The Last Door: Chapter 2
Continuing directly where the first chapter of The Game Kitchen's point-and-click horror adventure game left off, The Last Door: Chapter 2 finds our hero worse off than before. Plagued by strange dreams that his visits to a therapist only seem to make worse, he continues his quest to find out what went so horrifyingly wrong with his childhood friend Anthony. He returns to the boarding school he and Anthony once attended together only to find it now converted into a church, but inside he may find more secrets than sanctuary. Just click to walk around, and when the cursor changes, you can click to interact. Items will be automatically added to your inventory when you get them, and you can click on them to select, and then again in the scene wherever you'd like to use them.
Chapter 2 brings a few gameplay improvements over the original, perhaps most noticeably being a faster walk speed players will appreciate. The conversations are a nice touch that help shed light on characters and establish tone, despite being rather flowery and elaborate, but most dialogue options seem perfunctory when you simply have to exhaust them or pick the right one without consequences for the wrong one to advance. What hasn't changed is the game's fantastic atmosphere (and yes, there are still jump scares), though this chapter is a bit more slowly paced and devoted to foreshadowing early on as you explore the school and learn more about the people now living there. It's a bit longer than its predecessor, largely because so much time is spent exploring and talking to people, and while the mood remains ominous, it's not quite the tense crawl the original offered. At least... not right away.
The Last Door: Chapter 2 contains content some players may find upsetting, though perhaps not as much as chapter one's infamous opening scene, but play with caution and respect others' opinions when you voice your own. The game ends on a rather Jonathan Strange and Mr Norrel-y note, but ups the stakes considerably and expands the world (and the mystery behind it) in a compelling way. Eerie, unsettling, though still perhaps over too soon, The Last Door: Chapter 2 is a solid example of classic horror at work.
Though Chapter Three has been released, it's currently only available to people who donate towards funding the next chapter in the series, and will be released freely for everyone when Chapter Four is released. The series will follow this release model until it's finished, and we will wait to cover each chapter until you can play it freely. "Enhanced" versions of each chapter containing sharper visuals and translation options are available on the site. More information is available here.