Tesla: War of Currents
When science is at stake, you have to be willing to fight dirty, and Tesla and Edison are throwing everything from cannons to lasers and more at each other in the war for electrical dominance! NSBrotherhood's Tesla: War of Currents is sort of a reverse tower-defense realtime strategy game like Villainous. You're in charge of building robots to protect Tesla as he blasts his way through Edison's defenses, clicking the arrows along the way to direct his path and deploying repair zones to keep everyone hale and hearty. You can also earn a total of three stars for each level to spend on upgrades to improve both Tesla and your various robots, and during levels you can open the robot management screen to upgrade any bots you have for the duration of the level with cash.
At a paltry fifteen levels, your time with Tesla will be over before you know it, but it's still worth the short investment. The game plays with the levels in various ways, from forcing you to carry fragile boxes in one stage that each take up a robot slot, to rescuing puppies, contacting Martians, and more. So, uh, yeah, not exactly meant as a canon retelling of the great Tesla/Edison rivalry. The downside is that is just sort of feels like the game needs something more, be it extra difficulty options a la GemCraft for each stage, or even just more visual variety, to really push it over the edge and keep you coming back for more. It's a compact little game that feels like it had the potential to be given more room to breathe and been better for it, but will still provide a short burst of surprisingly fast-paced strategic action as it stands. Heck, Tesla was dreamy enough already without adding puppy-rescuing and power armor to the mix anyway.