bigman and the little red circle stays active until he comes back and knocks me back down to the lower (original) level. I've tried everything. Could someone please help me before I put my fist through my monitor? Thanks so much! jude

Reply

To get past the metal squid.....

Undo EVERY screw on its right leg, then click on the plane to knock its eye off. Then enter its head.

Reply

Jason,

To ram the spider's head you need to unscrew all the right joints by clicking them, then get inside the water plane. the eye will fall off. then click inside the eye.

hope this helps!
Point

Reply

how do i beat the metal squid

Reply
Master Assassin July 21, 2008 2:48 PM

I'm at the part where you pushed fatman in the water and then i match the buttons up but when i hit the lever nothing happens and when i go back to the buttons they are reset can any1 help me?

Reply

The game is great but very challinging im still stuck on a part

Reply
sonicscrewdriver August 11, 2008 9:31 PM

I get exactly the same problem as LSN, this game won't load for me, I just get a white screen no matter how much I wait and an error message in the margin. I get this with all games from the pencilkids site, which is a shame.

Also using Windows XP, IE7.

Reply
sonicscrewdriver August 11, 2008 9:34 PM

As soon as I typed in my previous comment, of course it loaded fine for me! After months of trying...

I used the other link and it popped up instantly. Hooray, off to play!

Reply

I can't get past the metal squid--driving me crazy.

By "unscrew the leg" do you mean fire an arrow at the large circles at the squid's joints? Cause that's not working.

HELP!!!

Reply

I can't figure out how to get out to the plane from the underwater part. I did the machine thing but I couldn't find anything to help with getting out.

Reply

That was awesome. I managed to do the whole thing with no help at all LOL. Yay Me!!! When's the next one out? B-)

Reply
choclakitty October 30, 2008 3:42 PM

I'm stuck, i'm in the water and ive got to turn a lever to get the water to rise to the machine so i can input the code but i cant get to the machine!

Reply

I'm stuck at the part where you access the machine underwater. Can I have some help?

Reply
Wanderinghalo November 18, 2008 3:03 PM

To beat the spider/squid...

Click the right joint that's underwater first. Bowja will go underwater, unscrew the joints on both right legs, and resurface. This will collapse the spider/squid so that the upper joint is now underwater. Click on that joint, and the spider/squid will collapse further. THEN you can get in the plane and ram the thing.

Reply

someone should post a more thourough walkthrough of the underwater part. Even with the walkthrough, I had to do a lot of guessing.

Reply
duncan mcf January 17, 2009 2:25 PM

How to "get out, all the way out?"
someone else asked this and no one replied!
I'm stuck-bowja cant pull the lever or the V-wheel the second time round :(

Reply

Dear anelson, I just wanted to say that that I got past the fat man. Simple. Here's the walkthrough to get past him:

1. Shoot satellite to knock him over.

2. Shoot the fat man 2 times.

See, I told you it's simple!!

[Edit: Spoiler tags added. -Pam]

Reply

Whoa, what a crazy, last boss that was...After I killed it, it looked like it was having a cesure...Just, WHOA. O.o But overall, it was a pretty, sweet game. (Besides the last part...that was DISTURBING!) Thanks for the walkthrough!(Although you need to pimp it a little bit.

Reply
Castfire March 30, 2009 5:42 PM

um, prid-speed? u've got it wrong-- ROWS are from left to right and COLUMNS are from up to down!!!!!!!!!

Reply
bowja n00b July 21, 2009 6:35 AM

I'm stuck where you have to spell machine, how to you input the numbers/letters?

Reply
nooby noob July 5, 2010 10:02 PM

HELP! i am stuck at scene 7 part 5. i don't know how to do anything from there on. HELP!

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 66 - Retro with four games! After you find the ten monkeys in the chapter, look in the inventory. You will find a...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 65 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons (the...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Hi! Weekday Escape and Weekday Puzzle are here! First we have two new cans from tomoLaSiDo and then two small rooms from isotronic. That's all for this...  ...
6,365 Views
0 Comments
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to Mobile Monday! We have another beautiful game from Nicolet and it's a winter game as it should be. Tasuku Yahiro have released another of their...  ...

HELP Jayisgames.com

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives